Player Matchup

Khepri
Khepri
Bronze IV
IRhemy
Khepri
Bronze IV
Level 128
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sol
Sol
Silver I
LuxraiZ
Sol
Silver I
Level 142
God Stats
0W - 1L
1,206 SR
Queue Stats
5W - 3L
1,593 MMR
Party 1
Vamana
Vamana
Masters
Sickoload
Vamana
Masters
Level 118
God Stats
12W - 6L
1,500 SR
Queue Stats
218W - 144L
2,776 MMR
Solo
Scylla
Scylla
Gold V
TAkkTikkA
Scylla
Gold V
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,280 MMR
Party 1
Kali
Kali
Platinum IV
nn4mz
Kali
Platinum IV
Level 181
God Stats
178W - 131L
1,611 SR
Queue Stats
683W - 698L
1,891 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,423 SR
1,808 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 181
1,645 SR
1,896 MMR
Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum II
SlipAndCounter
Mercury
Platinum II
Level 196
God Stats
63W - 47L
1,624 SR
Queue Stats
305W - 310L
1,873 MMR
Solo
Yu Huang
Yu Huang
Diamond V
Tek Turkey
Yu Huang
Diamond V
Level 193
God Stats
3W - 4L
1,584 SR
Queue Stats
393W - 395L
1,852 MMR
Solo
Ymir
Ymir
Bronze III
changotvpanda
Ymir
Bronze III
Level 108
God Stats
2W - 2L
1,816 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
stealzyy
Cabrakan
Masters
Level 178
God Stats
87W - 59L
1,699 SR
Queue Stats
419W - 391L
2,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IRhemy
Khepri
8
0 / 0 / 1
4,926
493
2,036
4,146
1,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sol
9
0 / 4 / 1
4,923
492
1,651
5,328
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
Sickoload
Vamana
10
1 / 3 / 0
5,598
560
5,528
8,962
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Scylla
TAkkTikkA
Scylla
10
0 / 0 / 0
5,020
502
249
3,114
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kali
nn4mz
Kali
10
1 / 1 / 0
5,089
509
1,932
6,661
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ThanatosAwilixBake KujiraZhong Kui

VS

Bans
LokiChang'eAphroditeMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 1 / 1
5,712
571
3,100
4,624
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 0 / 2
6,116
612
3,482
6,239
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Tek Turkey
Yu Huang
11
1 / 0 / 1
6,055
606
5,188
2,374
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 0 / 1
5,384
538
2,114
3,931
2,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
stealzyy
Cabrakan
10
1 / 1 / 1
6,255
626
4,397
8,151
5,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
1
2.5
L
Khepri
IRhemy
Khepri
0
0
1
0.5
L
Sol
0
4
1
0.13
L
Vamana
Sickoload
Vamana
1
3
0
0.33
W
3
0
2
4
L
Scylla
TAkkTikkA
Scylla
0
0
0
0
W
Yu Huang
Tek Turkey
Yu Huang
1
0
1
1.5
W
1
0
1
1.5
L
Kali
nn4mz
Kali
1
1
0
1
W
Cabrakan
stealzyy
Cabrakan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,396
Damage
18,281
28,211
Taken
25,319
9,432
Mitigated
11,792
8,986
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,100
421
0
1,598
4,624
1,273
0
1,800
2,824
0
30,719
L
Khepri
IRhemy
Khepri
2,036
342
1,349
984
4,146
1,588
0
1,840
2,164
10,186
0
L
Sol
1,651
176
0
965
5,328
1,194
0
1,096
4,212
25,472
1,678
L
Vamana
Sickoload
Vamana
5,528
2,425
0
2,408
8,962
4,138
0
4,661
4,291
295
35,796
W
3,482
1,530
0
306
6,239
2,144
0
429
5,770
0
48,015
L
Scylla
TAkkTikkA
Scylla
249
166
0
1,155
3,114
586
0
2,016
926
35,420
0
W
Yu Huang
Tek Turkey
Yu Huang
5,188
401
0
602
2,374
764
0
362
2,012
46,240
1,269
W
2,114
648
0
1,633
3,931
2,139
0
1,335
2,596
7,212
1,334
L
Kali
nn4mz
Kali
1,932
744
0
2,125
6,661
1,926
0
908
5,647
0
24,352
W
Cabrakan
stealzyy
Cabrakan
4,397
606
0
4,496
8,151
5,472
0
103
7,457
40,534
2,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,556
Gold Earned
29,522
253
Minions Killed
326
0
Camps Cleared
0
1,016,029
Distance Traveled
1,031,889
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,712
571
68
7
0
189,389
4
L
Khepri
4,926
493
14
1
0
194,003
6
L
Sol
4,923
492
57
6
0
184,179
0
L
Vamana
5,598
560
71
7
0
197,533
0
W
Mercury
6,116
612
79
8
0
242,631
0
L
Scylla
5,020
502
70
7
0
210,355
0
W
Yu Huang
6,055
606
86
9
0
208,429
0
W
Ymir
5,384
538
12
1
0
208,756
2
L
Kali
5,089
509
41
4
0
229,959
0
W
Cabrakan
6,255
626
81
8
0
182,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role