Player Matchup

Baron Samedi
Baron Samedi
BouncinOnYaBoysD
Baron Samedi
Level 49
God Stats
8W - 0L
2,035 SR
Queue Stats
70W - 2L
2,055 Elo+
Party 1
Maui
Maui
Saturn08
Maui
Level 67
God Stats
3W - 2L
1,330 SR
Queue Stats
40W - 70L
1,284 Elo+
Solo
Arachne
Arachne
tacobellshllts
Arachne
Level 20
God Stats
16W - 0L
2,114 SR
Queue Stats
29W - 0L
1,989 Elo+
Party 1
Team Averages
Level 45
1,826 SR
1,776 Elo+

VS

Team Averages
Level 42
1,541 SR
1,380 Elo+
Nu Wa
Nu Wa
DirexMass
Nu Wa
Level 42
God Stats
1W - 2L
1,592 SR
Queue Stats
25W - 45L
1,309 Elo+
Solo
Kumbhakarna
Kumbhakarna
FentB00FPack
Kumbhakarna
Level 37
God Stats
13W - 11L
1,526 SR
Queue Stats
136W - 178L
1,382 Elo+
Party 2
Amaterasu
Amaterasu
lC0ACHFRANKl
Amaterasu
Level 48
God Stats
4W - 5L
1,506 SR
Queue Stats
181W - 179L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BouncinOnYaBoysD
Baron Samedi
14
2 / 0 / 7
8,214
821
7,792
6,619
3,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maui
12
0 / 1 / 9
7,402
740
1,960
7,071
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
8 / 1 / 2
9,016
902
12,607
8,280
3,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DirexMass
Nu Wa
8
0 / 4 / 0
6,189
619
2,018
4,677
1,249
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
FentB00FPack
Kumbhakarna
13
1 / 4 / 0
7,835
784
2,186
13,534
9,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
lC0ACHFRANKl
Amaterasu
12
0 / 2 / 0
6,677
668
3,119
6,364
4,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
10
Kills
1
2
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BouncinOnYaBoysD
Baron Samedi
2
0
7
5.5
L
Nu Wa
DirexMass
Nu Wa
0
4
0
0
L
Kumbhakarna
FentB00FPack
Kumbhakarna
1
4
0
0.25
W
Maui
0
1
9
4.5
L
Amaterasu
lC0ACHFRANKl
Amaterasu
0
2
0
0
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,359
Damage
7,323
21,970
Taken
24,575
12,362
Mitigated
15,077
8,754
Healing
1,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BouncinOnYaBoysD
Baron Samedi
7,792
218
1,241
3,758
6,619
3,662
444
2,005
4,429
28,320
963
L
Nu Wa
DirexMass
Nu Wa
2,018
355
182
200
4,677
1,249
0
2,012
2,209
5,842
217
L
Kumbhakarna
FentB00FPack
Kumbhakarna
2,186
126
0
0
13,534
9,092
0
4,553
8,051
18,681
0
W
Maui
1,960
704
0
829
7,071
4,703
640
1,065
5,732
9,659
1,670
L
Amaterasu
lC0ACHFRANKl
Amaterasu
3,119
1,010
0
780
6,364
4,736
0
1,866
4,190
0
9,422
W
12,607
9,656
0
2,926
8,280
3,997
0
733
7,207
0
28,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,632
Gold Earned
20,701
96
Minions Killed
62
0
Camps Cleared
0
570,510
Distance Traveled
443,954
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,214
821
40
4
0
179,970
0
L
Nu Wa
6,189
619
12
1
0
96,850
0
L
Kumbhakarna
7,835
784
33
3
0
174,799
0
W
Maui
7,402
740
17
2
0
195,616
2
L
Amaterasu
6,677
668
17
2
0
172,305
0
W
Arachne
9,016
902
39
4
0
194,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role