Player Matchup

Morgan Le Fay
Morgan Le Fay
EnWey3112
Morgan Le Fay
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,551 Elo+
Solo
Erlang Shen
Erlang Shen
NickN__
Erlang Shen
Level 124
God Stats
3W - 4L
1,585 SR
Queue Stats
315W - 335L
1,489 Elo+
Solo
Charybdis
Charybdis
RobzZz18
Charybdis
Level 104
God Stats
1W - 1L
1,702 SR
Queue Stats
98W - 105L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
dragonscowl
Kumbhakarna
Level 141
God Stats
5W - 3L
1,617 SR
Queue Stats
401W - 424L
1,520 Elo+
Party 2
Guan Yu
Guan Yu
sallex23
Guan Yu
Level 129
God Stats
3W - 3L
1,538 SR
Queue Stats
384W - 399L
1,520 Elo+
Party 2
Team Averages
Level 108
1,589 SR
1,516 Elo+

VS

Team Averages
Level 143
1,429 SR
1,480 Elo+
Charon
Charon
 
Charon
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
L3gUman
Artemis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 293L
1,497 Elo+
Party 1
Guan Yu
Guan Yu
Oeuzalbus
Guan Yu
Level 138
God Stats
3W - 7L
1,219 SR
Queue Stats
465W - 466L
1,470 Elo+
Party 1
Sol
Sol
Stjerne falle
Sol
Level 158
God Stats
15W - 20L
1,378 SR
Queue Stats
872W - 887L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
ZxZ300
Gilgamesh
Level 125
God Stats
5W - 4L
1,546 SR
Queue Stats
113W - 114L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EnWey3112
Morgan Le Fay
14
2 / 8 / 1
8,055
671
4,970
14,335
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
NickN__
Erlang Shen
14
1 / 6 / 5
8,011
668
11,174
19,298
17,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
RobzZz18
Charybdis
14
1 / 6 / 3
8,581
715
6,291
9,924
3,212
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
dragonscowl
Kumbhakarna
15
0 / 3 / 7
8,727
727
11,291
32,179
18,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
sallex23
Guan Yu
16
4 / 2 / 3
9,319
777
7,560
19,040
14,121
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
4 / 3 / 14
9,251
771
13,423
8,297
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
L3gUman
Artemis
15
3 / 1 / 11
8,792
733
19,637
7,078
2,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Guan Yu
Oeuzalbus
Guan Yu
15
2 / 2 / 19
9,377
781
7,405
11,650
8,439
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
11 / 1 / 8
10,345
862
27,096
8,524
3,369
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
ZxZ300
Gilgamesh
17
5 / 1 / 19
9,830
819
17,247
14,653
12,740
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
8
Kills
25
25
Deaths
8
19
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
3
14
3.67
L
Morgan Le Fay
EnWey3112
Morgan Le Fay
2
8
1
0.31
W
Artemis
L3gUman
Artemis
3
1
11
8.5
L
Erlang Shen
NickN__
Erlang Shen
1
6
5
0.58
W
Guan Yu
Oeuzalbus
Guan Yu
2
2
19
5.75
L
Charybdis
RobzZz18
Charybdis
1
6
3
0.42
W
11
1
8
15
W
Gilgamesh
ZxZ300
Gilgamesh
5
1
19
14.5
L
Kumbhakarna
dragonscowl
Kumbhakarna
0
3
7
1.17
L
Guan Yu
sallex23
Guan Yu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,286
Damage
84,808
94,776
Taken
50,202
58,983
Mitigated
31,090
40,531
Healing
26,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
13,423
1,288
1,059
1,008
8,297
4,030
156
3,193
5,104
27,318
0
L
Morgan Le Fay
EnWey3112
Morgan Le Fay
4,970
1,236
0
415
14,335
5,746
13
4,971
9,200
16,956
0
W
Artemis
L3gUman
Artemis
19,637
4,701
1,436
1,833
7,078
2,512
606
3,212
3,866
0
26,104
L
Erlang Shen
NickN__
Erlang Shen
11,174
2,505
662
2,634
19,298
17,471
0
7,426
11,621
4,423
17,856
W
Guan Yu
Oeuzalbus
Guan Yu
7,405
720
6,227
5,245
11,650
8,439
0
5,206
6,444
0
9,499
L
Charybdis
RobzZz18
Charybdis
6,291
2,873
248
156
9,924
3,212
0
5,789
3,957
0
19,644
W
27,096
5,905
1,591
3,497
8,524
3,369
730
2,731
5,793
44,645
1,099
W
Gilgamesh
ZxZ300
Gilgamesh
17,247
2,696
359
4,234
14,653
12,740
185
4,654
9,999
0
31,685
L
Kumbhakarna
dragonscowl
Kumbhakarna
11,291
612
4,443
10,554
32,179
18,433
0
13,088
18,695
18,884
3,207
L
Guan Yu
sallex23
Guan Yu
7,560
289
11,513
9,906
19,040
14,121
0
8,517
10,163
1,560
12,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,693
Gold Earned
47,595
118
Minions Killed
124
0
Camps Cleared
0
978,988
Distance Traveled
1,118,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,251
771
28
2
0
182,138
0
L
Morgan Le Fay
8,055
671
23
2
0
173,347
0
W
Artemis
8,792
733
11
1
0
249,293
0
L
Erlang Shen
8,011
668
26
2
0
195,289
0
W
Guan Yu
9,377
781
3
0
0
241,097
0
L
Charybdis
8,581
715
38
3
0
130,560
0
W
Sol
10,345
862
50
4
0
223,646
0
W
Gilgamesh
9,830
819
32
3
0
222,062
0
L
Kumbhakarna
8,727
727
22
2
0
244,022
0
L
Guan Yu
9,319
777
9
1
0
235,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role