Player Matchup

Thanatos
Thanatos
Aliciajrez98
Thanatos
Level 121
God Stats
6W - 1L
1,834 SR
Queue Stats
125W - 99L
1,613 Elo+
Party 2
Thoth
Thoth
COCACOOLLQ
Thoth
Level 112
God Stats
12W - 16L
1,507 SR
Queue Stats
296W - 265L
1,481 Elo+
Solo
Achilles
Achilles
InZantic
Achilles
Level 168
God Stats
8W - 10L
1,500 SR
Queue Stats
632W - 639L
1,539 Elo+
Solo
Ares
Ares
cazalla2805
Ares
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 48L
1,637 Elo+
Party 2
Xbalanque
Xbalanque
ewhee
Xbalanque
Level 142
God Stats
1W - 0L
1,261 SR
Queue Stats
231W - 185L
1,549 Elo+
Solo
Team Averages
Level 112
1,521 SR
1,564 Elo+

VS

Team Averages
Level 182
1,585 SR
1,572 Elo+
Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kalgara
Gilgamesh
Level 219
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,591 Elo+
Party 1
Kali
Kali
MoonlightKiana
Kali
Level 157
God Stats
14W - 8L
1,777 SR
Queue Stats
139W - 135L
1,595 Elo+
Solo
Hou Yi
Hou Yi
Sofa
Hou Yi
Level 171
God Stats
7W - 6L
1,738 SR
Queue Stats
340W - 227L
1,586 Elo+
Party 1
Raijin
Raijin
lNich
Raijin
Level 210
God Stats
2W - 4L
1,411 SR
Queue Stats
295W - 301L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aliciajrez98
Thanatos
15
10 / 3 / 4
8,892
635
11,525
11,025
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thoth
14
6 / 2 / 8
8,510
608
10,014
6,564
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
InZantic
Achilles
15
4 / 0 / 1
8,923
637
14,408
13,488
10,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
1 / 2 / 11
7,368
526
7,490
10,447
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
ewhee
Xbalanque
15
1 / 3 / 4
7,932
567
3,708
8,436
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 4 / 3
6,745
482
3,391
10,682
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Kalgara
Gilgamesh
12
0 / 4 / 1
6,446
460
7,266
19,726
17,853
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 3
6,356
454
4,036
12,032
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hou Yi
Sofa
Hou Yi
14
4 / 3 / 2
8,222
587
10,680
8,556
2,698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
lNich
Raijin
13
5 / 7 / 0
7,411
529
5,529
12,498
3,247
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
22
Kills
10
10
Deaths
22
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
3
0.38
W
Thanatos
Aliciajrez98
Thanatos
10
3
4
4
W
Thoth
6
2
8
5
W
Achilles
InZantic
Achilles
4
0
1
4.5
L
Gilgamesh
Kalgara
Gilgamesh
0
4
1
0.13
L
1
4
3
0.63
L
Hou Yi
Sofa
Hou Yi
4
3
2
1.67
W
1
2
11
3.25
W
Xbalanque
ewhee
Xbalanque
1
3
4
1
L
Raijin
lNich
Raijin
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,145
Damage
30,902
49,960
Taken
63,494
29,300
Mitigated
35,475
22,477
Healing
16,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,391
336
172
3,229
10,682
7,216
0
4,361
5,995
22,752
514
W
Thanatos
Aliciajrez98
Thanatos
11,525
4,203
0
8,342
11,025
5,100
0
2,589
8,402
0
65,285
W
Thoth
10,014
276
0
640
6,564
2,499
106
3,686
2,878
49,598
481
W
Achilles
InZantic
Achilles
14,408
3,924
0
6,084
13,488
10,472
0
0
12,496
0
68,145
L
Gilgamesh
Kalgara
Gilgamesh
7,266
1,779
0
4,624
19,726
17,853
0
0
18,526
0
44,054
L
4,036
1,485
0
2,253
12,032
4,461
0
3,276
8,448
0
47,454
L
Hou Yi
Sofa
Hou Yi
10,680
5,373
0
2,591
8,556
2,698
0
2,847
5,629
0
71,643
W
7,490
1,084
0
3,668
10,447
8,270
0
2,178
8,269
21,698
1,241
W
Xbalanque
ewhee
Xbalanque
3,708
2,431
0
3,743
8,436
2,959
724
348
8,088
0
59,462
L
Raijin
lNich
Raijin
5,529
1,030
0
3,143
12,498
3,247
0
5,696
6,372
50,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,625
Gold Earned
35,180
461
Minions Killed
395
0
Camps Cleared
0
1,501,001
Distance Traveled
1,406,975
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,745
482
31
2
0
289,247
2
W
Thanatos
8,892
635
95
7
0
341,209
0
W
Thoth
8,510
608
109
8
0
296,004
0
W
Achilles
8,923
637
125
9
0
298,073
0
L
Gilgamesh
6,446
460
71
5
0
294,149
0
L
Kali
6,356
454
82
6
0
324,544
0
L
Hou Yi
8,222
587
122
9
0
271,299
3
W
Ares
7,368
526
19
1
0
294,231
3
W
Xbalanque
7,932
567
113
8
0
271,484
0
L
Raijin
7,411
529
89
6
0
227,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role