Player Matchup

Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
HeLLbOy5464
Anhur
Platinum II
Level 151
God Stats
3W - 5L
1,392 SR
Queue Stats
294W - 282L
1,915 MMR
Solo
Yu Huang
Yu Huang
Platinum II
PingMeForAWayOut
Yu Huang
Platinum II
Level 102
God Stats
5W - 5L
1,500 SR
Queue Stats
118W - 120L
1,887 MMR
Solo
Ymir
Ymir
Masters
Ranian
Ymir
Masters
Level 207
God Stats
89W - 45L
1,834 SR
Queue Stats
414W - 349L
2,471 MMR
Solo
Maui
Maui
Diamond V
Sunnnz
Maui
Diamond V
Level 222
God Stats
1W - 0L
1,640 SR
Queue Stats
40W - 17L
1,866 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 171
1,573 SR
1,928 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,517 SR
1,971 MMR
Serqet
Serqet
Platinum III
 
Serqet
Platinum III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond III
Duboiss
Chaac
Diamond III
Level 187
God Stats
12W - 18L
1,544 SR
Queue Stats
267W - 281L
2,191 MMR
Party 1
Ullr
Ullr
Diamond II
Montγ
Ullr
Diamond II
Level 67
God Stats
19W - 15L
1,695 SR
Queue Stats
121W - 93L
2,193 MMR
Party 1
Geb
Geb
Platinum II
RogueNation
Geb
Platinum II
Level 155
God Stats
0W - 5L
1,097 SR
Queue Stats
194W - 195L
1,935 MMR
Solo
Ah Puch
Ah Puch
Diamond V
l ZORPOX l
Ah Puch
Diamond V
Level 198
God Stats
8W - 6L
1,748 SR
Queue Stats
616W - 606L
2,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 1 / 2
5,246
583
3,975
7,672
4,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
4,672
519
1,598
5,823
1,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
3 / 1 / 2
5,048
561
2,152
2,916
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Ranian
Ymir
11
3 / 0 / 4
5,823
647
5,757
5,851
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
Sunnnz
Maui
8
1 / 0 / 3
5,068
563
1,761
5,693
3,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AresLokiAo KuangAwilixBake Kujira

VS

Bans
LancelotMaman BrigitteKuzenboAthenaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
1 / 1 / 0
4,361
485
1,460
4,746
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Duboiss
Chaac
10
1 / 2 / 0
5,635
626
5,358
8,137
7,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
Montγ
Ullr
10
2 / 1 / 1
5,567
619
6,063
3,788
1,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 2 / 0
4,910
546
1,435
5,165
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
l ZORPOX l
Ah Puch
11
0 / 1 / 1
5,546
616
3,498
3,953
1,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
6
6
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
2
1
L
Serqet
 
Serqet
1
1
0
1
L
Chaac
Duboiss
Chaac
1
2
0
0.5
W
0
4
1
0.13
L
Ullr
Montγ
Ullr
2
1
1
2.5
W
3
1
2
4
W
Ymir
Ranian
Ymir
3
0
4
5
L
2
2
0
1
W
Maui
Sunnnz
Maui
1
0
3
2.5
L
Ah Puch
l ZORPOX l
Ah Puch
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,243
Damage
17,814
27,955
Taken
25,789
13,280
Mitigated
14,582
10,667
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,975
975
0
2,134
7,672
4,980
0
0
7,672
0
32,666
L
Serqet
 
Serqet
1,460
77
0
2,811
4,746
1,274
0
1,779
2,937
0
22,222
L
Chaac
Duboiss
Chaac
5,358
1,077
0
3,091
8,137
7,833
0
1,154
6,881
0
39,194
W
1,598
1,033
0
1,434
5,823
1,659
0
342
5,481
0
31,790
L
Ullr
Montγ
Ullr
6,063
1,954
0
549
3,788
1,218
0
1,354
2,434
0
41,142
W
2,152
87
0
1,239
2,916
685
0
1,143
1,605
17,606
0
W
Ymir
Ranian
Ymir
5,757
1,130
0
3,960
5,851
2,391
0
1,279
4,572
41,379
637
L
1,435
0
0
1,794
5,165
2,914
0
2,506
2,561
8,793
0
W
Maui
Sunnnz
Maui
1,761
381
0
1,900
5,693
3,565
0
2,169
3,444
12,614
1,345
L
Ah Puch
l ZORPOX l
Ah Puch
3,498
217
0
1,492
3,953
1,343
0
2,236
1,625
44,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,857
Gold Earned
26,019
263
Minions Killed
311
0
Camps Cleared
0
876,309
Distance Traveled
901,089
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,246
583
55
6
0
171,454
3
L
Serqet
4,361
485
47
5
0
173,787
0
L
Chaac
5,635
626
78
9
0
177,460
0
W
Anhur
4,672
519
68
8
0
162,535
3
L
Ullr
5,567
619
81
9
0
162,331
0
W
Yu Huang
5,048
561
42
5
0
147,035
0
W
Ymir
5,823
647
81
9
0
210,337
0
L
Geb
4,910
546
12
1
0
205,507
4
W
Maui
5,068
563
17
2
0
184,948
2
L
Ah Puch
5,546
616
93
10
0
182,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role