Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Arthrous
Tsukuyomi
Level 158
God Stats
5W - 3L
1,781 SR
Queue Stats
226W - 194L
1,536 Elo+
Solo
Agni
Agni
godwaters
Agni
Level 151
God Stats
6W - 6L
1,509 SR
Queue Stats
130W - 129L
1,522 Elo+
Solo
Team Averages
Level 154
1,558 SR
1,512 Elo+

VS

Team Averages
Level 126
1,543 SR
1,530 Elo+
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DefenderofBacon
Ah Muzen Cab
Level 139
God Stats
72W - 51L
1,559 SR
Queue Stats
166W - 164L
1,518 Elo+
Solo
Ah Puch
Ah Puch
Ryanbeast422
Ah Puch
Level 45
God Stats
53W - 44L
1,610 SR
Queue Stats
60W - 55L
1,579 Elo+
Solo
Aphrodite
Aphrodite
SirZURICH
Aphrodite
Level 149
God Stats
114W - 117L
1,591 SR
Queue Stats
914W - 970L
1,495 Elo+
Solo
Xbalanque
Xbalanque
The-CyberKnight
Xbalanque
Level 149
God Stats
3W - 5L
1,457 SR
Queue Stats
110W - 99L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 0 / 3
7,869
1,312
2,468
5,507
5,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
 
Ah Puch
13
1 / 0 / 4
7,845
1,308
6,110
2,863
1,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
 
Amaterasu
11
0 / 2 / 1
5,920
987
2,789
7,222
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Tsukuyomi
Arthrous
Tsukuyomi
12
2 / 2 / 2
6,950
1,158
5,079
5,235
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
11
0 / 1 / 2
6,094
1,016
7,377
4,478
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

347

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
0 / 1 / 2
6,037
1,006
3,069
2,910
933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
DefenderofBacon
Ah Muzen Cab
12
0 / 2 / 3
6,610
1,102
3,649
6,598
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
Ryanbeast422
Ah Puch
11
1 / 1 / 3
6,606
1,101
7,167
4,258
1,116
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
SirZURICH
Aphrodite
12
1 / 0 / 4
6,675
1,113
2,657
4,501
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xbalanque
The-CyberKnight
Xbalanque
12
3 / 1 / 1
7,182
1,197
4,570
7,137
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
5
Kills
5
5
Deaths
5
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
3
3.5
W
Ah Puch
 
Ah Puch
1
0
4
3
W
Amaterasu
 
Amaterasu
0
2
1
0.25
L
Thanatos
 
Thanatos
0
1
2
1
W
Tsukuyomi
Arthrous
Tsukuyomi
2
2
2
1.5
L
Ah Muzen Cab
DefenderofBacon
Ah Muzen Cab
0
2
3
0.75
L
Ah Puch
Ryanbeast422
Ah Puch
1
1
3
2.5
L
Aphrodite
SirZURICH
Aphrodite
1
0
4
3
L
Xbalanque
The-CyberKnight
Xbalanque
3
1
1
3.5
W
Agni
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,823
Damage
21,112
25,305
Taken
25,404
17,271
Mitigated
8,430
4,334
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,468
74
628
1,495
5,507
5,503
0
1,781
3,726
3,982
0
W
Ah Puch
 
Ah Puch
6,110
193
0
646
2,863
1,530
0
1,393
1,470
36,962
0
W
Amaterasu
 
Amaterasu
2,789
862
46
1,377
7,222
6,506
0
2,428
4,794
232
5,527
L
Thanatos
 
Thanatos
3,069
330
0
1,334
2,910
933
0
936
1,974
0
7,267
W
Tsukuyomi
Arthrous
Tsukuyomi
5,079
1,098
0
142
5,235
2,089
0
2,343
2,892
0
18,289
L
Ah Muzen Cab
DefenderofBacon
Ah Muzen Cab
3,649
696
0
581
6,598
2,267
0
4,301
2,230
0
26,681
L
Ah Puch
Ryanbeast422
Ah Puch
7,167
290
175
717
4,258
1,116
0
3,513
745
14,092
0
L
Aphrodite
SirZURICH
Aphrodite
2,657
27
1,465
1,918
4,501
2,088
0
2,150
2,277
6,444
0
L
Xbalanque
The-CyberKnight
Xbalanque
4,570
2,549
0
1,007
7,137
2,026
0
5,084
2,013
0
14,108
W
Agni
7,377
356
0
0
4,478
1,643
0
1,879
2,599
12,911
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,678
Gold Earned
33,110
143
Minions Killed
136
8
Camps Cleared
4
652,720
Distance Traveled
556,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,869
1,312
13
2
0
130,691
0
W
Ah Puch
7,845
1,308
76
13
6
123,868
0
W
Amaterasu
5,920
987
4
1
0
135,608
0
L
Thanatos
6,037
1,006
13
2
1
91,146
0
W
Tsukuyomi
6,950
1,158
31
5
1
143,390
0
L
Ah Muzen Cab
6,610
1,102
57
10
0
116,970
0
L
Ah Puch
6,606
1,101
28
5
0
128,123
0
L
Aphrodite
6,675
1,113
14
2
1
109,744
0
L
Xbalanque
7,182
1,197
24
4
2
110,511
0
W
Agni
6,094
1,016
19
3
1
119,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role