Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Rejuvster
Bacchus
Level 128
God Stats
8W - 7L
1,518 SR
Queue Stats
238W - 250L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Witchsandwich
Kukulkan
Level 65
God Stats
17W - 14L
1,578 SR
Queue Stats
32W - 29L
1,542 Elo+
Solo
Team Averages
Level 126
1,519 SR
1,506 Elo+

VS

Team Averages
Level 110
1,599 SR
1,581 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DarkersKing
Tyr
Level 104
God Stats
114W - 101L
1,520 SR
Queue Stats
157W - 141L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Mr Catpaws3799
Cthulhu
Level 126
God Stats
82W - 78L
1,571 SR
Queue Stats
1,727W - 1,789L
1,510 Elo+
Solo
Poseidon
Poseidon
NunAttack
Poseidon
Level 125
God Stats
5W - 0L
1,816 SR
Queue Stats
9W - 2L
1,887 Elo+
Solo
Baron Samedi
Baron Samedi
炎即正义
Baron Samedi
Level 66
God Stats
27W - 22L
1,588 SR
Queue Stats
286W - 309L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 0 / 0
5,765
1,153
1,912
2,658
886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
 
Medusa
10
0 / 1 / 1
5,590
1,118
3,496
3,902
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
 
Tiamat
10
0 / 3 / 1
5,575
1,115
1,875
5,753
3,334
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
Rejuvster
Bacchus
10
0 / 0 / 1
5,706
1,141
2,880
4,267
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Witchsandwich
Kukulkan
10
0 / 2 / 0
5,274
1,055
2,248
1,766
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Team 1 Tickets

359

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 0 / 1
6,015
1,203
3,573
1,992
692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

11
1 / 1 / 3
5,967
1,193
2,449
3,262
1,888
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 3
5,723
1,145
4,559
5,430
4,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
NunAttack
Poseidon
11
1 / 0 / 3
6,204
1,241
2,650
1,973
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
炎即正义
Baron Samedi
11
2 / 0 / 3
6,177
1,235
2,931
1,750
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
1
Kills
6
6
Deaths
1
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
0
0
1
L
Medusa
 
Medusa
0
1
1
0.5
L
Tiamat
 
Tiamat
0
3
1
0.17
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
1
2.5
W
1
1
3
2.5
W
0
0
3
1.5
W
Poseidon
NunAttack
Poseidon
1
0
3
2.5
L
Bacchus
Rejuvster
Bacchus
0
0
1
0.5
L
Kukulkan
Witchsandwich
Kukulkan
0
2
0
0
W
Baron Samedi
炎即正义
Baron Samedi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,411
Damage
16,162
18,346
Taken
14,407
10,686
Mitigated
8,103
1,836
Healing
2,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,912
59
0
150
2,658
886
0
1,813
775
0
11,617
L
Medusa
 
Medusa
3,496
1,075
0
516
3,902
1,205
0
1,868
1,966
0
13,503
L
Tiamat
 
Tiamat
1,875
133
0
487
5,753
3,334
0
3,449
2,195
9,397
0
W
Ah Muzen Cab
 
Ah Muzen Cab
3,573
977
0
0
1,992
692
0
1,225
767
0
14,116
W
2,449
281
0
127
3,262
1,888
0
1,400
1,862
0
6,882
W
4,559
62
96
632
5,430
4,216
0
2,074
3,356
11,306
0
W
Poseidon
NunAttack
Poseidon
2,650
440
0
108
1,973
626
0
1,376
597
15,881
97
L
Bacchus
Rejuvster
Bacchus
2,880
186
0
683
4,267
4,675
0
1,833
2,303
7,480
0
L
Kukulkan
Witchsandwich
Kukulkan
2,248
66
0
0
1,766
586
0
799
967
11,252
0
W
Baron Samedi
炎即正义
Baron Samedi
2,931
419
498
724
1,750
681
0
928
822
8,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,910
Gold Earned
30,086
98
Minions Killed
111
4
Camps Cleared
7
469,447
Distance Traveled
571,044
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,765
1,153
19
4
0
112,426
0
L
Medusa
5,590
1,118
38
8
1
108,339
0
L
Tiamat
5,575
1,115
12
2
2
94,820
0
W
Ah Muzen Cab
6,015
1,203
46
9
0
114,405
0
W
Tyr
5,967
1,193
9
2
2
123,712
1
W
Cthulhu
5,723
1,145
14
3
0
118,513
0
W
Poseidon
6,204
1,241
33
7
2
109,110
0
L
Bacchus
5,706
1,141
8
2
0
108,296
0
L
Kukulkan
5,274
1,055
21
4
1
45,566
0
W
Baron Samedi
6,177
1,235
9
2
3
105,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role