Player Matchup

Aphrodite
Aphrodite
Drämmer
Aphrodite
Level 19
God Stats
2W - 2L
1,617 SR
Queue Stats
34W - 22L
1,595 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kangaboo
Cu Chulainn
Level 141
God Stats
10W - 3L
1,716 SR
Queue Stats
214W - 195L
1,519 Elo+
Solo
Poseidon
Poseidon
MudurOriginal
Poseidon
Level 16
God Stats
3W - 3L
1,544 SR
Queue Stats
7W - 16L
1,397 Elo+
Party 1
Neith
Neith
TRAPD3MXN
Neith
Level 38
God Stats
2W - 3L
1,496 SR
Queue Stats
8W - 17L
1,413 Elo+
Party 1
Fenrir
Fenrir
Zorromedsvardet
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 194L
1,579 Elo+
Party 2
Team Averages
Level 68
1,575 SR
1,501 Elo+

VS

Team Averages
Level 130
1,498 SR
1,512 Elo+
Ra
Ra
 
Ra
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ConsoleBAZ
Bacchus
Level 105
God Stats
22W - 33L
1,373 SR
Queue Stats
797W - 772L
1,580 Elo+
Solo
Nike
Nike
King_Mason1212
Nike
Level 83
God Stats
10W - 10L
1,633 SR
Queue Stats
339W - 337L
1,514 Elo+
Solo
Medusa
Medusa
KungFuWinslow
Medusa
Level 124
God Stats
23W - 23L
1,538 SR
Queue Stats
423W - 405L
1,478 Elo+
Solo
Susano
Susano
TRROxIlllIF
Susano
Level 159
God Stats
1W - 1L
1,446 SR
Queue Stats
206W - 210L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Drämmer
Aphrodite
12
1 / 0 / 1
7,280
485
3,756
8,533
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Kangaboo
Cu Chulainn
16
5 / 2 / 2
9,632
642
10,576
12,429
10,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
MudurOriginal
Poseidon
11
0 / 9 / 1
6,422
428
2,871
9,650
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
TRAPD3MXN
Neith
11
0 / 5 / 1
6,342
423
3,387
9,474
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 6 / 0
7,457
497
3,322
16,022
6,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
7 / 1 / 7
10,590
706
9,429
5,874
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ConsoleBAZ
Bacchus
13
2 / 0 / 8
7,989
533
4,563
7,883
8,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 5
7,884
526
6,854
8,622
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
6 / 0 / 1
8,888
593
9,338
5,618
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Susano
13
3 / 8 / 1
7,638
509
5,643
12,644
4,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
10
Kills
22
22
Deaths
10
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
7
10.5
W
Bacchus
ConsoleBAZ
Bacchus
2
0
8
6
L
Aphrodite
Drämmer
Aphrodite
1
0
1
1.5
L
Cu Chulainn
Kangaboo
Cu Chulainn
5
2
2
3
W
4
1
5
6.5
W
6
0
1
6.5
L
Poseidon
MudurOriginal
Poseidon
0
9
1
0.06
L
Neith
TRAPD3MXN
Neith
0
5
1
0.1
W
Susano
3
8
1
0.44
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,912
Damage
35,827
56,108
Taken
40,641
26,620
Mitigated
21,053
13,843
Healing
13,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,429
929
1,594
2,789
5,874
2,417
1,033
543
5,331
94,495
1,925
W
Bacchus
ConsoleBAZ
Bacchus
4,563
544
0
3,013
7,883
8,393
0
2,626
5,257
17,651
740
L
Aphrodite
Drämmer
Aphrodite
3,756
188
2,402
4,878
8,533
4,398
0
1,656
6,861
30,321
291
L
Cu Chulainn
Kangaboo
Cu Chulainn
10,576
1,251
0
2,526
12,429
10,287
63
2,066
10,247
13,364
69,239
W
6,854
467
0
2,855
8,622
3,531
0
837
7,785
0
49,356
W
9,338
3,324
0
2,304
5,618
2,135
917
2,469
3,149
0
70,528
L
Poseidon
MudurOriginal
Poseidon
2,871
777
0
250
9,650
2,367
0
5,867
3,312
32,781
0
L
Neith
TRAPD3MXN
Neith
3,387
563
0
1,176
9,474
3,273
0
947
8,527
0
37,003
W
Susano
5,643
1,535
0
1,021
12,644
4,577
0
1,184
11,460
0
35,950
L
3,322
1,197
0
2,611
16,022
6,295
0
2,575
13,235
0
37,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
42,989
381
Minions Killed
435
0
Camps Cleared
0
1,451,848
Distance Traveled
1,488,550
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,590
706
176
12
0
317,644
3
W
Bacchus
7,989
533
37
2
0
285,859
1
L
Aphrodite
7,280
485
61
4
0
298,445
2
L
Cu Chulainn
9,632
642
147
10
0
272,597
1
W
Nike
7,884
526
71
5
0
356,642
1
W
Medusa
8,888
593
104
7
0
279,588
4
L
Poseidon
6,422
428
58
4
0
293,891
0
L
Neith
6,342
423
56
4
0
271,122
0
W
Susano
7,638
509
47
3
0
248,817
0
L
Fenrir
7,457
497
59
4
0
315,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role