Player Matchup

The Morrigan
The Morrigan
Gold IV
 
The Morrigan
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Bronze III
Patro112
Set
Bronze III
Level 74
God Stats
12W - 16L
1,414 SR
Queue Stats
29W - 30L
1,341 MMR
Solo
Vamana
Vamana
Gold I
Shedonehers
Vamana
Gold I
Level 119
God Stats
15W - 11L
1,707 SR
Queue Stats
261W - 251L
1,580 MMR
Solo
Freya
Freya
Gold IV
ULTWOLFZ
Freya
Gold IV
Level 154
God Stats
1W - 1L
1,338 SR
Queue Stats
249W - 259L
1,478 MMR
Solo
Vulcan
Vulcan
Gold IV
VSEChicago
Vulcan
Gold IV
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 50L
1,506 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,492 SR
1,481 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,503 SR
1,361 MMR
Kumbhakarna
Kumbhakarna
Gold I
 
Kumbhakarna
Gold I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver I
Heartired
Bastet
Silver I
Level 128
God Stats
1W - 2L
1,669 SR
Queue Stats
9W - 12L
1,468 MMR
Solo
Anubis
Anubis
Silver II
Pavlos_Greek
Anubis
Silver II
Level 144
God Stats
30W - 48L
1,400 SR
Queue Stats
204W - 224L
1,159 MMR
Solo
Medusa
Medusa
Gold V
V1ktorovich1
Medusa
Gold V
Level 63
God Stats
18W - 24L
1,448 SR
Queue Stats
74W - 80L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
2 / 4 / 2
5,461
607
1,493
5,753
2,283
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 2
5,004
556
2,787
6,790
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vamana
11
2 / 0 / 1
6,383
709
2,464
4,751
2,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
ULTWOLFZ
Freya
9
0 / 2 / 1
4,911
546
1,690
3,734
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
VSEChicago
Vulcan
10
3 / 1 / 2
5,752
639
3,155
3,651
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
LokiZeusHerculesKuzenboCliodhna

VS

Bans
Bake KujiraCthulhuNe ZhaAo KuangHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
2 / 0 / 2
5,184
576
1,209
4,206
2,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
 
Arachne
9
3 / 2 / 1
5,063
563
2,659
8,502
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
Heartired
Bastet
5
0 / 3 / 0
3,899
433
1,688
4,074
809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
10
1 / 2 / 2
5,529
614
4,345
3,874
1,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
10
2 / 1 / 3
5,919
658
4,056
1,953
542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
8
Kills
8
8
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
4
2
0.75
L
Kumbhakarna
 
Kumbhakarna
2
0
2
3
L
Arachne
 
Arachne
3
2
1
1.75
L
Bastet
Heartired
Bastet
0
3
0
0
W
1
1
2
2
L
Anubis
1
2
2
1
W
Vamana
2
0
1
2.5
W
Freya
ULTWOLFZ
Freya
0
2
1
0.25
L
Medusa
2
1
3
3.5
W
Vulcan
VSEChicago
Vulcan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,589
Damage
13,957
24,679
Taken
22,609
9,549
Mitigated
7,581
5,055
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
1,493
338
0
722
5,753
2,283
10
1,424
4,329
15,511
0
L
Kumbhakarna
 
Kumbhakarna
1,209
86
0
1,884
4,206
2,285
0
971
3,037
10,164
2,127
L
Arachne
 
Arachne
2,659
1,593
0
3,800
8,502
2,565
11
1,646
6,816
0
24,776
L
Bastet
Heartired
Bastet
1,688
491
0
1,357
4,074
809
0
340
3,734
0
11,185
W
2,787
1,478
0
1,356
6,790
2,526
0
1,761
5,029
0
28,271
L
Anubis
4,345
118
0
1,458
3,874
1,380
0
2,233
1,641
39,379
553
W
Vamana
2,464
1,270
0
1,368
4,751
2,685
367
0
4,751
0
42,605
W
Freya
ULTWOLFZ
Freya
1,690
492
0
863
3,734
1,240
0
615
3,119
21,630
1,449
L
Medusa
4,056
1,793
0
207
1,953
542
0
596
1,215
0
41,291
W
Vulcan
VSEChicago
Vulcan
3,155
98
0
746
3,651
815
0
1,606
2,045
31,527
1,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
25,594
271
Minions Killed
248
0
Camps Cleared
0
874,388
Distance Traveled
813,860
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,461
607
25
3
0
176,709
2
L
Kumbhakarna
5,184
576
15
2
0
170,340
4
L
Arachne
5,063
563
45
5
0
236,653
0
L
Bastet
3,899
433
23
3
0
94,707
0
W
Set
5,004
556
60
7
0
190,713
0
L
Anubis
5,529
614
89
10
0
153,197
0
W
Vamana
6,383
709
81
9
0
155,258
0
W
Freya
4,911
546
47
5
0
175,895
0
L
Medusa
5,919
658
76
8
0
158,963
0
W
Vulcan
5,752
639
58
6
0
175,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role