Player Matchup

Raijin
Raijin
BEReX
Raijin
Level 159
God Stats
1W - 2L
1,425 SR
Queue Stats
28W - 28L
1,468 Elo+
Solo
Sol
Sol
FaryGirl
Sol
Level 157
God Stats
4W - 3L
1,509 SR
Queue Stats
78W - 82L
1,463 Elo+
Solo
The Morrigan
The Morrigan
coper
The Morrigan
Level 145
God Stats
0W - 5L
1,082 SR
Queue Stats
354W - 334L
1,524 Elo+
Solo
Artemis
Artemis
ecool888
Artemis
Level 83
God Stats
10W - 5L
1,605 SR
Queue Stats
120W - 138L
1,518 Elo+
Solo
Chaac
Chaac
new-37065789
Chaac
Level 103
God Stats
10W - 7L
1,652 SR
Queue Stats
727W - 769L
1,588 Elo+
Solo
Team Averages
Level 129
1,454 SR
1,512 Elo+

VS

Team Averages
Level 115
1,458 SR
1,420 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Acellon
Fenrir
Level 143
God Stats
3W - 1L
1,593 SR
Queue Stats
250W - 259L
1,461 Elo+
Solo
Janus
Janus
FreeHasHii
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,131 Elo+
Solo
Cabrakan
Cabrakan
Suggamaj
Cabrakan
Level 115
God Stats
1W - 2L
1,196 SR
Queue Stats
132W - 141L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BEReX
Raijin
17
2 / 3 / 8
9,057
823
14,693
7,713
2,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 3 / 4
9,745
886
17,624
6,563
2,119
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
coper
The Morrigan
5
0 / 0 / 0
5,692
517
0
0
0
Artemis
ecool888
Artemis
14
2 / 5 / 7
7,605
691
10,696
7,258
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 6 / 6
7,755
705
8,765
12,512
14,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
4 / 2 / 11
10,117
920
9,808
24,753
12,040
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
 
Medusa
16
8 / 2 / 5
9,912
901
10,357
6,629
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Acellon
Fenrir
13
3 / 3 / 5
8,506
773
4,683
8,872
9,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
15
2 / 4 / 8
8,587
781
2,978
7,454
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Suggamaj
Cabrakan
14
0 / 4 / 13
8,615
783
3,944
13,600
16,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
59
15
Kills
17
17
Deaths
15
25
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
2
11
4.75
W
Medusa
 
Medusa
8
2
5
5.25
W
Fenrir
Acellon
Fenrir
3
3
5
1.83
L
Raijin
BEReX
Raijin
2
3
8
2
L
8
3
4
3.33
W
Janus
2
4
8
1.5
W
Cabrakan
Suggamaj
Cabrakan
0
4
13
1.63
L
The Morrigan
coper
The Morrigan
0
0
0
0
L
Artemis
ecool888
Artemis
2
5
7
1.1
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,778
Damage
31,770
34,046
Taken
61,308
21,860
Mitigated
43,910
5,672
Healing
21,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
9,808
1,401
1,413
13,601
24,753
12,040
0
12,406
11,973
0
20,283
W
Medusa
 
Medusa
10,357
2,167
1,316
1,042
6,629
2,698
432
3,466
3,031
0
33,716
W
Fenrir
Acellon
Fenrir
4,683
1,485
50
1,332
8,872
9,653
0
4,275
4,446
0
8,416
L
Raijin
BEReX
Raijin
14,693
1,034
216
578
7,713
2,918
0
1,219
6,454
34,671
0
L
17,624
3,764
247
1,828
6,563
2,119
0
231
6,332
24,291
440
W
Janus
2,978
277
43
465
7,454
3,061
0
4,004
3,228
17,401
0
W
Cabrakan
Suggamaj
Cabrakan
3,944
837
604
1,546
13,600
16,458
183
6,593
6,621
6,165
0
L
The Morrigan
coper
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
ecool888
Artemis
10,696
4,448
0
0
7,258
2,759
0
1,567
5,611
0
18,196
L
8,765
977
808
1,995
12,512
14,064
0
3,581
8,727
0
15,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,854
Gold Earned
45,737
99
Minions Killed
126
0
Camps Cleared
0
785,267
Distance Traveled
1,042,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,117
920
17
2
0
212,955
0
W
Medusa
9,912
901
51
5
0
255,797
0
W
Fenrir
8,506
773
9
1
0
162,751
0
L
Raijin
9,057
823
44
4
0
202,377
0
L
Sol
9,745
886
29
3
0
231,484
0
W
Janus
8,587
781
41
4
0
210,278
0
W
Cabrakan
8,615
783
8
1
0
200,755
0
L
The Morrigan
5,692
517
0
0
0
0
0
L
Artemis
7,605
691
15
1
0
165,885
0
L
Chaac
7,755
705
11
1
0
185,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role