Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
CPT BIG ZICC
Tsukuyomi
Gold IV
Level 124
God Stats
37W - 40L
1,512 SR
Queue Stats
67W - 82L
1,510 MMR
Solo
Amaterasu
Amaterasu
Gold III
Hetrell
Amaterasu
Gold III
Level 72
God Stats
12W - 6L
1,742 SR
Queue Stats
69W - 69L
1,444 MMR
Solo
Ix Chel
Ix Chel
Gold V
TrolIKing
Ix Chel
Gold V
Level 183
God Stats
1W - 2L
1,434 SR
Queue Stats
196W - 211L
1,437 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,563 SR
1,464 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,436 SR
1,428 MMR
Cerberus
Cerberus
Gold III
Arki0-_-R2
Cerberus
Gold III
Level 118
God Stats
15W - 18L
1,507 SR
Queue Stats
105W - 124L
1,530 MMR
Solo
Artemis
Artemis
Gold III
ROMANOS2430
Artemis
Gold III
Level 159
God Stats
46W - 38L
1,516 SR
Queue Stats
85W - 93L
1,516 MMR
Solo
Thoth
Thoth
Silver IV
x_Junior-Silva_x
Thoth
Silver IV
Level 158
God Stats
0W - 1L
1,285 SR
Queue Stats
39W - 57L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CPT BIG ZICC
Tsukuyomi
19
6 / 0 / 8
12,317
947
13,548
13,210
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Hetrell
Amaterasu
18
5 / 0 / 9
11,790
907
14,180
18,123
14,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
TrolIKing
Ix Chel
17
4 / 2 / 8
11,217
863
10,735
10,186
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
VulcanCthulhuHeraNe Zha

VS

Bans
AthenaKumbhakarnaNu WaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arki0-_-R2
Cerberus
16
1 / 3 / 1
9,556
735
11,406
18,133
17,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ROMANOS2430
Artemis
16
1 / 4 / 1
9,975
767
12,768
12,518
5,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 8 / 1
9,051
696
5,201
13,311
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Arki0-_-R2
Cerberus
1
3
1
0.5
W
Tsukuyomi
CPT BIG ZICC
Tsukuyomi
6
0
8
10
W
Amaterasu
Hetrell
Amaterasu
5
0
9
9.5
L
Artemis
ROMANOS2430
Artemis
1
4
1
0.38
W
Ix Chel
TrolIKing
Ix Chel
4
2
8
4
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,463
Damage
29,375
41,519
Taken
43,962
21,823
Mitigated
26,546
15,750
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Arki0-_-R2
Cerberus
11,406
126
44
5,280
18,133
17,733
0
4,476
13,149
20,808
632
W
Tsukuyomi
CPT BIG ZICC
Tsukuyomi
13,548
3,427
0
3,061
13,210
4,254
1,046
4,783
7,960
0
55,876
W
Amaterasu
Hetrell
Amaterasu
14,180
5,528
0
9,291
18,123
14,793
924
5,331
12,038
0
47,821
L
Artemis
ROMANOS2430
Artemis
12,768
3,971
0
750
12,518
5,078
0
2,387
9,727
0
45,687
W
Ix Chel
TrolIKing
Ix Chel
10,735
1,304
664
2,734
10,186
2,776
1,340
4,247
5,491
46,300
770
L
5,201
200
0
1,753
13,311
3,735
0
3,646
9,306
25,451
190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,324
Gold Earned
28,582
210
Minions Killed
142
0
Camps Cleared
0
814,551
Distance Traveled
612,228
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,556
735
18
1
0
220,806
0
W
Tsukuyomi
12,317
947
81
6
0
273,724
0
W
Amaterasu
11,790
907
59
5
0
298,097
7
L
Artemis
9,975
767
71
5
0
206,567
1
W
Ix Chel
11,217
863
70
5
0
242,730
0
L
Thoth
9,051
696
53
4
0
184,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role