Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DevilApprove
Charon
Level 67
God Stats
15W - 11L
1,602 SR
Queue Stats
160W - 162L
1,428 Elo+
Solo
Ishtar
Ishtar
Kryptic_0077
Ishtar
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 57L
1,468 Elo+
Solo
Freya
Freya
mouli17
Freya
Level 85
God Stats
4W - 5L
1,495 SR
Queue Stats
261W - 263L
1,483 Elo+
Solo
Fenrir
Fenrir
neosamba06
Fenrir
Level 66
God Stats
9W - 6L
1,506 SR
Queue Stats
157W - 125L
1,463 Elo+
Solo
Team Averages
Level 84
1,520 SR
1,468 Elo+

VS

Team Averages
Level 105
1,596 SR
1,433 Elo+
Charybdis
Charybdis
KarashMichal
Charybdis
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 19L
1,258 Elo+
Solo
Chaac
Chaac
MKA BURGER
Chaac
Level 153
God Stats
2W - 1L
1,819 SR
Queue Stats
382W - 365L
1,464 Elo+
Solo
Ah Puch
Ah Puch
Marlako
Ah Puch
Level 68
God Stats
61W - 59L
1,476 SR
Queue Stats
310W - 337L
1,418 Elo+
Solo
Bakasura
Bakasura
Rorez
Bakasura
Level 109
God Stats
9W - 8L
1,633 SR
Queue Stats
36W - 23L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Wokpingu1990
Cthulhu
Level 149
God Stats
46W - 40L
1,550 SR
Queue Stats
250W - 264L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 0 / 1
5,278
660
4,146
6,262
4,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
9
3 / 0 / 3
4,926
616
1,716
5,149
3,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
9
3 / 1 / 4
5,116
640
4,162
4,056
1,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Freya
mouli17
Freya
9
1 / 2 / 1
5,161
645
2,920
4,893
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
neosamba06
Fenrir
10
4 / 1 / 1
5,215
652
4,016
7,734
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KarashMichal
Charybdis
7
0 / 5 / 1
4,235
529
2,021
4,349
961
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
9
1 / 3 / 0
5,381
673
3,781
8,343
5,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Marlako
Ah Puch
3
0 / 1 / 0
3,428
429
621
1,067
211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Rorez
Bakasura
9
1 / 3 / 1
5,100
638
3,070
7,530
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
Wokpingu1990
Cthulhu
9
2 / 1 / 0
5,176
647
4,001
5,844
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
1
2.5
W
Charon
3
0
3
4.5
L
Charybdis
KarashMichal
Charybdis
0
5
1
0.1
W
Ishtar
3
1
4
5
L
Chaac
1
3
0
0.33
L
Ah Puch
Marlako
Ah Puch
0
1
0
0
L
Bakasura
Rorez
Bakasura
1
3
1
0.5
L
Cthulhu
Wokpingu1990
Cthulhu
2
1
0
2
W
Freya
mouli17
Freya
1
2
1
0.75
W
Fenrir
neosamba06
Fenrir
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,960
Damage
13,494
28,094
Taken
27,133
13,181
Mitigated
11,691
9,128
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,146
558
0
1,250
6,262
4,738
0
420
5,842
245
31,910
W
Charon
1,716
713
0
791
5,149
3,303
0
1,102
3,864
16,329
925
L
Charybdis
KarashMichal
Charybdis
2,021
1,153
0
16
4,349
961
0
606
3,743
0
14,978
W
Ishtar
4,162
2,488
0
1,923
4,056
1,274
86
1,960
2,096
0
22,843
L
Chaac
3,781
613
0
2,269
8,343
5,509
0
185
8,158
2,943
25,991
L
Ah Puch
Marlako
Ah Puch
621
0
0
312
1,067
211
0
97
890
4,525
152
L
Bakasura
Rorez
Bakasura
3,070
2,116
0
2,000
7,530
2,389
0
2,593
4,589
0
22,413
L
Cthulhu
Wokpingu1990
Cthulhu
4,001
430
105
2,744
5,844
2,621
0
883
4,961
24,823
550
W
Freya
mouli17
Freya
2,920
1,119
0
1,475
4,893
1,299
0
1,106
3,603
20,367
1,838
W
Fenrir
neosamba06
Fenrir
4,016
1,566
0
3,689
7,734
2,567
0
553
7,181
0
34,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,696
Gold Earned
23,320
248
Minions Killed
200
0
Camps Cleared
0
863,679
Distance Traveled
707,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,278
660
58
7
0
179,733
0
W
Charon
4,926
616
23
3
0
180,622
0
L
Charybdis
4,235
529
37
5
0
144,663
0
W
Ishtar
5,116
640
44
6
0
150,841
0
L
Chaac
5,381
673
59
7
0
157,043
0
L
Ah Puch
3,428
429
6
1
0
35,639
0
L
Bakasura
5,100
638
64
8
0
189,546
0
L
Cthulhu
5,176
647
34
4
0
180,871
0
W
Freya
5,161
645
56
7
0
159,890
0
W
Fenrir
5,215
652
67
8
0
192,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role