Player Matchup

Mercury
Mercury
AvalonMarllow
Mercury
Level 201
God Stats
4W - 5L
1,520 SR
Queue Stats
62W - 90L
1,426 Elo+
Solo
Maui
Maui
IvGoFe2000
Maui
Level 166
God Stats
1W - 4L
1,304 SR
Queue Stats
182W - 180L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
RKoreshkova
Nu Wa
Level 88
God Stats
125W - 121L
1,520 SR
Queue Stats
202W - 215L
1,466 Elo+
Solo
Vulcan
Vulcan
Tomibolso101
Vulcan
Level 148
God Stats
15W - 8L
1,670 SR
Queue Stats
119W - 126L
1,537 Elo+
Party 1
Ullr
Ullr
きjohnき
Ullr
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 146L
1,535 Elo+
Solo
Team Averages
Level 158
1,503 SR
1,510 Elo+

VS

Team Averages
Level 106
1,556 SR
1,480 Elo+
Ix Chel
Ix Chel
CheckMyDiamonds
Ix Chel
Level 153
God Stats
1W - 2L
1,407 SR
Queue Stats
71W - 61L
1,586 Elo+
Solo
Awilix
Awilix
Hycubis
Awilix
Level 49
God Stats
7W - 7L
1,599 SR
Queue Stats
119W - 134L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
JJPuertorico
Sun Wukong
Level 124
God Stats
8W - 10L
1,566 SR
Queue Stats
132W - 103L
1,623 Elo+
Solo
Hachiman
Hachiman
NovaHyphen
Hachiman
Level 186
God Stats
3W - 2L
1,708 SR
Queue Stats
129W - 127L
1,539 Elo+
Solo
Nu Wa
Nu Wa
ToxicRaverMan
Nu Wa
Level 20
God Stats
5W - 8L
1,500 SR
Queue Stats
6W - 11L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
1 / 0 / 2
5,191
1,038
1,337
4,057
1,117
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 1
5,632
1,126
2,327
2,560
1,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 1 / 2
4,896
979
2,313
1,752
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
10
1 / 0 / 2
5,436
1,087
2,669
2,510
850
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 3
4,962
992
2,157
3,411
1,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,013
1,003
1,923
2,680
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
Hycubis
Awilix
10
0 / 2 / 0
4,856
971
2,710
4,823
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
JJPuertorico
Sun Wukong
10
2 / 2 / 0
5,116
1,023
3,368
4,132
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hachiman
NovaHyphen
Hachiman
10
0 / 0 / 0
5,015
1,003
2,338
2,668
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 0
2,799
560
0
223
65

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
2
2
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
1
0
2
2
L
0
1
0
0
L
Awilix
Hycubis
Awilix
0
2
0
0
W
2
0
1
2.5
L
Sun Wukong
JJPuertorico
Sun Wukong
2
2
0
1
L
Hachiman
NovaHyphen
Hachiman
0
0
0
0
W
0
1
2
1
W
Vulcan
1
0
2
2
L
0
0
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,803
Damage
10,339
14,290
Taken
14,526
5,122
Mitigated
5,057
4,857
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
1,337
336
0
754
4,057
1,117
0
556
3,383
0
10,498
L
1,923
40
117
760
2,680
755
0
1,101
1,579
18,291
0
L
Awilix
Hycubis
Awilix
2,710
767
0
520
4,823
1,511
0
2,085
2,738
0
13,281
W
2,327
436
888
1,329
2,560
1,494
0
154
2,402
6,440
1,689
L
Sun Wukong
JJPuertorico
Sun Wukong
3,368
461
0
833
4,132
1,931
0
1,792
2,340
0
10,028
L
Hachiman
NovaHyphen
Hachiman
2,338
615
0
292
2,668
795
0
1,664
1,004
0
15,245
W
2,313
652
0
500
1,752
500
284
307
1,385
11,421
0
W
Vulcan
2,669
40
0
1,076
2,510
850
0
41
2,465
15,311
321
L
0
0
0
0
223
65
0
223
0
0
0
W
2,157
778
0
310
3,411
1,161
0
593
2,732
0
8,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,117
Gold Earned
22,799
108
Minions Killed
121
0
Camps Cleared
0
582,648
Distance Traveled
437,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,191
1,038
23
5
0
135,635
0
L
Ix Chel
5,013
1,003
42
8
0
103,422
0
L
Awilix
4,856
971
23
5
0
117,290
0
W
Maui
5,632
1,126
14
3
0
117,123
0
L
Sun Wukong
5,116
1,023
17
3
0
112,083
0
L
Hachiman
5,015
1,003
39
8
0
104,948
0
W
Nu Wa
4,896
979
21
4
0
92,992
0
W
Vulcan
5,436
1,087
35
7
0
117,516
0
L
Nu Wa
2,799
560
0
0
0
0
0
W
Ullr
4,962
992
15
3
0
119,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role