Player Matchup

Arachne
Arachne
Three6FliP
Arachne
Level 107
God Stats
1W - 4L
1,359 SR
Queue Stats
81W - 89L
1,440 Elo+
Solo
Persephone
Persephone
arfray
Persephone
Level 90
God Stats
4W - 3L
1,598 SR
Queue Stats
123W - 106L
1,506 Elo+
Solo
Hercules
Hercules
danicocs
Hercules
Level 145
God Stats
5W - 9L
1,421 SR
Queue Stats
494W - 557L
1,424 Elo+
Solo
Team Averages
Level 114
1,459 SR
1,457 Elo+

VS

Team Averages
Level 125
1,488 SR
1,476 Elo+
Discordia
Discordia
BillyTheGoat1124
Discordia
Level 109
God Stats
107W - 96L
1,580 SR
Queue Stats
217W - 214L
1,536 Elo+
Solo
Nike
Nike
loupblanc10kai
Nike
Level 148
God Stats
4W - 1L
1,467 SR
Queue Stats
103W - 71L
1,536 Elo+
Solo
Scylla
Scylla
stasia269
Scylla
Level 118
God Stats
74W - 112L
1,418 SR
Queue Stats
93W - 134L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Three6FliP
Arachne
15
0 / 2 / 1
8,969
690
7,478
15,869
8,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
arfray
Persephone
15
1 / 2 / 0
9,465
728
9,263
9,369
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
danicocs
Hercules
15
0 / 1 / 1
9,103
700
6,811
14,157
11,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
18
5 / 0 / 1
10,702
823
19,429
9,230
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
0 / 0 / 3
9,097
700
8,591
12,925
12,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
stasia269
Scylla
15
1 / 1 / 2
9,699
746
4,355
6,853
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
6
5
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
5
0
1
5.5
L
Arachne
Three6FliP
Arachne
0
2
1
0.25
L
Persephone
arfray
Persephone
1
2
0
0.5
L
Hercules
danicocs
Hercules
0
1
1
0.5
W
0
0
3
1.5
W
Scylla
stasia269
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,552
Damage
32,375
39,395
Taken
29,008
22,625
Mitigated
19,653
12,524
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
19,429
430
142
1,885
9,230
4,180
0
3,718
5,503
47,721
0
L
Arachne
Three6FliP
Arachne
7,478
4,610
0
4,551
15,869
8,308
0
10,035
4,962
0
33,762
L
Persephone
arfray
Persephone
9,263
559
175
3,280
9,369
2,456
0
5,883
3,023
35,864
0
L
Hercules
danicocs
Hercules
6,811
442
0
4,518
14,157
11,861
0
6,970
6,406
0
25,774
W
8,591
736
0
3,878
12,925
12,724
0
3,383
9,542
0
26,270
W
Scylla
stasia269
Scylla
4,355
248
0
2,212
6,853
2,749
0
2,260
4,593
37,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,537
Gold Earned
29,498
155
Minions Killed
188
0
Camps Cleared
0
728,113
Distance Traveled
752,618
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,702
823
70
5
0
253,528
2
L
Arachne
8,969
690
54
4
0
227,615
0
L
Persephone
9,465
728
54
4
0
228,604
0
L
Hercules
9,103
700
47
4
0
271,894
0
W
Nike
9,097
700
36
3
0
255,945
0
W
Scylla
9,699
746
82
6
0
243,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role