Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JulioCardin
Chang'e
Level 154
God Stats
0W - 2L
1,670 SR
Queue Stats
331W - 325L
1,441 Elo+
Solo
Susano
Susano
MyN1njaMyN1nja
Susano
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 113L
1,461 Elo+
Solo
Osiris
Osiris
TehBiggestRed
Osiris
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 134L
1,526 Elo+
Solo
Anubis
Anubis
fffranc01
Anubis
Level 35
God Stats
62W - 56L
1,397 SR
Queue Stats
68W - 74L
1,368 Elo+
Solo
Team Averages
Level 128
1,513 SR
1,459 Elo+

VS

Team Averages
Level 126
1,439 SR
1,424 Elo+
Kumbhakarna
Kumbhakarna
Girly_babe72
Kumbhakarna
Level 89
God Stats
1W - 0L
1,160 SR
Queue Stats
9W - 11L
1,401 Elo+
Party 1
Neith
Neith
LuzbelGame
Neith
Level 148
God Stats
27W - 50L
1,410 SR
Queue Stats
965W - 935L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
TOOBEAST_83
Tsukuyomi
Level 178
God Stats
4W - 5L
1,450 SR
Queue Stats
335W - 339L
1,469 Elo+
Solo
Anubis
Anubis
Xavius
Anubis
Level 149
God Stats
367W - 335L
1,573 SR
Queue Stats
469W - 478L
1,487 Elo+
Solo
Arachne
Arachne
dahbones
Arachne
Level 67
God Stats
1W - 0L
1,604 SR
Queue Stats
2W - 2L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 4 / 2
8,608
430
10,738
17,418
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
JulioCardin
Chang'e
14
1 / 2 / 2
8,794
440
9,741
15,997
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 2
8,586
429
9,416
18,761
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
6 / 8 / 0
10,549
527
15,182
25,169
20,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
fffranc01
Anubis
11
0 / 8 / 3
7,442
372
5,040
18,072
7,077
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Girly_babe72
Kumbhakarna
14
0 / 2 / 13
9,669
483
7,594
19,569
18,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
19
15 / 0 / 4
12,352
618
22,743
13,748
5,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
TOOBEAST_83
Tsukuyomi
16
3 / 1 / 12
10,187
509
13,298
17,600
10,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Xavius
Anubis
17
4 / 5 / 6
11,864
593
17,059
16,796
8,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
dahbones
Arachne
15
5 / 2 / 9
9,736
487
13,088
13,085
10,035
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
10
Kills
27
27
Deaths
10
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
2
0.5
W
Kumbhakarna
Girly_babe72
Kumbhakarna
0
2
13
3.25
L
Chang'e
JulioCardin
Chang'e
1
2
2
1
W
Neith
15
0
4
17
L
2
5
2
0.6
W
Tsukuyomi
TOOBEAST_83
Tsukuyomi
3
1
12
9
L
6
8
0
0.75
W
Anubis
Xavius
Anubis
4
5
6
1.4
W
Arachne
dahbones
Arachne
5
2
9
4.75
L
Anubis
fffranc01
Anubis
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,117
Damage
73,782
95,417
Taken
80,798
44,810
Mitigated
53,009
19,467
Healing
24,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,738
3,673
0
4,070
17,418
5,864
938
4,149
13,269
0
77,529
W
Kumbhakarna
Girly_babe72
Kumbhakarna
7,594
1,343
0
2,723
19,569
18,672
398
5,291
14,028
37,420
0
L
Chang'e
JulioCardin
Chang'e
9,741
722
1,527
2,896
15,997
4,928
0
3,239
12,758
55,704
4,110
W
Neith
22,743
6,478
0
4,764
13,748
5,598
2,834
2,992
10,626
0
105,136
L
9,416
1,477
0
4,620
18,761
6,127
0
4,086
14,675
0
55,609
W
Tsukuyomi
TOOBEAST_83
Tsukuyomi
13,298
1,410
0
5,106
17,600
10,169
89
2,642
14,866
0
67,295
L
15,182
5,539
0
4,691
25,169
20,814
0
9,886
15,283
0
74,853
W
Anubis
Xavius
Anubis
17,059
970
0
8,124
16,796
8,535
2,558
419
16,360
100,637
1,175
W
Arachne
dahbones
Arachne
13,088
9,966
0
3,951
13,085
10,035
383
2,646
10,316
0
38,023
L
Anubis
fffranc01
Anubis
5,040
268
0
1,663
18,072
7,077
300
3,141
14,931
35,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,979
Gold Earned
53,808
500
Minions Killed
522
0
Camps Cleared
0
1,774,615
Distance Traveled
1,930,774
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,608
430
125
6
0
323,593
3
W
Kumbhakarna
9,669
483
38
2
0
377,031
3
L
Chang'e
8,794
440
119
6
0
378,335
0
W
Neith
12,352
618
160
8
0
401,382
0
L
Susano
8,586
429
88
4
0
435,891
3
W
Tsukuyomi
10,187
509
94
5
0
444,073
8
L
Osiris
10,549
527
110
6
0
320,709
0
W
Anubis
11,864
593
175
9
0
315,348
2
W
Arachne
9,736
487
55
3
0
392,940
0
L
Anubis
7,442
372
58
3
0
316,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role