Player Matchup

Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
JohnnyballsTx
Athena
Level 158
God Stats
6W - 9L
1,419 SR
Queue Stats
222W - 225L
1,473 Elo+
Solo
Jormungandr
Jormungandr
Storm3382
Jormungandr
Level 129
God Stats
6W - 3L
1,696 SR
Queue Stats
428W - 458L
1,509 Elo+
Solo
Serqet
Serqet
Tarot_99
Serqet
Level 145
God Stats
6W - 1L
1,784 SR
Queue Stats
249W - 280L
1,432 Elo+
Solo
Hercules
Hercules
biggie_chunks617
Hercules
Level 139
God Stats
1W - 2L
1,134 SR
Queue Stats
182W - 187L
1,433 Elo+
Solo
Team Averages
Level 141
1,507 SR
1,470 Elo+

VS

Team Averages
Level 110
1,577 SR
1,483 Elo+
Thanatos
Thanatos
ChromieHomie69
Thanatos
Level 68
God Stats
4W - 2L
1,860 SR
Queue Stats
55W - 47L
1,557 Elo+
Solo
Chernobog
Chernobog
HXUSEWO1F
Chernobog
Level 121
God Stats
6W - 3L
1,700 SR
Queue Stats
122W - 119L
1,443 Elo+
Solo
Cthulhu
Cthulhu
X BlackMage X
Cthulhu
Level 124
God Stats
2W - 8L
1,434 SR
Queue Stats
91W - 114L
1,463 Elo+
Solo
Neith
Neith
simo_simo2001
Neith
Level 107
God Stats
0W - 1L
1,389 SR
Queue Stats
11W - 14L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
xxMMFKxx
Erlang Shen
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 332L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 1 / 3
7,275
1,455
4,823
3,213
1,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 5
6,382
1,276
4,379
7,958
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Storm3382
Jormungandr
12
4 / 2 / 5
7,128
1,426
5,264
6,019
5,640
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Tarot_99
Serqet
10
0 / 3 / 8
6,334
1,267
1,518
5,511
5,596
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 3 / 6
6,286
1,257
3,793
7,912
6,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
4 / 4 / 2
5,823
1,165
4,789
5,726
2,038
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
HXUSEWO1F
Chernobog
11
0 / 3 / 8
5,952
1,190
6,264
5,943
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
11
3 / 3 / 3
6,367
1,273
5,142
5,949
5,221
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 2 / 3
6,173
1,235
7,144
5,319
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
xxMMFKxx
Erlang Shen
1
0 / 0 / 0
1,466
293
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
12
Kills
11
12
Deaths
12
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
3
6.5
L
Thanatos
4
4
2
1.25
L
Chernobog
HXUSEWO1F
Chernobog
0
3
8
1.33
W
2
3
5
1.5
W
Jormungandr
Storm3382
Jormungandr
4
2
5
3.25
W
Serqet
Tarot_99
Serqet
0
3
8
1.33
L
Cthulhu
3
3
3
1.5
W
1
3
6
1.33
L
4
2
3
2.75
L
Erlang Shen
xxMMFKxx
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,777
Damage
23,339
30,613
Taken
22,937
23,338
Mitigated
11,070
10,089
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,823
1,205
182
1,134
3,213
1,256
692
1,116
2,097
0
17,195
L
Thanatos
4,789
895
148
2,183
5,726
2,038
0
2,027
3,633
0
4,975
L
Chernobog
HXUSEWO1F
Chernobog
6,264
4,020
756
1,380
5,943
2,021
114
2,971
2,750
0
14,930
W
4,379
1,141
316
1,855
7,958
4,148
505
1,219
6,739
9,655
89
W
Jormungandr
Storm3382
Jormungandr
5,264
1,353
1,532
1,557
6,019
5,640
206
308
5,711
11,688
362
W
Serqet
Tarot_99
Serqet
1,518
265
549
654
5,511
5,596
36
930
4,581
0
3,218
L
Cthulhu
5,142
531
80
278
5,949
5,221
0
1,788
3,980
11,322
711
W
3,793
1,396
369
1,941
7,912
6,698
356
1,146
6,766
0
5,875
L
7,144
1,327
408
1,109
5,319
1,790
0
2,064
3,113
0
11,712
L
Erlang Shen
xxMMFKxx
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
25,781
62
Minions Killed
41
0
Camps Cleared
0
557,247
Distance Traveled
393,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,275
1,455
26
5
0
105,687
0
L
Thanatos
5,823
1,165
3
1
0
95,346
0
L
Chernobog
5,952
1,190
13
3
0
105,455
0
W
Athena
6,382
1,276
13
3
0
121,477
0
W
Jormungandr
7,128
1,426
7
1
0
106,008
0
W
Serqet
6,334
1,267
6
1
0
104,437
0
L
Cthulhu
6,367
1,273
13
3
0
83,693
0
W
Hercules
6,286
1,257
10
2
0
119,638
0
L
Neith
6,173
1,235
12
2
0
109,304
0
L
Erlang Shen
1,466
293
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role