Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Erdantinerk
Ne Zha
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 62L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
LOKrus
Sun Wukong
Level 143
God Stats
2W - 1L
1,800 SR
Queue Stats
812W - 804L
1,487 Elo+
Party 1
Raijin
Raijin
coper
Raijin
Level 145
God Stats
0W - 4L
1,087 SR
Queue Stats
354W - 334L
1,527 Elo+
Solo
Agni
Agni
СИБИРЯK
Agni
Level 181
God Stats
4W - 7L
1,577 SR
Queue Stats
474W - 491L
1,562 Elo+
Party 1
Team Averages
Level 131
1,493 SR
1,504 Elo+

VS

Team Averages
Level 125
1,615 SR
1,505 Elo+
Xbalanque
Xbalanque
EeeZze
Xbalanque
Level 157
God Stats
4W - 3L
1,520 SR
Queue Stats
351W - 362L
1,452 Elo+
Solo
Vamana
Vamana
Polodohr
Vamana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 70L
1,589 Elo+
Solo
Vulcan
Vulcan
RoskeTheBoss
Vulcan
Level 158
God Stats
3W - 1L
1,855 SR
Queue Stats
113W - 98L
1,578 Elo+
Solo
Yemoja
Yemoja
redeye135
Yemoja
Level 162
God Stats
4W - 3L
1,485 SR
Queue Stats
149W - 161L
1,470 Elo+
Solo
Chaac
Chaac
мафиозник21
Chaac
Level 82
God Stats
11W - 4L
1,716 SR
Queue Stats
147W - 152L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 4 / 3
7,131
713
3,524
10,210
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
14
1 / 3 / 8
7,834
783
11,334
12,297
9,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sun Wukong
LOKrus
Sun Wukong
15
4 / 3 / 4
8,150
815
9,784
12,001
12,012
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Raijin
coper
Raijin
12
1 / 4 / 5
7,177
718
7,075
7,987
3,240
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 5
7,597
760
7,601
7,217
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EeeZze
Xbalanque
13
1 / 1 / 9
7,929
793
10,907
7,977
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
Polodohr
Vamana
16
7 / 2 / 8
9,112
911
13,310
15,030
17,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vulcan
16
5 / 2 / 6
9,337
934
12,796
8,125
4,671
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
redeye135
Yemoja
12
0 / 1 / 10
7,346
735
3,159
8,301
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 4 / 9
8,101
810
7,126
13,017
12,056
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
10
Kills
15
16
Deaths
10
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
4
3
0.88
W
Xbalanque
EeeZze
Xbalanque
1
1
9
5.5
L
Ne Zha
1
3
8
1.67
L
Sun Wukong
LOKrus
Sun Wukong
4
3
4
2
W
Vamana
Polodohr
Vamana
7
2
8
5.5
W
Vulcan
5
2
6
4
L
Raijin
coper
Raijin
1
4
5
0.88
W
Yemoja
redeye135
Yemoja
0
1
10
5
L
2
2
5
2.25
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,318
Damage
47,298
49,712
Taken
52,450
32,292
Mitigated
41,668
19,813
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,524
694
5,825
4,901
10,210
4,927
0
3,770
6,221
5,721
0
W
Xbalanque
EeeZze
Xbalanque
10,907
1,548
3,482
766
7,977
2,894
81
3,165
4,812
0
22,333
L
Ne Zha
11,334
1,369
730
3,644
12,297
9,379
0
4,698
7,477
0
26,601
L
Sun Wukong
LOKrus
Sun Wukong
9,784
1,193
603
1,271
12,001
12,012
0
5,637
6,291
1,687
16,540
W
Vamana
Polodohr
Vamana
13,310
3,160
758
1,878
15,030
17,083
302
5,674
9,356
4,225
19,638
W
Vulcan
12,796
258
733
1,033
8,125
4,671
38
2,571
5,554
31,157
1,485
L
Raijin
coper
Raijin
7,075
576
283
341
7,987
3,240
0
2,789
5,165
19,404
593
W
Yemoja
redeye135
Yemoja
3,159
763
8,709
1,127
8,301
4,964
343
1,556
6,745
5,828
0
L
7,601
341
405
1,810
7,217
2,734
0
2,066
4,996
20,341
0
W
7,126
110
888
2,055
13,017
12,056
222
6,115
6,902
0
16,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,889
Gold Earned
41,825
119
Minions Killed
125
0
Camps Cleared
0
974,652
Distance Traveled
1,019,180
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,131
713
7
1
0
199,356
4
W
Xbalanque
7,929
793
39
4
0
219,806
0
L
Ne Zha
7,834
783
16
2
0
231,221
0
L
Sun Wukong
8,150
815
28
3
0
177,943
0
W
Vamana
9,112
911
17
2
0
190,909
0
W
Vulcan
9,337
934
42
4
0
238,073
0
L
Raijin
7,177
718
26
3
0
154,651
0
W
Yemoja
7,346
735
12
1
0
163,636
0
L
Agni
7,597
760
42
4
0
211,481
0
W
Chaac
8,101
810
15
2
0
206,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role