Player Matchup

Cupid
Cupid
LetsGetFranx
Cupid
Level 125
God Stats
18W - 18L
1,539 SR
Queue Stats
65W - 63L
1,547 Elo+
Solo
Geb
Geb
Lumpo-_-2F
Geb
Level 125
God Stats
1W - 0L
1,740 SR
Queue Stats
41W - 27L
1,552 Elo+
Party 1
Sol
Sol
No_Laughing_Matt
Sol
Level 126
God Stats
5W - 1L
1,612 SR
Queue Stats
51W - 32L
1,561 Elo+
Party 1
Thanatos
Thanatos
hugaahugaa
Thanatos
Level 68
God Stats
4W - 4L
1,585 SR
Queue Stats
210W - 191L
1,389 Elo+
Solo
Guan Yu
Guan Yu
pinikill
Guan Yu
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,501 Elo+
Solo
Team Averages
Level 95
1,595 SR
1,510 Elo+

VS

Team Averages
Level 114
1,597 SR
1,514 Elo+
Camazotz
Camazotz
FireLvGhost
Camazotz
Level 153
God Stats
1W - 3L
1,511 SR
Queue Stats
434W - 437L
1,558 Elo+
Solo
Merlin
Merlin
MaddddScientist
Merlin
Level 104
God Stats
18W - 19L
1,621 SR
Queue Stats
120W - 125L
1,530 Elo+
Solo
Guan Yu
Guan Yu
SavGod
Guan Yu
Level 101
God Stats
5W - 2L
1,931 SR
Queue Stats
123W - 90L
1,575 Elo+
Solo
Sol
Sol
Shiro-ygdrassyl
Sol
Level 55
God Stats
180W - 194L
1,481 SR
Queue Stats
180W - 195L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
paradignos
Kuzenbo
Level 156
God Stats
157W - 183L
1,440 SR
Queue Stats
1,037W - 1,085L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 12
11,741
1,305
22,064
9,329
3,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

16
4 / 2 / 11
9,992
1,110
12,465
12,624
9,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 1 / 18
11,436
1,271
18,952
9,971
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
hugaahugaa
Thanatos
16
2 / 2 / 12
9,719
1,080
7,540
10,842
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Guan Yu
pinikill
Guan Yu
17
6 / 0 / 18
11,298
1,255
9,050
13,775
13,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Team 1 Tickets

316

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FireLvGhost
Camazotz
15
2 / 8 / 3
9,752
1,084
8,735
19,253
6,373
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 4 / 4
9,958
1,106
21,072
10,651
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
SavGod
Guan Yu
15
3 / 5 / 0
9,992
1,110
11,788
20,039
23,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 8 / 3
9,168
1,019
3,365
10,209
2,321
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
paradignos
Kuzenbo
13
0 / 4 / 2
8,788
976
5,065
15,792
17,128

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
18
28
Kills
6
6
Deaths
29
71
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Camazotz
FireLvGhost
Camazotz
2
8
3
0.44
W
11
1
12
17
W
4
2
11
4.75
L
0
4
4
0.5
W
5
1
18
14
L
Guan Yu
SavGod
Guan Yu
3
5
0
0.6
L
1
8
3
0.31
W
Thanatos
hugaahugaa
Thanatos
2
2
12
4
L
Kuzenbo
paradignos
Kuzenbo
0
4
2
0.25
W
Guan Yu
pinikill
Guan Yu
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,071
Damage
50,025
56,541
Taken
75,944
35,794
Mitigated
53,874
19,219
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
FireLvGhost
Camazotz
8,735
1,747
0
1,845
19,253
6,373
0
8,481
10,772
0
20,700
W
22,064
16,945
0
2,186
9,329
3,328
0
5,028
4,005
0
45,664
W
12,465
899
0
0
12,624
9,439
0
6,335
5,733
16,623
940
L
21,072
572
0
0
10,651
4,236
0
5,849
4,802
52,976
0
W
18,952
8,173
0
4,089
9,971
2,701
0
5,235
4,448
47,523
4,943
L
Guan Yu
SavGod
Guan Yu
11,788
278
1,627
3,074
20,039
23,816
0
6,138
13,901
0
19,375
L
3,365
640
0
558
10,209
2,321
0
3,438
6,771
8,403
0
W
Thanatos
hugaahugaa
Thanatos
7,540
2,728
0
3,640
10,842
7,225
0
4,722
5,707
0
15,006
L
Kuzenbo
paradignos
Kuzenbo
5,065
872
105
1,113
15,792
17,128
0
5,810
9,982
10,651
0
W
Guan Yu
pinikill
Guan Yu
9,050
344
4,503
4,801
13,775
13,101
0
6,061
7,146
767
18,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,186
Gold Earned
47,658
196
Minions Killed
140
8
Camps Cleared
4
930,900
Distance Traveled
743,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,752
1,084
26
3
4
185,188
0
W
Cupid
11,741
1,305
64
7
0
170,068
0
W
Geb
9,992
1,110
12
1
1
178,447
0
L
Merlin
9,958
1,106
84
9
0
172,157
0
W
Sol
11,436
1,271
89
10
4
171,356
0
L
Guan Yu
9,992
1,110
16
2
0
193,156
0
L
Sol
9,168
1,019
7
1
0
73,377
0
W
Thanatos
9,719
1,080
12
1
1
186,760
0
L
Kuzenbo
8,788
976
7
1
0
120,056
0
W
Guan Yu
11,298
1,255
19
2
2
224,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role