Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Ash925
Lancelot
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 44L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
NiceDevTeam
Sun Wukong
Level 68
God Stats
1W - 1L
1,569 SR
Queue Stats
38W - 37L
1,467 Elo+
Solo
Scylla
Scylla
Seodiloczka
Scylla
Level 155
God Stats
1W - 2L
1,219 SR
Queue Stats
235W - 276L
1,404 Elo+
Party 1
Anhur
Anhur
Seodiloko
Anhur
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,365 Elo+
Party 1
Team Averages
Level 110
1,458 SR
1,444 Elo+

VS

Team Averages
Level 149
1,478 SR
1,481 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Airidute
Bellona
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 67L
1,460 Elo+
Solo
Yu Huang
Yu Huang
Zedfer_
Yu Huang
Level 126
God Stats
3W - 5L
1,392 SR
Queue Stats
86W - 107L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 2 / 6
8,462
940
8,489
5,872
2,365
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Ash925
Lancelot
15
7 / 2 / 5
8,991
999
8,608
7,291
5,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
NiceDevTeam
Sun Wukong
14
2 / 2 / 10
8,224
914
9,761
12,176
15,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
15
1 / 0 / 6
8,126
903
3,241
4,839
1,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Seodiloko
Anhur
13
1 / 4 / 7
7,826
870
3,799
7,016
2,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 4 / 2
7,972
886
9,468
8,651
3,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
 
Fenrir
13
3 / 3 / 3
7,546
838
4,705
9,823
8,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
 
Artemis
14
1 / 3 / 6
7,540
838
11,247
9,772
3,219
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Airidute
Bellona
13
0 / 5 / 8
7,139
793
6,158
11,112
9,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Zedfer_
Yu Huang
7
0 / 0 / 3
5,864
652
515
805
345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
15
Kills
10
10
Deaths
15
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
6
3.5
L
Thor
 
Thor
6
4
2
1.75
L
Fenrir
 
Fenrir
3
3
3
1.5
L
Artemis
 
Artemis
1
3
6
1.33
L
Bellona
Airidute
Bellona
0
5
8
0.8
W
Lancelot
Ash925
Lancelot
7
2
5
4.75
W
Sun Wukong
NiceDevTeam
Sun Wukong
2
2
10
3.5
W
Scylla
1
0
6
4
W
Anhur
Seodiloko
Anhur
1
4
7
1.13
L
Yu Huang
Zedfer_
Yu Huang
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,898
Damage
32,093
37,194
Taken
40,163
26,894
Mitigated
25,033
10,618
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,489
44
0
1,467
5,872
2,365
257
360
5,470
17,040
0
L
Thor
 
Thor
9,468
812
1,372
1,308
8,651
3,018
0
2,670
5,981
0
14,147
L
Fenrir
 
Fenrir
4,705
686
1,033
1,688
9,823
8,728
0
2,561
7,262
0
11,992
L
Artemis
 
Artemis
11,247
815
178
1,618
9,772
3,219
0
2,561
7,211
1,608
26,827
L
Bellona
Airidute
Bellona
6,158
1,175
492
1,564
11,112
9,723
0
4,089
7,023
0
10,154
W
Lancelot
Ash925
Lancelot
8,608
1,355
665
1,224
7,291
5,416
787
353
6,701
0
15,349
W
Sun Wukong
NiceDevTeam
Sun Wukong
9,761
1,634
467
2,310
12,176
15,315
266
708
11,164
574
21,082
W
Scylla
3,241
140
1,066
1,473
4,839
1,673
322
293
4,501
14,585
602
W
Anhur
Seodiloko
Anhur
3,799
1,358
1,357
589
7,016
2,125
1,691
409
6,567
0
7,472
L
Yu Huang
Zedfer_
Yu Huang
515
0
0
120
805
345
0
0
805
1,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,629
Gold Earned
36,061
97
Minions Killed
74
0
Camps Cleared
0
913,881
Distance Traveled
763,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,462
940
23
3
0
171,882
0
L
Thor
7,972
886
10
1
0
159,710
0
L
Fenrir
7,546
838
14
2
0
218,612
0
L
Artemis
7,540
838
38
4
0
165,918
0
L
Bellona
7,139
793
8
1
0
182,020
0
W
Lancelot
8,991
999
15
2
0
218,090
0
W
Sun Wukong
8,224
914
15
2
0
187,747
0
W
Scylla
8,126
903
32
4
0
171,545
0
W
Anhur
7,826
870
12
1
0
164,617
0
L
Yu Huang
5,864
652
4
0
0
36,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role