Player Matchup

Nox
Nox
Bacon95
Nox
Level 123
God Stats
8W - 11L
1,246 SR
Queue Stats
154W - 148L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
GIPSY_PORO
Sun Wukong
Level 126
God Stats
9W - 12L
1,405 SR
Queue Stats
358W - 339L
1,478 Elo+
Solo
Lancelot
Lancelot
InviSaba
Lancelot
Level 108
God Stats
6W - 4L
1,659 SR
Queue Stats
539W - 508L
1,499 Elo+
Solo
Danzaburou
Danzaburou
Myvrah
Danzaburou
Level 89
God Stats
12W - 10L
1,437 SR
Queue Stats
287W - 271L
1,503 Elo+
Solo
Nu Wa
Nu Wa
xxxViziRxxx
Nu Wa
Level 89
God Stats
2W - 0L
2,001 SR
Queue Stats
40W - 30L
1,529 Elo+
Solo
Team Averages
Level 107
1,550 SR
1,488 Elo+

VS

Team Averages
Level 102
1,515 SR
1,486 Elo+
Ne Zha
Ne Zha
CrazyGman
Ne Zha
Level 152
God Stats
1W - 3L
1,396 SR
Queue Stats
234W - 215L
1,481 Elo+
Solo
Ah Puch
Ah Puch
CucoHD
Ah Puch
Level 155
God Stats
11W - 16L
1,447 SR
Queue Stats
177W - 168L
1,540 Elo+
Solo
King Arthur
King Arthur
ERMendi
King Arthur
Level 48
God Stats
15W - 20L
1,415 SR
Queue Stats
42W - 58L
1,438 Elo+
Solo
Neith
Neith
Kitinnn2
Neith
Level 48
God Stats
2W - 2L
1,645 SR
Queue Stats
21W - 22L
1,493 Elo+
Solo
Hel
Hel
NanoFolle
Hel
Level 107
God Stats
6W - 1L
1,671 SR
Queue Stats
144W - 139L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
2 / 1 / 2
6,080
608
2,824
3,434
1,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
GIPSY_PORO
Sun Wukong
12
5 / 1 / 0
6,839
684
3,830
4,846
2,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
InviSaba
Lancelot
10
1 / 1 / 6
5,609
561
6,654
8,089
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Myvrah
Danzaburou
10
1 / 2 / 3
5,849
585
7,321
5,549
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 2 / 3
6,283
628
2,505
4,992
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CrazyGman
Ne Zha
10
2 / 3 / 4
5,636
564
3,667
9,922
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
CucoHD
Ah Puch
11
1 / 4 / 2
6,084
608
4,187
6,381
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ERMendi
King Arthur
6
0 / 3 / 0
4,261
426
1,573
5,831
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
Kitinnn2
Neith
10
2 / 2 / 0
5,492
549
4,143
7,646
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
2 / 1 / 2
5,367
537
1,670
6,921
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
7
7
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nox
2
1
2
3
L
Ne Zha
CrazyGman
Ne Zha
2
3
4
1.33
L
Ah Puch
CucoHD
Ah Puch
1
4
2
0.5
L
King Arthur
ERMendi
King Arthur
0
3
0
0
W
Sun Wukong
GIPSY_PORO
Sun Wukong
5
1
0
5
W
Lancelot
InviSaba
Lancelot
1
1
6
4
L
Neith
Kitinnn2
Neith
2
2
0
1
W
Danzaburou
Myvrah
Danzaburou
1
2
3
1.25
L
2
1
2
3
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,134
Damage
15,240
26,910
Taken
36,701
10,339
Mitigated
12,731
6,620
Healing
14,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
2,824
704
0
1,236
3,434
1,466
0
622
2,812
24,090
0
L
Ne Zha
CrazyGman
Ne Zha
3,667
1,418
0
4,598
9,922
2,958
0
584
9,216
0
34,769
L
Ah Puch
CucoHD
Ah Puch
4,187
43
0
1,627
6,381
1,736
0
1,162
4,996
41,372
429
L
King Arthur
ERMendi
King Arthur
1,573
369
0
650
5,831
2,038
0
204
5,300
0
15,311
W
Sun Wukong
GIPSY_PORO
Sun Wukong
3,830
1,095
0
1,621
4,846
2,411
0
0
4,846
0
42,576
W
Lancelot
InviSaba
Lancelot
6,654
638
0
625
8,089
3,227
0
1,955
6,134
0
44,499
L
Neith
Kitinnn2
Neith
4,143
1,072
0
2,469
7,646
2,032
0
1,013
6,553
0
37,995
W
Danzaburou
Myvrah
Danzaburou
7,321
3,289
0
2,565
5,549
1,859
0
1,016
4,533
0
38,217
L
1,670
164
1,522
3,724
6,921
3,967
0
1,801
5,040
12,994
0
W
2,505
553
0
573
4,992
1,376
0
2,216
2,776
31,885
752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
26,840
332
Minions Killed
286
0
Camps Cleared
0
978,273
Distance Traveled
953,682
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,080
608
51
5
0
200,247
0
L
Ne Zha
5,636
564
63
6
0
233,364
2
L
Ah Puch
6,084
608
81
8
0
196,818
2
L
King Arthur
4,261
426
31
3
0
132,535
0
W
Sun Wukong
6,839
684
71
7
0
169,028
0
W
Lancelot
5,609
561
77
8
0
248,641
0
L
Neith
5,492
549
87
9
0
187,687
1
W
Danzaburou
5,849
585
59
6
0
168,636
0
L
Hel
5,367
537
24
2
0
203,278
0
W
Nu Wa
6,283
628
74
7
0
191,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role