Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CucoHD
Hercules
Level 155
God Stats
17W - 14L
1,634 SR
Queue Stats
174W - 167L
1,531 Elo+
Solo
Merlin
Merlin
broli89
Merlin
Level 158
God Stats
3W - 7L
1,383 SR
Queue Stats
188W - 193L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
水墨云烟
Tsukuyomi
Level 157
God Stats
6W - 3L
1,456 SR
Queue Stats
383W - 377L
1,538 Elo+
Solo
Team Averages
Level 142
1,495 SR
1,499 Elo+

VS

Team Averages
Level 129
1,447 SR
1,489 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bichmout
Ah Muzen Cab
Level 127
God Stats
4W - 8L
1,380 SR
Queue Stats
269W - 271L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
CrazyGman
Kuzenbo
Level 152
God Stats
0W - 2L
1,606 SR
Queue Stats
200W - 183L
1,490 Elo+
Solo
Sol
Sol
M00dOl
Sol
Level 156
God Stats
1W - 3L
1,369 SR
Queue Stats
160W - 146L
1,563 Elo+
Solo
Hun Batz
Hun Batz
decent-arbour
Hun Batz
Level 79
God Stats
1W - 2L
1,356 SR
Queue Stats
297W - 290L
1,471 Elo+
Solo
Shiva
Shiva
merzkii
Shiva
Level 129
God Stats
67W - 49L
1,525 SR
Queue Stats
188W - 167L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
13
2 / 2 / 6
8,055
575
8,074
9,721
6,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Skadi
 
Skadi
10
2 / 5 / 2
6,609
472
4,837
6,905
2,133
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
CucoHD
Hercules
13
3 / 0 / 6
7,210
515
8,165
17,307
11,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
broli89
Merlin
13
1 / 4 / 3
8,151
582
6,360
10,154
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tsukuyomi
水墨云烟
Tsukuyomi
17
8 / 0 / 5
9,873
705
10,788
11,632
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bichmout
Ah Muzen Cab
8
0 / 2 / 0
5,711
408
3,461
6,898
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
CrazyGman
Kuzenbo
11
3 / 3 / 3
6,974
498
7,653
11,394
11,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
M00dOl
Sol
14
4 / 2 / 1
8,407
601
11,522
12,221
4,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hun Batz
decent-arbour
Hun Batz
11
2 / 6 / 1
6,534
467
4,291
11,633
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
merzkii
Shiva
11
2 / 3 / 2
6,734
481
5,792
13,553
12,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
16
Kills
11
11
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
2
2
6
2.5
W
Skadi
 
Skadi
2
5
2
0.6
L
Ah Muzen Cab
Bichmout
Ah Muzen Cab
0
2
0
0
L
Kuzenbo
CrazyGman
Kuzenbo
3
3
3
1.5
W
Hercules
CucoHD
Hercules
3
0
6
6
L
Sol
M00dOl
Sol
4
2
1
2.25
W
Merlin
broli89
Merlin
1
4
3
0.63
L
Hun Batz
decent-arbour
Hun Batz
2
6
1
0.42
L
Shiva
merzkii
Shiva
2
3
2
1
W
Tsukuyomi
水墨云烟
Tsukuyomi
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,224
Damage
32,719
55,719
Taken
55,699
28,705
Mitigated
35,105
23,480
Healing
14,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
8,074
3,126
0
3,181
9,721
6,545
370
1,977
7,744
55,937
2,386
W
Skadi
 
Skadi
4,837
1,964
0
424
6,905
2,133
687
4,065
2,840
41
27,659
L
Ah Muzen Cab
Bichmout
Ah Muzen Cab
3,461
1,431
0
1,424
6,898
2,058
0
0
6,594
0
32,645
L
Kuzenbo
CrazyGman
Kuzenbo
7,653
3,384
0
1,928
11,394
11,745
0
2,668
8,547
23,432
0
W
Hercules
CucoHD
Hercules
8,165
2,481
0
10,936
17,307
11,957
0
4,308
12,999
0
35,261
L
Sol
M00dOl
Sol
11,522
4,480
0
6,556
12,221
4,086
742
4,564
7,493
64,797
4,925
W
Merlin
broli89
Merlin
6,360
190
0
2,646
10,154
3,528
122
6,671
3,483
62,414
0
L
Hun Batz
decent-arbour
Hun Batz
4,291
277
0
843
11,633
4,268
0
2,892
8,707
0
44,908
L
Shiva
merzkii
Shiva
5,792
1,189
0
3,263
13,553
12,948
0
4,143
9,368
5,714
35,840
W
Tsukuyomi
水墨云烟
Tsukuyomi
10,788
2,488
0
6,293
11,632
4,542
0
2,721
8,911
0
83,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
34,360
439
Minions Killed
313
0
Camps Cleared
0
1,454,479
Distance Traveled
1,275,287
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
8,055
575
104
7
0
278,371
0
W
Skadi
6,609
472
44
3
0
251,635
0
L
Ah Muzen Cab
5,711
408
35
3
0
158,324
0
L
Kuzenbo
6,974
498
22
2
0
278,049
5
W
Hercules
7,210
515
54
4
0
314,756
2
L
Sol
8,407
601
120
9
0
257,230
0
W
Merlin
8,151
582
117
8
0
249,938
3
L
Hun Batz
6,534
467
71
5
0
324,810
0
L
Shiva
6,734
481
65
5
0
256,874
0
W
Tsukuyomi
9,873
705
120
9
0
359,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role