Player Matchup

Cliodhna
Cliodhna
CJSoko88
Cliodhna
Level 67
God Stats
2W - 6L
1,290 SR
Queue Stats
253W - 245L
1,526 Elo+
Solo
Izanami
Izanami
Deficiencyx
Izanami
Level 89
God Stats
2W - 5L
1,471 SR
Queue Stats
283W - 287L
1,427 Elo+
Party 2
Mulan
Mulan
NotSoTeddyBear
Mulan
Level 62
God Stats
7W - 3L
1,728 SR
Queue Stats
132W - 167L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
Sasoriuguu
Baron Samedi
Level 155
God Stats
11W - 2L
1,712 SR
Queue Stats
273W - 263L
1,430 Elo+
Party 2
Thor
Thor
jujudefruit11
Thor
Level 155
God Stats
1W - 1L
1,635 SR
Queue Stats
33W - 21L
1,613 Elo+
Solo
Team Averages
Level 106
1,567 SR
1,486 Elo+

VS

Team Averages
Level 172
1,555 SR
1,509 Elo+
Bellona
Bellona
 
Bellona
Level 277
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
HecticPsyche
Cu Chulainn
Level 182
God Stats
24W - 10L
1,610 SR
Queue Stats
341W - 341L
1,544 Elo+
Solo
Discordia
Discordia
TheDevilsElite6
Discordia
Level 123
God Stats
1W - 0L
1,636 SR
Queue Stats
70W - 66L
1,525 Elo+
Party 1
Cernunnos
Cernunnos
VIXENxMARIE
Cernunnos
Level 122
God Stats
2W - 2L
1,311 SR
Queue Stats
51W - 44L
1,502 Elo+
Party 1
Olorun
Olorun
xChikenPancakex
Olorun
Level 158
God Stats
1W - 0L
1,717 SR
Queue Stats
63W - 72L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CJSoko88
Cliodhna
14
3 / 6 / 9
8,386
762
8,761
10,703
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Deficiencyx
Izanami
15
1 / 5 / 6
7,786
708
6,715
9,593
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 6
6,982
635
3,473
10,760
5,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Sasoriuguu
Baron Samedi
15
5 / 7 / 3
9,158
833
10,772
12,245
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 6 / 4
8,613
783
4,810
10,079
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 2 / 20
9,973
907
8,491
12,334
16,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
HecticPsyche
Cu Chulainn
15
9 / 3 / 11
9,921
902
9,672
14,080
18,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
TheDevilsElite6
Discordia
17
9 / 3 / 14
10,467
952
14,201
7,846
3,893
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
VIXENxMARIE
Cernunnos
15
2 / 2 / 14
9,165
833
7,660
7,383
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 3 / 13
10,628
966
8,003
8,367
4,495
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
102
12
Kills
30
30
Deaths
13
28
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
20
6.5
L
Cliodhna
CJSoko88
Cliodhna
3
6
9
1.25
L
Izanami
Deficiencyx
Izanami
1
5
6
0.8
W
Cu Chulainn
HecticPsyche
Cu Chulainn
9
3
11
4.83
L
0
6
6
0.5
L
Baron Samedi
Sasoriuguu
Baron Samedi
5
7
3
0.93
W
Discordia
TheDevilsElite6
Discordia
9
3
14
5.33
W
Cernunnos
VIXENxMARIE
Cernunnos
2
2
14
4.5
L
3
6
4
0.83
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,531
Damage
48,027
53,380
Taken
50,010
22,206
Mitigated
47,333
9,095
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,491
1,414
541
2,324
12,334
16,476
146
1,326
11,008
597
18,181
L
Cliodhna
CJSoko88
Cliodhna
8,761
361
225
1,373
10,703
3,433
0
5,452
5,251
0
18,202
L
Izanami
Deficiencyx
Izanami
6,715
3,314
315
1,487
9,593
3,137
0
5,200
4,393
0
22,861
W
Cu Chulainn
HecticPsyche
Cu Chulainn
9,672
737
1,548
2,898
14,080
18,866
535
3,354
10,726
3,547
15,757
L
3,473
463
19
1,787
10,760
5,961
0
3,425
7,335
0
7,363
L
Baron Samedi
Sasoriuguu
Baron Samedi
10,772
229
1,542
1,811
12,245
6,056
0
5,857
6,388
18,468
0
W
Discordia
TheDevilsElite6
Discordia
14,201
679
1,315
2,414
7,846
3,893
982
2,339
5,507
29,742
244
W
Cernunnos
VIXENxMARIE
Cernunnos
7,660
3,549
548
1,513
7,383
3,603
2,361
1,760
5,623
0
22,986
L
4,810
597
283
253
10,079
3,619
0
4,235
5,844
0
13,072
W
8,003
5,074
1,374
1,175
8,367
4,495
3,351
1,993
6,374
22,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,925
Gold Earned
50,154
94
Minions Killed
139
0
Camps Cleared
0
862,279
Distance Traveled
907,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,973
907
30
3
0
203,642
0
L
Cliodhna
8,386
762
19
2
0
176,938
0
L
Izanami
7,786
708
26
2
0
189,257
0
W
Cu Chulainn
9,921
902
12
1
0
163,136
0
L
Mulan
6,982
635
5
0
0
182,858
0
L
Baron Samedi
9,158
833
21
2
0
139,427
0
W
Discordia
10,467
952
36
3
0
210,537
0
W
Cernunnos
9,165
833
38
3
0
165,418
0
L
Thor
8,613
783
23
2
0
173,799
0
W
Olorun
10,628
966
23
2
0
164,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role