Player Matchup

Rama
Rama
CheekyNanna
Rama
Level 101
God Stats
1W - 2L
1,269 SR
Queue Stats
132W - 131L
1,476 Elo+
Solo
Aphrodite
Aphrodite
ChokisDark
Aphrodite
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
LaMasBonita
Chaac
Level 25
God Stats
0W - 1L
1,263 SR
Queue Stats
6W - 10L
1,324 Elo+
Party 1
Arachne
Arachne
SleepingWS
Arachne
Level 98
God Stats
0W - 2L
1,493 SR
Queue Stats
6W - 10L
1,324 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xXElcopetezzXx
Kumbhakarna
Level 77
God Stats
0W - 2L
1,634 SR
Queue Stats
3W - 8L
1,192 Elo+
Party 1
Team Averages
Level 62
1,432 SR
1,363 Elo+

VS

Team Averages
Level 126
1,440 SR
1,411 Elo+
Raijin
Raijin
DrewGaming95
Raijin
Level 87
God Stats
2W - 6L
1,311 SR
Queue Stats
343W - 352L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 116
God Stats
489W - 469L
1,486 SR
Queue Stats
617W - 639L
1,434 Elo+
Solo
Artemis
Artemis
Healer Main9131
Artemis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 150L
1,479 Elo+
Solo
Izanami
Izanami
matuteerick
Izanami
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,263 Elo+
Solo
Janus
Janus
o-JustinCredible
Janus
Level 117
God Stats
7W - 8L
1,403 SR
Queue Stats
82W - 82L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,776
478
1,756
4,704
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
ChokisDark
Aphrodite
8
0 / 6 / 0
4,085
409
722
6,501
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 0
4,137
414
2,420
7,728
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
SleepingWS
Arachne
7
0 / 2 / 0
3,939
394
2,454
5,837
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
xXElcopetezzXx
Kumbhakarna
6
0 / 3 / 1
4,464
446
2,188
6,481
3,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
4 / 0 / 2
5,615
562
2,632
4,498
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Graiskye
Cthulhu
9
1 / 1 / 4
5,336
534
3,208
4,864
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 1
6,147
615
3,501
2,731
848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
matuteerick
Izanami
11
2 / 0 / 5
6,624
662
3,867
4,575
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
6 / 0 / 2
6,787
679
7,006
2,912
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
17
17
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Aphrodite
ChokisDark
Aphrodite
0
6
0
0
W
Raijin
4
0
2
5
W
Cthulhu
Graiskye
Cthulhu
1
1
4
3
W
4
0
1
4.5
L
0
5
0
0
L
Arachne
SleepingWS
Arachne
0
2
0
0
W
Izanami
matuteerick
Izanami
2
0
5
4.5
W
6
0
2
7
L
Kumbhakarna
xXElcopetezzXx
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,540
Damage
20,214
31,251
Taken
19,580
10,599
Mitigated
6,015
7,447
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,756
1,597
0
1,869
4,704
1,095
0
1,012
3,478
0
26,162
L
Aphrodite
ChokisDark
Aphrodite
722
194
876
1,676
6,501
1,993
0
4,382
1,675
17,319
0
W
Raijin
2,632
413
0
2,750
4,498
1,202
84
639
3,859
27,269
0
W
Cthulhu
Graiskye
Cthulhu
3,208
0
0
1,308
4,864
1,686
0
1,542
3,322
19,350
513
W
3,501
1,744
0
1,538
2,731
848
260
381
2,350
0
31,556
L
2,420
278
0
1,265
7,728
2,264
0
2,272
5,386
0
17,682
L
Arachne
SleepingWS
Arachne
2,454
2,065
0
1,383
5,837
1,467
0
1,949
3,700
0
13,231
W
Izanami
matuteerick
Izanami
3,867
1,666
0
2,561
4,575
1,397
261
0
4,575
0
44,920
W
7,006
599
0
1,298
2,912
882
0
348
2,564
40,725
960
L
Kumbhakarna
xXElcopetezzXx
Kumbhakarna
2,188
148
0
378
6,481
3,780
0
1,774
4,339
13,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,401
Gold Earned
30,509
136
Minions Killed
325
0
Camps Cleared
0
988,189
Distance Traveled
944,059
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,776
478
55
6
0
183,563
0
L
Aphrodite
4,085
409
29
3
0
187,312
0
W
Raijin
5,615
562
47
5
0
217,165
0
W
Cthulhu
5,336
534
36
4
0
207,991
7
W
Artemis
6,147
615
76
8
0
161,867
2
L
Chaac
4,137
414
20
2
0
192,903
0
L
Arachne
3,939
394
19
2
0
222,097
0
W
Izanami
6,624
662
82
8
0
171,105
0
W
Janus
6,787
679
84
8
0
185,931
2
L
Kumbhakarna
4,464
446
13
1
0
202,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role