Player Matchup

Jormungandr
Jormungandr
JJ-Yuri
Jormungandr
Level 148
God Stats
6W - 3L
1,572 SR
Queue Stats
329W - 328L
1,541 Elo+
Solo
Skadi
Skadi
Rturn2BaseS-cker
Skadi
Level 68
God Stats
8W - 4L
1,593 SR
Queue Stats
298W - 328L
1,512 Elo+
Solo
Cerberus
Cerberus
SubChaoticz
Cerberus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,558 Elo+
Solo
Hou Yi
Hou Yi
Tibldorf
Hou Yi
Level 147
God Stats
5W - 2L
1,596 SR
Queue Stats
224W - 203L
1,540 Elo+
Solo
Merlin
Merlin
碰到包皮鸡儿会硬
Merlin
Level 155
God Stats
6W - 4L
1,559 SR
Queue Stats
244W - 254L
1,563 Elo+
Solo
Team Averages
Level 132
1,564 SR
1,543 Elo+

VS

Team Averages
Level 110
1,394 SR
1,557 Elo+
Bellona
Bellona
Beld10
Bellona
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 125L
1,576 Elo+
Solo
Osiris
Osiris
IstHaltSoMan
Osiris
Level 89
God Stats
6W - 10L
1,414 SR
Queue Stats
636W - 669L
1,508 Elo+
Solo
Bastet
Bastet
Kurdish master
Bastet
Level 85
God Stats
0W - 2L
1,247 SR
Queue Stats
97W - 84L
1,574 Elo+
Solo
The Morrigan
The Morrigan
Nadenet
The Morrigan
Level 147
God Stats
2W - 5L
1,404 SR
Queue Stats
278W - 302L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
edinpaluu
Ao Kuang
Level 144
God Stats
1W - 2L
1,406 SR
Queue Stats
165W - 142L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JJ-Yuri
Jormungandr
15
1 / 1 / 12
8,541
854
7,145
9,925
11,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 2 / 8
8,598
860
6,997
6,518
2,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
SubChaoticz
Cerberus
15
2 / 2 / 13
9,118
912
8,129
13,137
14,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
Tibldorf
Hou Yi
15
5 / 1 / 7
9,005
901
11,780
7,277
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 9
8,115
812
8,595
6,259
2,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beld10
Bellona
13
1 / 5 / 2
7,046
705
4,951
10,962
10,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Osiris
12
1 / 4 / 0
6,945
695
4,690
14,154
12,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 2 / 5
7,202
720
9,262
8,304
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

The Morrigan
Nadenet
The Morrigan
15
3 / 1 / 4
7,781
778
8,573
3,224
1,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
edinpaluu
Ao Kuang
13
1 / 3 / 6
7,186
719
8,031
10,505
8,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
15
Kills
8
8
Deaths
15
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Beld10
Bellona
1
5
2
0.4
L
Osiris
1
4
0
0.25
W
Jormungandr
JJ-Yuri
Jormungandr
1
1
12
7
L
2
2
5
2.25
L
The Morrigan
Nadenet
The Morrigan
3
1
4
5
W
5
2
8
4.5
W
Cerberus
SubChaoticz
Cerberus
2
2
13
4.25
W
Hou Yi
Tibldorf
Hou Yi
5
1
7
8.5
L
Ao Kuang
edinpaluu
Ao Kuang
1
3
6
1.33
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,646
Damage
35,507
43,116
Taken
47,149
35,419
Mitigated
36,200
14,219
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Beld10
Bellona
4,951
624
1,067
1,038
10,962
10,417
0
5,535
5,187
0
15,260
L
Osiris
4,690
1,034
2,197
3,430
14,154
12,896
0
7,493
6,460
0
8,193
W
Jormungandr
JJ-Yuri
Jormungandr
7,145
1,400
1,313
2,268
9,925
11,564
387
3,179
6,463
22,798
0
L
9,262
1,257
940
1,707
8,304
3,223
0
3,826
4,397
0
13,014
L
The Morrigan
Nadenet
The Morrigan
8,573
970
0
750
3,224
1,303
0
1,848
1,304
24,938
417
W
6,997
1,827
144
309
6,518
2,693
768
2,596
3,800
0
15,189
W
Cerberus
SubChaoticz
Cerberus
8,129
693
443
4,806
13,137
14,808
366
4,047
8,566
17,136
0
W
Hou Yi
Tibldorf
Hou Yi
11,780
5,763
1,088
1,839
7,277
3,431
2,107
3,552
3,446
0
22,014
L
Ao Kuang
edinpaluu
Ao Kuang
8,031
1,065
71
2,463
10,505
8,361
0
4,459
5,914
11,765
0
W
8,595
378
843
1,166
6,259
2,923
625
2,280
3,797
20,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,377
Gold Earned
36,160
142
Minions Killed
94
0
Camps Cleared
0
912,646
Distance Traveled
983,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,046
705
25
3
0
190,997
0
L
Osiris
6,945
695
3
0
0
189,072
0
W
Jormungandr
8,541
854
42
4
0
200,477
0
L
Bastet
7,202
720
17
2
0
219,015
0
L
The Morrigan
7,781
778
39
4
0
177,018
0
W
Skadi
8,598
860
19
2
0
154,608
0
W
Cerberus
9,118
912
29
3
0
202,048
0
W
Hou Yi
9,005
901
29
3
0
173,296
0
L
Ao Kuang
7,186
719
10
1
0
207,129
0
W
Merlin
8,115
812
23
2
0
182,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role