Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Olenus9858
Kumbhakarna
Level 98
God Stats
19W - 17L
1,355 SR
Queue Stats
75W - 78L
1,433 Elo+
Solo
Odin
Odin
Pitekpit
Odin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 132L
1,579 Elo+
Solo
Heimdallr
Heimdallr
idhofh
Heimdallr
Level 81
God Stats
38W - 30L
1,536 SR
Queue Stats
322W - 324L
1,537 Elo+
Solo
Anubis
Anubis
xdkilek
Anubis
Level 106
God Stats
119W - 121L
1,553 SR
Queue Stats
198W - 204L
1,491 Elo+
Solo
Team Averages
Level 96
1,489 SR
1,508 Elo+

VS

Team Averages
Level 97
1,535 SR
1,486 Elo+
Zhong Kui
Zhong Kui
KiowasFly2
Zhong Kui
Level 106
God Stats
17W - 19L
1,522 SR
Queue Stats
310W - 298L
1,468 Elo+
Solo
Bacchus
Bacchus
MaTeSiv
Bacchus
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 95L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Myvrah
Danzaburou
Level 89
God Stats
14W - 10L
1,501 SR
Queue Stats
311W - 296L
1,503 Elo+
Solo
Anubis
Anubis
jayio
Anubis
Level 87
God Stats
1W - 4L
1,371 SR
Queue Stats
43W - 52L
1,468 Elo+
Solo
Chaac
Chaac
koko112
Chaac
Level 154
God Stats
1W - 3L
1,781 SR
Queue Stats
101W - 94L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 4
6,059
606
2,975
4,638
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
Olenus9858
Kumbhakarna
10
2 / 0 / 10
6,138
614
3,451
7,335
4,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
11
0 / 1 / 2
5,997
600
2,946
7,160
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
idhofh
Heimdallr
11
6 / 0 / 4
6,450
645
6,572
3,895
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
xdkilek
Anubis
11
4 / 2 / 3
6,885
689
4,994
5,163
1,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KiowasFly2
Zhong Kui
10
0 / 2 / 1
4,962
496
3,416
6,759
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
MaTeSiv
Bacchus
7
0 / 5 / 0
4,568
457
2,553
10,102
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Myvrah
Danzaburou
8
1 / 4 / 0
4,875
488
3,342
6,117
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
jayio
Anubis
10
1 / 4 / 1
5,113
511
3,136
4,771
1,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
koko112
Chaac
11
1 / 1 / 0
6,325
633
4,645
7,217
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
3
3
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
4
6
L
Zhong Kui
KiowasFly2
Zhong Kui
0
2
1
0.25
L
Bacchus
MaTeSiv
Bacchus
0
5
0
0
L
Danzaburou
Myvrah
Danzaburou
1
4
0
0.25
W
Kumbhakarna
Olenus9858
Kumbhakarna
2
0
10
7
W
Odin
0
1
2
1
W
Heimdallr
idhofh
Heimdallr
6
0
4
8
L
Anubis
jayio
Anubis
1
4
1
0.38
L
Chaac
koko112
Chaac
1
1
0
1
W
Anubis
xdkilek
Anubis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,938
Damage
17,092
28,191
Taken
34,966
13,344
Mitigated
18,022
11,639
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,975
518
0
2,753
4,638
1,519
0
1,164
3,474
0
31,264
L
Zhong Kui
KiowasFly2
Zhong Kui
3,416
778
0
2,539
6,759
3,583
0
1,816
4,943
25,021
9,802
L
Bacchus
MaTeSiv
Bacchus
2,553
458
0
1,938
10,102
7,529
0
2,599
7,503
16,602
0
L
Danzaburou
Myvrah
Danzaburou
3,342
1,319
0
1,923
6,117
1,567
0
819
5,295
0
25,622
W
Kumbhakarna
Olenus9858
Kumbhakarna
3,451
359
107
2,528
7,335
4,180
0
2,610
4,725
13,911
3,095
W
Odin
2,946
877
0
1,250
7,160
4,649
0
0
7,160
155
40,637
W
Heimdallr
idhofh
Heimdallr
6,572
3,682
0
2,214
3,895
1,366
0
1,720
2,175
0
42,560
L
Anubis
jayio
Anubis
3,136
0
0
692
4,771
1,559
0
2,780
1,991
26,056
401
L
Chaac
koko112
Chaac
4,645
1,081
0
2,596
7,217
3,784
46
0
7,217
0
49,406
W
Anubis
xdkilek
Anubis
4,994
137
0
2,787
5,163
1,630
512
3,422
1,741
42,917
18

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,529
Gold Earned
25,843
325
Minions Killed
265
0
Camps Cleared
0
958,875
Distance Traveled
968,284
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,059
606
53
5
0
229,150
4
L
Zhong Kui
4,962
496
74
7
0
223,077
0
L
Bacchus
4,568
457
22
2
0
190,987
1
L
Danzaburou
4,875
488
41
4
0
186,608
0
W
Kumbhakarna
6,138
614
36
4
0
205,222
0
W
Odin
5,997
600
89
9
0
178,216
5
W
Heimdallr
6,450
645
68
7
0
182,846
2
L
Anubis
5,113
511
43
4
0
180,303
0
L
Chaac
6,325
633
85
9
0
187,309
0
W
Anubis
6,885
689
79
8
0
163,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role