Player Matchup

Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ghiddddy
Sylvanus
Level 16
God Stats
12W - 8L
1,697 SR
Queue Stats
73W - 68L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
NanmanQueen
Danzaburou
Level 127
God Stats
66W - 38L
1,660 SR
Queue Stats
547W - 521L
1,576 Elo+
Party 1
Susano
Susano
drian28
Susano
Level 166
God Stats
34W - 41L
1,500 SR
Queue Stats
205W - 205L
1,564 Elo+
Solo
Aphrodite
Aphrodite
http_discarded_
Aphrodite
Level 160
God Stats
134W - 70L
1,781 SR
Queue Stats
318W - 280L
1,568 Elo+
Solo
Team Averages
Level 125
1,628 SR
1,558 Elo+

VS

Team Averages
Level 109
1,530 SR
1,525 Elo+
Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BadWolf0ne
Cabrakan
Level 61
God Stats
32W - 21L
1,539 SR
Queue Stats
254W - 234L
1,489 Elo+
Solo
Loki
Loki
Dantcro
Loki
Level 107
God Stats
38W - 22L
1,666 SR
Queue Stats
57W - 48L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
makeupesex
Sun Wukong
Level 104
God Stats
0W - 5L
1,443 SR
Queue Stats
34W - 33L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 2 / 1
6,859
624
8,027
10,865
9,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Ghiddddy
Sylvanus
11
2 / 2 / 10
6,564
597
4,907
7,607
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
NanmanQueen
Danzaburou
11
6 / 1 / 9
7,308
664
10,957
10,003
3,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Susano
drian28
Susano
11
5 / 3 / 2
6,719
611
6,635
10,018
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
http_discarded_
Aphrodite
13
4 / 2 / 2
7,328
666
3,118
6,105
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 2 / 0
6,524
593
6,370
4,646
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
 
Anhur
9
3 / 5 / 0
5,730
521
5,720
9,315
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cabrakan
BadWolf0ne
Cabrakan
9
0 / 6 / 5
5,543
504
4,365
12,801
10,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Dantcro
Loki
11
1 / 3 / 6
5,892
536
3,380
9,014
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
makeupesex
Sun Wukong
11
3 / 2 / 0
6,461
587
7,902
10,778
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
18
Kills
10
10
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
2
1
0.75
L
Scylla
 
Scylla
3
2
0
1.5
L
Anhur
 
Anhur
3
5
0
0.6
L
Cabrakan
BadWolf0ne
Cabrakan
0
6
5
0.42
L
Loki
Dantcro
Loki
1
3
6
1.33
W
Sylvanus
Ghiddddy
Sylvanus
2
2
10
3.5
W
Danzaburou
NanmanQueen
Danzaburou
6
1
9
10.5
W
Susano
drian28
Susano
5
3
2
2
W
Aphrodite
http_discarded_
Aphrodite
4
2
2
2.5
L
Sun Wukong
makeupesex
Sun Wukong
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,644
Damage
27,737
44,598
Taken
46,554
22,859
Mitigated
22,461
21,509
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,027
3,133
0
3,740
10,865
9,887
0
707
10,158
0
45,067
L
Scylla
 
Scylla
6,370
914
0
750
4,646
1,242
0
927
3,719
46,662
490
L
Anhur
 
Anhur
5,720
2,753
0
1,561
9,315
2,344
0
659
8,656
0
35,157
L
Cabrakan
BadWolf0ne
Cabrakan
4,365
1,494
1,402
2,838
12,801
10,941
0
3,689
9,112
11,243
0
L
Loki
Dantcro
Loki
3,380
760
0
4,890
9,014
2,478
0
2,118
6,896
0
34,952
W
Sylvanus
Ghiddddy
Sylvanus
4,907
2,216
2,300
4,004
7,607
4,248
978
2,622
4,985
18,453
8,530
W
Danzaburou
NanmanQueen
Danzaburou
10,957
7,197
0
4,471
10,003
3,188
2,443
3,399
6,604
0
47,333
W
Susano
drian28
Susano
6,635
1,712
0
680
10,018
3,487
0
1,724
8,294
0
34,426
W
Aphrodite
http_discarded_
Aphrodite
3,118
235
2,346
3,968
6,105
2,049
0
2,598
3,507
45,517
0
L
Sun Wukong
makeupesex
Sun Wukong
7,902
2,896
0
3,054
10,778
5,456
0
0
10,778
0
43,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,778
Gold Earned
30,150
336
Minions Killed
329
0
Camps Cleared
0
1,096,246
Distance Traveled
1,138,336
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,859
624
77
7
0
221,627
0
L
Scylla
6,524
593
96
9
0
212,921
0
L
Anhur
5,730
521
75
7
0
201,609
2
L
Cabrakan
5,543
504
14
1
0
217,173
1
L
Loki
5,892
536
67
6
0
284,170
0
W
Sylvanus
6,564
597
55
5
0
206,918
0
W
Danzaburou
7,308
664
60
5
0
205,529
1
W
Susano
6,719
611
44
4
0
254,646
6
W
Aphrodite
7,328
666
100
9
0
207,526
1
L
Sun Wukong
6,461
587
77
7
0
222,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role