Player Matchup

Xbalanque
Xbalanque
DANTE0077
Xbalanque
Level 199
God Stats
5W - 5L
1,745 SR
Queue Stats
378W - 374L
1,539 Elo+
Solo
Loki
Loki
EstDope
Loki
Level 59
God Stats
16W - 31L
1,319 SR
Queue Stats
121W - 156L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
LADMognok
Baron Samedi
Level 62
God Stats
3W - 5L
1,545 SR
Queue Stats
41W - 37L
1,561 Elo+
Solo
Ra
Ra
Palufel_hdlp
Ra
Level 62
God Stats
2W - 2L
1,320 SR
Queue Stats
29W - 31L
1,442 Elo+
Solo
Achilles
Achilles
TonyM0ntana7608
Achilles
Level 126
God Stats
17W - 26L
1,482 SR
Queue Stats
405W - 390L
1,480 Elo+
Solo
Team Averages
Level 102
1,482 SR
1,479 Elo+

VS

Team Averages
Level 111
1,627 SR
1,486 Elo+
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Belerofonte99
Hou Yi
Level 83
God Stats
2W - 2L
1,528 SR
Queue Stats
315W - 318L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Chechar118
Cthulhu
Level 104
God Stats
45W - 44L
1,511 SR
Queue Stats
700W - 679L
1,459 Elo+
Solo
Arachne
Arachne
TTVDеanWеskеr
Arachne
Level 115
God Stats
12W - 7L
1,629 SR
Queue Stats
157W - 159L
1,471 Elo+
Solo
Anubis
Anubis
X SPARK05 X
Anubis
Level 107
God Stats
10W - 2L
1,965 SR
Queue Stats
198W - 192L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DANTE0077
Xbalanque
14
2 / 2 / 1
8,047
619
8,571
8,631
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
EstDope
Loki
9
0 / 4 / 0
5,474
421
1,969
7,680
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
LADMognok
Baron Samedi
9
1 / 3 / 0
5,566
428
6,916
11,388
6,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 4 / 0
5,743
442
5,018
7,378
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
13
4 / 2 / 0
7,786
599
8,090
12,246
7,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 0 / 5
7,509
578
8,764
8,636
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
0 / 2 / 2
7,825
602
4,844
9,972
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Chechar118
Cthulhu
11
0 / 2 / 1
6,624
510
3,051
10,746
5,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
11 / 0 / 1
8,676
667
12,290
11,895
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
1 / 3 / 3
7,700
592
3,200
7,697
3,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
7
Kills
15
15
Deaths
7
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
5
5.5
W
0
2
2
0.5
W
Cthulhu
Chechar118
Cthulhu
0
2
1
0.25
L
Xbalanque
DANTE0077
Xbalanque
2
2
1
1.25
L
Loki
EstDope
Loki
0
4
0
0
L
Baron Samedi
LADMognok
Baron Samedi
1
3
0
0.33
L
0
4
0
0
W
11
0
1
11.5
L
Achilles
4
2
0
2
W
Anubis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,564
Damage
32,149
47,323
Taken
48,946
20,901
Mitigated
22,294
14,696
Healing
23,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,764
827
0
2,658
8,636
4,419
320
3,158
5,226
51,670
0
W
4,844
2,349
0
4,065
9,972
3,652
783
677
9,148
0
65,522
W
Cthulhu
Chechar118
Cthulhu
3,051
105
1,521
3,182
10,746
5,730
0
4,499
5,911
30,930
0
L
Xbalanque
DANTE0077
Xbalanque
8,571
5,432
0
3,243
8,631
2,767
557
376
8,255
0
73,476
L
Loki
EstDope
Loki
1,969
214
0
2,184
7,680
2,113
124
2,670
4,603
0
26,532
L
Baron Samedi
LADMognok
Baron Samedi
6,916
506
699
3,086
11,388
6,791
0
3,523
7,257
20,726
1,642
L
5,018
448
480
2,206
7,378
2,134
0
3,619
3,230
42,195
0
W
12,290
9,611
0
8,136
11,895
4,577
0
2,376
9,412
0
61,511
L
Achilles
8,090
1,118
0
2,798
12,246
7,096
0
3,131
9,115
973
45,615
W
Anubis
3,200
329
0
3,580
7,697
3,916
0
671
6,962
49,792
480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,616
Gold Earned
38,334
345
Minions Killed
437
0
Camps Cleared
0
1,290,798
Distance Traveled
1,330,732
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,509
578
96
7
0
276,043
1
W
Hou Yi
7,825
602
123
9
0
241,935
0
W
Cthulhu
6,624
510
56
4
0
273,346
0
L
Xbalanque
8,047
619
125
10
0
247,840
3
L
Loki
5,474
421
51
4
0
273,932
0
L
Baron Samedi
5,566
428
35
3
0
237,198
0
L
Ra
5,743
442
54
4
0
257,697
2
W
Arachne
8,676
667
79
6
0
311,824
3
L
Achilles
7,786
599
80
6
0
274,131
2
W
Anubis
7,700
592
83
6
0
227,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role