Player Matchup

Ares
Ares
 
Ares
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Huynhnybear
Cu Chulainn
Level 97
God Stats
2W - 2L
1,643 SR
Queue Stats
198W - 161L
1,570 Elo+
Party 1
Ra
Ra
MikeySenseî
Ra
Level 127
God Stats
7W - 5L
1,602 SR
Queue Stats
201W - 168L
1,563 Elo+
Party 1
Amaterasu
Amaterasu
UniversalSky
Amaterasu
Level 109
God Stats
10W - 14L
1,585 SR
Queue Stats
395W - 369L
1,503 Elo+
Solo
Hou Yi
Hou Yi
xXHellStormXx
Hou Yi
Level 177
God Stats
3W - 3L
1,455 SR
Queue Stats
197W - 171L
1,482 Elo+
Solo
Team Averages
Level 113
1,557 SR
1,524 Elo+

VS

Team Averages
Level 140
1,565 SR
1,492 Elo+
Sol
Sol
ASaltyMudkip
Sol
Level 204
God Stats
5W - 3L
1,470 SR
Queue Stats
281W - 270L
1,523 Elo+
Solo
Khepri
Khepri
DEJONGH1530
Khepri
Level 163
God Stats
1W - 0L
1,577 SR
Queue Stats
155W - 147L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
HittingLizardKc
Sun Wukong
Level 107
God Stats
14W - 10L
1,652 SR
Queue Stats
584W - 526L
1,524 Elo+
Solo
Scylla
Scylla
IAMurasame
Scylla
Level 147
God Stats
7W - 5L
1,500 SR
Queue Stats
414W - 393L
1,478 Elo+
Solo
Xbalanque
Xbalanque
NEWPLAYERNAME562
Xbalanque
Level 81
God Stats
34W - 28L
1,628 SR
Queue Stats
341W - 333L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 5 / 2
5,532
426
4,166
14,403
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Huynhnybear
Cu Chulainn
10
0 / 4 / 0
5,760
443
2,697
11,246
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
1 / 0 / 0
7,713
593
3,750
2,749
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
UniversalSky
Amaterasu
11
1 / 2 / 1
6,163
474
4,422
15,553
6,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
0 / 2 / 1
6,676
514
6,225
9,730
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
9,142
703
10,557
8,288
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Khepri
10
1 / 2 / 2
6,544
503
3,459
10,381
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
HittingLizardKc
Sun Wukong
12
3 / 0 / 3
6,721
517
6,195
9,432
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
IAMurasame
Scylla
12
1 / 0 / 5
7,108
547
5,816
4,436
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
13
4 / 0 / 3
7,531
579
8,494
7,400
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
13
13
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
2
0.2
W
4
0
1
4.5
W
Khepri
1
2
2
1
W
Sun Wukong
HittingLizardKc
Sun Wukong
3
0
3
4.5
L
Cu Chulainn
Huynhnybear
Cu Chulainn
0
4
0
0
W
Scylla
IAMurasame
Scylla
1
0
5
3.5
L
1
0
0
1
W
Xbalanque
4
0
3
5.5
L
Amaterasu
UniversalSky
Amaterasu
1
2
1
0.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,260
Damage
34,521
53,681
Taken
39,937
23,649
Mitigated
17,054
16,700
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,166
191
0
2,878
14,403
8,777
0
4,838
9,197
15,605
0
W
10,557
4,300
0
5,349
8,288
2,406
653
147
8,141
72,265
1,375
W
Khepri
3,459
254
0
2,387
10,381
6,690
0
3,278
6,963
19,843
2,712
W
Sun Wukong
HittingLizardKc
Sun Wukong
6,195
2,297
0
926
9,432
4,429
0
1,797
7,393
0
43,648
L
Cu Chulainn
Huynhnybear
Cu Chulainn
2,697
309
0
1,403
11,246
3,512
0
7,164
3,626
0
33,260
W
Scylla
IAMurasame
Scylla
5,816
651
0
610
4,436
1,163
0
971
3,341
44,426
0
L
3,750
383
1,583
1,562
2,749
1,070
0
297
2,402
69,469
1,514
W
Xbalanque
8,494
4,826
0
2,302
7,400
2,366
890
1,092
6,268
0
53,170
L
Amaterasu
UniversalSky
Amaterasu
4,422
2,700
0
6,517
15,553
6,760
42
4,866
10,324
0
47,405
L
6,225
3,145
0
2,757
9,730
3,530
50
704
9,026
0
56,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
37,046
413
Minions Killed
381
0
Camps Cleared
0
1,304,886
Distance Traveled
1,334,316
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,532
426
19
1
0
254,106
2
W
Sol
9,142
703
121
9
0
242,110
0
W
Khepri
6,544
503
28
2
0
255,869
5
W
Sun Wukong
6,721
517
53
4
0
318,620
0
L
Cu Chulainn
5,760
443
55
4
0
231,816
3
W
Scylla
7,108
547
95
7
0
266,040
4
L
Ra
7,713
593
155
12
0
292,098
1
W
Xbalanque
7,531
579
84
6
0
251,677
2
L
Amaterasu
6,163
474
74
6
0
287,765
2
L
Hou Yi
6,676
514
110
8
0
239,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role