Player Matchup

Sol
Sol
Jacksons2416
Sol
Level 157
God Stats
0W - 1L
1,573 SR
Queue Stats
22W - 17L
1,477 Elo+
Solo
Heimdallr
Heimdallr
KingTylenol
Heimdallr
Level 121
God Stats
11W - 6L
1,644 SR
Queue Stats
92W - 87L
1,565 Elo+
Party 3
Surtr
Surtr
MightySchmeckle
Surtr
Level 156
God Stats
158W - 95L
1,643 SR
Queue Stats
370W - 327L
1,536 Elo+
Solo
Mercury
Mercury
WiGeTtA777xX
Mercury
Level 157
God Stats
14W - 14L
1,642 SR
Queue Stats
157W - 174L
1,583 Elo+
Solo
Sobek
Sobek
maddogsyndrom
Sobek
Level 128
God Stats
0W - 1L
1,439 SR
Queue Stats
85W - 81L
1,553 Elo+
Party 3
Team Averages
Level 144
1,588 SR
1,543 Elo+

VS

Team Averages
Level 120
1,499 SR
1,521 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Blackjesus086
Odin
Level 147
God Stats
7W - 5L
1,565 SR
Queue Stats
255W - 225L
1,541 Elo+
Solo
Medusa
Medusa
DankestEel3977
Medusa
Level 100
God Stats
3W - 4L
1,306 SR
Queue Stats
131W - 104L
1,554 Elo+
Party 1
Hel
Hel
FieldMedicWolfy
Hel
Level 134
God Stats
54W - 47L
1,624 SR
Queue Stats
88W - 111L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
5,724
572
2,431
6,909
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
KingTylenol
Heimdallr
10
1 / 0 / 3
5,345
535
6,606
5,987
2,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 1 / 0
7,028
703
9,707
8,529
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
WiGeTtA777xX
Mercury
9
2 / 3 / 2
5,143
514
1,912
6,057
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 1
5,578
558
4,570
8,797
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 2 / 4
6,934
693
5,398
5,148
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
 
Arachne
11
6 / 1 / 1
6,082
608
4,223
9,261
3,099
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

10
1 / 2 / 0
5,362
536
4,010
10,617
4,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
2 / 2 / 1
5,205
521
5,373
8,236
2,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 2
4,824
482
2,346
7,981
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
12
12
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
2
4
2.5
W
Arachne
 
Arachne
6
1
1
6.5
W
1
2
0
0.5
W
2
2
1
1.25
W
0
2
2
0.5
L
2
5
0
0.4
L
Heimdallr
KingTylenol
Heimdallr
1
0
3
2.5
L
3
1
0
3
L
Mercury
WiGeTtA777xX
Mercury
2
3
2
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,226
Damage
21,350
36,279
Taken
41,243
18,341
Mitigated
15,781
9,948
Healing
18,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,398
368
0
850
5,148
1,738
0
1,856
3,292
51,478
1,167
W
Arachne
 
Arachne
4,223
2,365
0
5,172
9,261
3,099
28
832
8,429
0
29,825
W
4,010
884
0
3,294
10,617
4,535
0
896
9,721
0
32,674
W
5,373
1,957
0
1,947
8,236
2,621
0
2,285
5,951
0
31,258
W
2,346
343
3,070
4,612
7,981
3,788
0
2,074
5,907
23,280
0
L
2,431
209
0
1,614
6,909
1,648
0
3,644
3,265
32,077
1,637
L
Heimdallr
KingTylenol
Heimdallr
6,606
3,331
0
1,489
5,987
2,226
49
950
5,037
0
40,902
L
9,707
3,686
0
3,398
8,529
5,478
0
0
8,189
2,535
47,755
L
Mercury
WiGeTtA777xX
Mercury
1,912
515
0
576
6,057
1,826
0
1,969
4,088
0
21,527
L
4,570
493
166
2,705
8,797
7,163
0
1,145
7,652
17,651
1,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,818
Gold Earned
28,407
310
Minions Killed
314
0
Camps Cleared
0
969,320
Distance Traveled
1,078,188
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,934
693
101
10
0
198,997
2
W
Arachne
6,082
608
50
5
0
223,657
0
W
Odin
5,362
536
67
7
0
183,694
1
W
Medusa
5,205
521
53
5
0
246,888
3
W
Hel
4,824
482
43
4
0
224,952
2
L
Sol
5,724
572
67
7
0
186,327
0
L
Heimdallr
5,345
535
72
7
0
188,327
1
L
Surtr
7,028
703
100
10
0
198,610
0
L
Mercury
5,143
514
48
5
0
181,625
0
L
Sobek
5,578
558
23
2
0
214,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role