Player Matchup

Xing Tian
Xing Tian
Diamond II
BigHairyGooner
Xing Tian
Diamond II
Level 156
God Stats
10W - 1L
1,950 SR
Queue Stats
112W - 41L
2,214 MMR
Party 2
Scylla
Scylla
Diamond II
IlSnowIl
Scylla
Diamond II
Level 216
God Stats
3W - 1L
1,781 SR
Queue Stats
99W - 73L
2,574 MMR
Party 2
Chiron
Chiron
Diamond III
Ryca Does It
Chiron
Diamond III
Level 178
God Stats
51W - 29L
1,731 SR
Queue Stats
178W - 140L
2,135 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 183
1,821 SR
2,308 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,636 SR
2,315 MMR
Arachne
Arachne
Diamond II
DeadsNight
Arachne
Diamond II
Level 105
God Stats
1W - 1L
1,715 SR
Queue Stats
189W - 156L
2,479 MMR
Solo
Nox
Nox
Masters
DoubleMcDuffing
Nox
Masters
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 226L
2,186 MMR
Party 1
Charon
Charon
Diamond IV
GiveNoBlood
Charon
Diamond IV
Level 158
God Stats
1W - 3L
1,691 SR
Queue Stats
110W - 80L
2,281 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigHairyGooner
Xing Tian
20
1 / 0 / 13
12,202
763
8,533
18,398
22,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
IlSnowIl
Scylla
20
7 / 1 / 8
13,534
846
18,718
11,418
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
19
7 / 0 / 6
12,995
812
12,882
13,302
5,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CthulhuAchillesSerqetFafnirKumbhakarna

VS

Bans
KuzenboPersephoneOdinBaba YagaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeadsNight
Arachne
17
0 / 6 / 0
10,315
645
10,030
19,315
11,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 5 / 0
11,435
715
11,400
11,537
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charon
16
0 / 4 / 1
9,846
615
10,550
16,789
19,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
1
1
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BigHairyGooner
Xing Tian
1
0
13
7.5
L
Arachne
DeadsNight
Arachne
0
6
0
0
L
1
5
0
0.2
L
Charon
0
4
1
0.13
W
Scylla
IlSnowIl
Scylla
7
1
8
11
W
Chiron
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,133
Damage
31,980
43,118
Taken
47,641
31,970
Mitigated
35,153
15,820
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BigHairyGooner
Xing Tian
8,533
691
0
4,274
18,398
22,147
314
6,301
10,636
29,635
2,074
L
Arachne
DeadsNight
Arachne
10,030
3,927
0
5,373
19,315
11,746
0
11,712
6,960
0
37,995
L
11,400
227
0
980
11,537
3,744
0
6,654
4,557
41,103
349
L
Charon
10,550
536
0
1,810
16,789
19,663
0
7,012
9,093
36,172
0
W
Scylla
IlSnowIl
Scylla
18,718
1,412
0
4,217
11,418
4,699
1,722
6,346
4,302
70,057
0
W
Chiron
12,882
3,728
927
6,402
13,302
5,124
1,695
7,174
4,968
0
55,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,731
Gold Earned
31,596
270
Minions Killed
149
0
Camps Cleared
0
913,864
Distance Traveled
818,054
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,202
763
34
2
0
317,983
0
L
Arachne
10,315
645
48
3
0
292,931
4
L
Nox
11,435
715
79
5
0
273,460
0
L
Charon
9,846
615
22
1
0
251,663
2
W
Scylla
13,534
846
142
9
0
301,239
0
W
Chiron
12,995
812
94
6
0
294,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role