Player Matchup

Morgan Le Fay
Morgan Le Fay
H4tsch1
Morgan Le Fay
Level 72
God Stats
1W - 1L
1,723 SR
Queue Stats
12W - 9L
1,563 Elo+
Solo
Fenrir
Fenrir
ItsNoahHere
Fenrir
Level 157
God Stats
3W - 5L
1,429 SR
Queue Stats
371W - 387L
1,490 Elo+
Solo
Sobek
Sobek
Zuzuworld
Sobek
Level 140
God Stats
4W - 1L
1,878 SR
Queue Stats
224W - 249L
1,441 Elo+
Solo
Skadi
Skadi
natemama
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
orzank5
Erlang Shen
Level 142
God Stats
1W - 3L
1,428 SR
Queue Stats
159W - 171L
1,461 Elo+
Solo
Team Averages
Level 115
1,592 SR
1,503 Elo+

VS

Team Averages
Level 123
1,375 SR
1,493 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BJIypNdoJI
Bakasura
Level 122
God Stats
1W - 5L
1,046 SR
Queue Stats
566W - 541L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
BeoWulfz
Kumbhakarna
Level 127
God Stats
3W - 3L
1,445 SR
Queue Stats
42W - 43L
1,464 Elo+
Solo
Nu Wa
Nu Wa
SyndykatorTSW
Nu Wa
Level 148
God Stats
5W - 6L
1,325 SR
Queue Stats
321W - 333L
1,520 Elo+
Solo
Fafnir
Fafnir
Tails97FTW
Fafnir
Level 109
God Stats
6W - 4L
1,557 SR
Queue Stats
82W - 73L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
H4tsch1
Morgan Le Fay
15
2 / 4 / 8
8,519
774
16,519
12,008
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
17
6 / 4 / 4
9,310
846
9,185
11,946
7,924
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Sobek
Zuzuworld
Sobek
15
0 / 3 / 11
8,476
771
8,061
17,021
16,988
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
natemama
Skadi
16
4 / 2 / 7
9,101
827
10,259
9,054
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Erlang Shen
orzank5
Erlang Shen
2
0 / 1 / 1
3,150
286
0
1,330
404

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
15
2 / 4 / 7
9,352
850
8,999
13,051
13,644
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
BJIypNdoJI
Bakasura
16
4 / 2 / 4
9,904
900
4,615
9,132
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
BeoWulfz
Kumbhakarna
15
1 / 2 / 7
9,647
877
5,225
11,224
9,280
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
3 / 2 / 9
9,616
874
16,048
8,157
3,431
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Tails97FTW
Fafnir
17
4 / 2 / 9
11,130
1,012
10,147
14,435
19,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
12
Kills
14
14
Deaths
12
31
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
2
4
7
1.38
W
Bakasura
BJIypNdoJI
Bakasura
4
2
4
3
W
Kumbhakarna
BeoWulfz
Kumbhakarna
1
2
7
2.25
L
Morgan Le Fay
H4tsch1
Morgan Le Fay
2
4
8
1.5
L
Fenrir
6
4
4
2
W
3
2
9
3.75
W
Fafnir
Tails97FTW
Fafnir
4
2
9
4.25
L
Sobek
Zuzuworld
Sobek
0
3
11
1.83
L
Skadi
natemama
Skadi
4
2
7
3.75
L
Erlang Shen
orzank5
Erlang Shen
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,024
Damage
45,034
51,359
Taken
55,999
34,683
Mitigated
51,278
17,755
Healing
19,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
8,999
3,171
1,618
2,785
13,051
13,644
1,163
5,729
7,322
16,168
933
W
Bakasura
BJIypNdoJI
Bakasura
4,615
1,882
411
2,634
9,132
5,689
1,715
4,256
4,876
0
11,125
W
Kumbhakarna
BeoWulfz
Kumbhakarna
5,225
513
2,904
2,529
11,224
9,280
1,074
4,751
6,473
15,876
0
L
Morgan Le Fay
H4tsch1
Morgan Le Fay
16,519
1,381
1,754
4,037
12,008
5,299
128
9,083
2,759
43,067
0
L
Fenrir
9,185
1,760
1,601
1,408
11,946
7,924
235
7,875
3,691
0
18,434
W
16,048
5,090
1,189
1,092
8,157
3,431
2,566
2,746
4,769
33,444
518
W
Fafnir
Tails97FTW
Fafnir
10,147
2,164
529
4,258
14,435
19,234
696
6,698
7,737
17,551
1,733
L
Sobek
Zuzuworld
Sobek
8,061
184
1,029
5,655
17,021
16,988
0
11,746
4,344
21,882
400
L
Skadi
natemama
Skadi
10,259
3,277
1,199
1,072
9,054
4,068
385
8,126
826
0
32,774
L
Erlang Shen
orzank5
Erlang Shen
0
0
0
0
1,330
404
0
1,285
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,556
Gold Earned
49,649
147
Minions Killed
149
0
Camps Cleared
0
869,527
Distance Traveled
1,138,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
9,352
850
31
3
0
240,850
0
W
Bakasura
9,904
900
42
4
0
235,939
0
W
Kumbhakarna
9,647
877
25
2
0
230,670
0
L
Morgan Le Fay
8,519
774
55
5
0
231,093
0
L
Fenrir
9,310
846
24
2
0
208,293
0
W
Nu Wa
9,616
874
36
3
0
216,702
0
W
Fafnir
11,130
1,012
15
1
0
214,451
0
L
Sobek
8,476
771
17
2
0
221,121
0
L
Skadi
9,101
827
51
5
0
209,020
0
L
Erlang Shen
3,150
286
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role