Player Matchup

Cthulhu
Cthulhu
AdmiralBurt24
Cthulhu
Level 85
God Stats
1W - 0L
1,774 SR
Queue Stats
13W - 19L
1,391 Elo+
Solo
Bastet
Bastet
Kojou2
Bastet
Level 45
God Stats
1W - 0L
1,715 SR
Queue Stats
9W - 4L
1,559 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XLethalLennonX
Morgan Le Fay
Level 123
God Stats
6W - 4L
1,422 SR
Queue Stats
53W - 43L
1,527 Elo+
Party 2
Team Averages
Level 84
1,637 SR
1,492 Elo+

VS

Team Averages
Level 176
1,544 SR
1,481 Elo+
Gilgamesh
Gilgamesh
Overkill2k
Gilgamesh
Level 146
God Stats
7W - 9L
1,574 SR
Queue Stats
214W - 233L
1,478 Elo+
Party 1
Ix Chel
Ix Chel
SFManhuah
Ix Chel
Level 155
God Stats
2W - 2L
1,515 SR
Queue Stats
239W - 258L
1,457 Elo+
Party 1
Neith
Neith
ickeress
Neith
Level 226
God Stats
61W - 45L
1,545 SR
Queue Stats
816W - 844L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
0 / 1 / 10
10,864
776
5,161
9,346
9,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Kojou2
Bastet
17
5 / 1 / 6
11,647
832
13,234
11,187
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
XLethalLennonX
Morgan Le Fay
20
7 / 0 / 4
12,864
919
11,106
9,362
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Overkill2k
Gilgamesh
14
1 / 5 / 1
8,892
635
8,965
15,062
12,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
SFManhuah
Ix Chel
17
1 / 6 / 1
10,288
735
6,410
12,392
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ickeress
Neith
13
0 / 1 / 2
9,000
643
2,463
4,558
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
1
10
5
W
Bastet
Kojou2
Bastet
5
1
6
8
L
Gilgamesh
Overkill2k
Gilgamesh
1
5
1
0.3
L
Ix Chel
SFManhuah
Ix Chel
1
6
1
0.25
W
Morgan Le Fay
XLethalLennonX
Morgan Le Fay
7
0
4
9
L
Neith
ickeress
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,501
Damage
17,838
29,895
Taken
32,012
17,455
Mitigated
17,310
7,443
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,161
609
60
2,373
9,346
9,034
0
1,641
7,327
40,070
941
W
Bastet
Kojou2
Bastet
13,234
3,180
0
2,671
11,187
4,366
1,789
2,801
8,162
0
53,005
L
Gilgamesh
Overkill2k
Gilgamesh
8,965
1,491
0
399
15,062
12,433
0
8,429
6,538
0
15,756
L
Ix Chel
SFManhuah
Ix Chel
6,410
756
944
1,728
12,392
3,697
0
5,646
6,652
37,468
0
W
Morgan Le Fay
XLethalLennonX
Morgan Le Fay
11,106
803
0
2,339
9,362
4,055
1,219
2,116
7,136
56,715
1,313
L
Neith
ickeress
Neith
2,463
234
0
1,176
4,558
1,180
0
1,660
2,898
0
21,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,375
Gold Earned
28,180
201
Minions Killed
135
0
Camps Cleared
0
843,447
Distance Traveled
598,906
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,864
776
51
4
0
277,667
5
W
Bastet
11,647
832
46
3
0
284,132
4
L
Gilgamesh
8,892
635
29
2
0
240,269
0
L
Ix Chel
10,288
735
68
5
0
220,618
0
W
Morgan Le Fay
12,864
919
104
7
0
281,648
0
L
Neith
9,000
643
38
3
0
138,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role