Player Matchup

Atlas
Atlas
AraLXIV
Atlas
Level 87
God Stats
0W - 1L
1,139 SR
Queue Stats
85W - 54L
1,580 Elo+
Party 1
The Morrigan
The Morrigan
Ner0K5
The Morrigan
Level 144
God Stats
1W - 2L
1,481 SR
Queue Stats
189W - 233L
1,481 Elo+
Party 1
Neith
Neith
Rupan Adis
Neith
Level 155
God Stats
4W - 3L
1,612 SR
Queue Stats
127W - 167L
1,504 Elo+
Party 1
Osiris
Osiris
ShadëtheGraey
Osiris
Level 157
God Stats
6W - 7L
1,517 SR
Queue Stats
65W - 72L
1,482 Elo+
Solo
Awilix
Awilix
TheInferiorMario
Awilix
Level 158
God Stats
0W - 2L
1,320 SR
Queue Stats
234W - 244L
1,531 Elo+
Party 1
Team Averages
Level 140
1,414 SR
1,515 Elo+

VS

Team Averages
Level 176
1,498 SR
1,513 Elo+
Nike
Nike
 
Nike
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
CrowPaladin
Ne Zha
Level 212
God Stats
15W - 10L
1,607 SR
Queue Stats
743W - 697L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
SpecialBirch8
Baron Samedi
Level 135
God Stats
2W - 0L
1,384 SR
Queue Stats
83W - 79L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AraLXIV
Atlas
7
0 / 3 / 0
4,635
464
946
8,688
4,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Ner0K5
The Morrigan
11
3 / 2 / 1
6,005
601
2,623
5,036
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
7
0 / 2 / 2
4,416
442
2,712
6,641
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 3 / 1
5,414
541
4,178
9,818
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 3
5,542
554
5,452
6,225
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
4 / 1 / 0
6,929
693
8,495
9,236
3,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
 
Cernunnos
11
3 / 1 / 2
6,455
646
8,858
4,301
1,339
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
 
Ao Kuang
10
2 / 2 / 1
5,474
547
3,011
8,914
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
10
1 / 1 / 4
6,418
642
3,415
5,929
3,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
SpecialBirch8
Baron Samedi
11
1 / 3 / 1
6,087
609
2,190
4,809
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
8
Kills
11
11
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
1
0
4
W
Cernunnos
 
Cernunnos
3
1
2
4
W
Ao Kuang
 
Ao Kuang
2
2
1
1.25
L
Atlas
AraLXIV
Atlas
0
3
0
0
W
Ne Zha
1
1
4
3
L
The Morrigan
Ner0K5
The Morrigan
3
2
1
1.75
L
Neith
0
2
2
0.5
L
1
3
1
0.5
W
Baron Samedi
SpecialBirch8
Baron Samedi
1
3
1
0.5
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,911
Damage
25,969
36,408
Taken
33,189
14,012
Mitigated
13,077
11,338
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,495
2,095
0
2,460
9,236
3,789
0
0
9,236
2,673
47,080
W
Cernunnos
 
Cernunnos
8,858
4,778
0
2,424
4,301
1,339
265
356
3,945
0
53,128
W
Ao Kuang
 
Ao Kuang
3,011
488
0
2,668
8,914
2,799
0
1,280
7,634
41,786
155
L
Atlas
AraLXIV
Atlas
946
561
0
1,312
8,688
4,060
0
0
8,688
10,970
0
W
Ne Zha
3,415
428
0
2,399
5,929
3,442
0
590
5,339
0
21,161
L
The Morrigan
Ner0K5
The Morrigan
2,623
598
0
1,105
5,036
1,583
0
3,195
1,841
35,892
2,062
L
Neith
2,712
837
0
1,753
6,641
1,613
0
333
6,308
0
25,393
L
4,178
2,306
0
4,608
9,818
4,910
0
503
9,315
0
31,299
W
Baron Samedi
SpecialBirch8
Baron Samedi
2,190
448
111
826
4,809
1,708
0
1,292
3,517
33,031
0
L
5,452
2,161
0
2,560
6,225
1,846
0
1,431
4,794
0
26,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
31,363
244
Minions Killed
362
0
Camps Cleared
0
983,971
Distance Traveled
1,018,845
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,929
693
88
9
0
188,443
0
W
Cernunnos
6,455
646
117
12
0
201,841
2
W
Ao Kuang
5,474
547
65
7
0
236,616
0
L
Atlas
4,635
464
11
1
0
192,208
2
W
Ne Zha
6,418
642
27
3
0
217,973
0
L
The Morrigan
6,005
601
86
9
0
192,268
2
L
Neith
4,416
442
54
5
0
191,651
1
L
Osiris
5,414
541
54
5
0
161,680
0
W
Baron Samedi
6,087
609
65
7
0
173,972
0
L
Awilix
5,542
554
39
4
0
246,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role