Player Matchup

Cliodhna
Cliodhna
Ligmasoul
Cliodhna
Level 28
God Stats
3W - 8L
1,343 SR
Queue Stats
72W - 81L
1,535 Elo+
Party 1
Discordia
Discordia
Nmelesfce
Discordia
Level 158
God Stats
1W - 1L
1,205 SR
Queue Stats
139W - 130L
1,591 Elo+
Solo
Chaac
Chaac
ligmapole
Chaac
Level 128
God Stats
52W - 37L
1,642 SR
Queue Stats
198W - 193L
1,515 Elo+
Party 1
Team Averages
Level 105
1,397 SR
1,547 Elo+

VS

Team Averages
Level 120
1,530 SR
1,494 Elo+
Gilgamesh
Gilgamesh
AstuteHarmony50
Gilgamesh
Level 144
God Stats
12W - 12L
1,655 SR
Queue Stats
406W - 371L
1,593 Elo+
Solo
Scylla
Scylla
IxAmxAnubis
Scylla
Level 156
God Stats
3W - 6L
1,602 SR
Queue Stats
55W - 45L
1,602 Elo+
Solo
Izanami
Izanami
K4tzut0
Izanami
Level 60
God Stats
1W - 6L
1,333 SR
Queue Stats
8W - 22L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ligmasoul
Cliodhna
17
6 / 1 / 7
10,446
950
10,246
8,144
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Discordia
Nmelesfce
Discordia
16
4 / 3 / 9
10,240
931
11,633
5,549
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
ligmapole
Chaac
16
5 / 2 / 8
10,647
968
9,396
12,450
12,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AstuteHarmony50
Gilgamesh
13
3 / 6 / 3
8,323
757
7,188
16,604
14,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
15
3 / 3 / 2
9,169
834
8,557
8,487
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
K4tzut0
Izanami
12
0 / 6 / 5
7,812
710
2,350
11,449
3,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
6
6
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AstuteHarmony50
Gilgamesh
3
6
3
0.75
L
Scylla
3
3
2
1.33
L
Izanami
K4tzut0
Izanami
0
6
5
0.42
W
Cliodhna
Ligmasoul
Cliodhna
6
1
7
9.5
W
Discordia
Nmelesfce
Discordia
4
3
9
2.83
W
Chaac
ligmapole
Chaac
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,275
Damage
18,095
26,143
Taken
36,540
16,344
Mitigated
20,566
5,904
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AstuteHarmony50
Gilgamesh
7,188
1,863
0
1,976
16,604
14,716
0
5,496
10,552
0
19,883
L
Scylla
8,557
472
0
620
8,487
2,491
120
2,193
6,035
26,552
0
L
Izanami
K4tzut0
Izanami
2,350
633
0
34
11,449
3,359
138
3,572
7,681
0
17,273
W
Cliodhna
Ligmasoul
Cliodhna
10,246
778
0
2,153
8,144
2,881
99
2,539
5,236
0
31,127
W
Discordia
Nmelesfce
Discordia
11,633
714
0
520
5,549
1,340
746
2,259
2,910
47,110
1,586
W
Chaac
ligmapole
Chaac
9,396
676
0
3,231
12,450
12,123
357
3,508
8,089
0
29,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
25,304
155
Minions Killed
122
0
Camps Cleared
0
731,914
Distance Traveled
563,987
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,323
757
19
2
0
178,948
0
L
Scylla
9,169
834
66
6
0
203,466
0
L
Izanami
7,812
710
37
3
0
181,573
0
W
Cliodhna
10,446
950
31
3
0
248,877
2
W
Discordia
10,240
931
84
8
0
225,486
0
W
Chaac
10,647
968
40
4
0
257,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role