Player Matchup

Nemesis
Nemesis
Dévyn
Nemesis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 41L
1,580 Elo+
Party 3
King Arthur
King Arthur
ElPio
King Arthur
Level 164
God Stats
2W - 0L
1,721 SR
Queue Stats
29W - 26L
1,517 Elo+
Solo
Apollo
Apollo
Liori
Apollo
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 38L
1,580 Elo+
Party 3
Jormungandr
Jormungandr
Redboi504
Jormungandr
Level 109
God Stats
7W - 2L
1,642 SR
Queue Stats
558W - 599L
1,487 Elo+
Party 2
Chang'e
Chang'e
Virtiqq
Chang'e
Level 68
God Stats
24W - 32L
1,467 SR
Queue Stats
268W - 269L
1,500 Elo+
Party 2
Team Averages
Level 105
1,566 SR
1,533 Elo+

VS

Team Averages
Level 123
1,564 SR
1,439 Elo+
Fafnir
Fafnir
 
Fafnir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
HeelloYou
Nu Wa
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,303 Elo+
Party 1
Rama
Rama
REDLA23
Rama
Level 68
God Stats
0W - 1L
1,524 SR
Queue Stats
5W - 7L
1,479 Elo+
Party 1
Shiva
Shiva
WestSideBread
Shiva
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,383 Elo+
Party 1
Thanatos
Thanatos
aguacatico94
Thanatos
Level 104
God Stats
2W - 1L
1,796 SR
Queue Stats
237W - 230L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dévyn
Nemesis
14
3 / 1 / 7
8,441
603
8,972
10,892
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
ElPio
King Arthur
16
3 / 0 / 1
9,609
686
8,891
13,861
12,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Liori
Apollo
14
7 / 3 / 1
8,283
592
7,663
8,138
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
Redboi504
Jormungandr
12
0 / 2 / 9
7,144
510
9,322
14,446
10,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Virtiqq
Chang'e
13
1 / 1 / 3
7,521
537
4,664
8,851
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 4 / 5
7,287
521
7,554
14,227
15,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
HeelloYou
Nu Wa
14
2 / 1 / 1
7,979
570
9,870
6,876
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
REDLA23
Rama
12
2 / 4 / 2
6,827
488
5,222
9,202
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 0
6,078
434
6,402
13,174
11,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
aguacatico94
Thanatos
12
2 / 3 / 2
6,916
494
5,415
12,238
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
7
7
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
5
0.88
W
Nemesis
Dévyn
Nemesis
3
1
7
6.5
W
King Arthur
ElPio
King Arthur
3
0
1
3.5
L
Nu Wa
HeelloYou
Nu Wa
2
1
1
2.5
W
Apollo
Liori
Apollo
7
3
1
2.5
L
Rama
REDLA23
Rama
2
4
2
0.75
W
Jormungandr
Redboi504
Jormungandr
0
2
9
2.25
W
Chang'e
Virtiqq
Chang'e
1
1
3
2.5
L
0
2
0
0
L
Thanatos
aguacatico94
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,512
Damage
34,463
56,188
Taken
55,717
31,936
Mitigated
36,355
19,398
Healing
16,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,554
2,700
0
3,050
14,227
15,043
20
5,259
8,712
23,025
2,061
W
Nemesis
Dévyn
Nemesis
8,972
3,442
0
6,510
10,892
3,379
44
2,814
8,078
0
69,468
W
King Arthur
ElPio
King Arthur
8,891
806
0
5,217
13,861
12,795
64
2,228
10,798
0
71,097
L
Nu Wa
HeelloYou
Nu Wa
9,870
2,192
0
1,260
6,876
2,098
42
3,085
3,705
60,131
813
W
Apollo
Liori
Apollo
7,663
3,858
0
1,820
8,138
2,597
1,773
2,997
5,055
0
40,745
L
Rama
REDLA23
Rama
5,222
3,784
150
2,399
9,202
2,778
0
3,617
5,501
0
38,283
W
Jormungandr
Redboi504
Jormungandr
9,322
2,926
0
3,122
14,446
10,447
286
4,887
9,516
45,894
0
W
Chang'e
Virtiqq
Chang'e
4,664
290
890
1,839
8,851
2,718
90
4,596
4,255
44,991
1,970
L
6,402
793
161
2,194
13,174
11,754
0
363
12,088
0
37,120
L
Thanatos
aguacatico94
Thanatos
5,415
917
0
7,221
12,238
4,682
0
1,201
10,905
0
58,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,998
Gold Earned
35,087
435
Minions Killed
366
0
Camps Cleared
0
1,446,327
Distance Traveled
1,454,469
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,287
521
26
2
0
294,099
0
W
Nemesis
8,441
603
112
8
0
303,376
3
W
King Arthur
9,609
686
117
8
0
300,056
2
L
Nu Wa
7,979
570
111
8
0
283,980
4
W
Apollo
8,283
592
69
5
0
279,697
0
L
Rama
6,827
488
86
6
0
265,257
2
W
Jormungandr
7,144
510
59
4
0
272,567
2
W
Chang'e
7,521
537
78
6
0
290,631
5
L
Shiva
6,078
434
47
3
0
286,208
2
L
Thanatos
6,916
494
96
7
0
324,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role