Player Matchup

Mulan
Mulan
Azu--Pyon
Mulan
Level 84
God Stats
42W - 52L
1,446 SR
Queue Stats
193W - 241L
1,461 Elo+
Party 1
Cerberus
Cerberus
Falcon_aniki
Cerberus
Level 158
God Stats
4W - 9L
1,364 SR
Queue Stats
629W - 707L
1,450 Elo+
Party 1
Chronos
Chronos
Kensan1201
Chronos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 450L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
SleepyHookworm78
Danzaburou
Level 79
God Stats
20W - 14L
1,522 SR
Queue Stats
269W - 251L
1,480 Elo+
Solo
Achilles
Achilles
okki_jp-og
Achilles
Level 137
God Stats
62W - 67L
1,528 SR
Queue Stats
407W - 480L
1,454 Elo+
Party 1
Team Averages
Level 121
1,472 SR
1,457 Elo+

VS

Team Averages
Level 128
1,448 SR
1,495 Elo+
Mulan
Mulan
Hound X TY
Mulan
Level 142
God Stats
4W - 12L
1,274 SR
Queue Stats
539W - 598L
1,428 Elo+
Solo
Vamana
Vamana
Itz Lord Grim
Vamana
Level 157
God Stats
12W - 9L
1,555 SR
Queue Stats
146W - 160L
1,438 Elo+
Solo
Merlin
Merlin
Semex777
Merlin
Level 123
God Stats
1W - 1L
1,306 SR
Queue Stats
46W - 43L
1,557 Elo+
Solo
Cernunnos
Cernunnos
gamerhalo21
Cernunnos
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
145W - 128L
1,495 Elo+
Solo
Ymir
Ymir
juanTuiran
Ymir
Level 102
God Stats
4W - 2L
1,603 SR
Queue Stats
150W - 127L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Azu--Pyon
Mulan
9
1 / 2 / 0
5,045
505
3,237
8,761
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Falcon_aniki
Cerberus
8
0 / 2 / 0
4,718
472
2,025
8,924
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos
Kensan1201
Chronos
10
0 / 2 / 0
5,361
536
2,807
6,396
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SleepyHookworm78
Danzaburou
8
0 / 4 / 0
4,525
453
3,551
6,803
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
okki_jp-og
Achilles
10
0 / 3 / 1
5,096
510
4,572
8,765
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
2 / 1 / 2
5,486
549
4,143
6,704
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
6 / 0 / 2
5,919
592
7,617
8,207
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Semex777
Merlin
11
2 / 0 / 0
5,992
599
4,138
4,196
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
gamerhalo21
Cernunnos
12
1 / 0 / 5
6,377
638
4,545
4,971
1,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
2 / 0 / 1
6,363
636
5,409
7,046
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
13
13
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
Azu--Pyon
Mulan
1
2
0
0.5
L
Cerberus
Falcon_aniki
Cerberus
0
2
0
0
W
Mulan
2
1
2
3
W
6
0
2
7
L
Chronos
Kensan1201
Chronos
0
2
0
0
W
Merlin
Semex777
Merlin
2
0
0
2
L
Danzaburou
SleepyHookworm78
Danzaburou
0
4
0
0
W
Cernunnos
gamerhalo21
Cernunnos
1
0
5
3.5
W
2
0
1
2.5
L
Achilles
okki_jp-og
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,192
Damage
25,852
39,649
Taken
31,124
16,303
Mitigated
14,412
13,336
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Azu--Pyon
Mulan
3,237
437
0
3,733
8,761
3,110
0
681
7,722
0
28,893
L
Cerberus
Falcon_aniki
Cerberus
2,025
234
0
3,352
8,924
4,210
0
326
8,306
19,731
0
W
Mulan
4,143
593
0
2,804
6,704
2,740
0
1,041
5,630
0
34,208
W
7,617
2,770
0
2,995
8,207
5,886
0
1,189
6,980
0
21,885
L
Chronos
Kensan1201
Chronos
2,807
363
0
1,598
6,396
1,873
0
2,861
3,153
34,324
2,487
W
Merlin
Semex777
Merlin
4,138
256
0
1,793
4,196
1,257
32
1,829
2,367
31,352
0
L
Danzaburou
SleepyHookworm78
Danzaburou
3,551
1,049
0
1,815
6,803
1,634
0
0
6,583
0
20,781
W
Cernunnos
gamerhalo21
Cernunnos
4,545
2,405
0
1,689
4,971
1,586
649
496
4,475
0
44,477
W
5,409
1,111
0
3,416
7,046
2,943
0
0
6,485
37,285
0
L
Achilles
okki_jp-og
Achilles
4,572
757
0
2,838
8,765
5,476
0
4,475
3,675
0
25,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,745
Gold Earned
30,137
271
Minions Killed
333
0
Camps Cleared
0
1,034,546
Distance Traveled
969,291
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,045
505
59
6
0
226,394
0
L
Cerberus
4,718
472
39
4
0
207,985
2
W
Mulan
5,486
549
67
7
0
208,867
1
W
Vamana
5,919
592
26
3
0
221,521
0
L
Chronos
5,361
536
75
8
0
196,682
0
W
Merlin
5,992
599
73
7
0
185,342
0
L
Danzaburou
4,525
453
48
5
0
202,436
2
W
Cernunnos
6,377
638
86
9
0
172,947
1
W
Ymir
6,363
636
81
8
0
180,614
2
L
Achilles
5,096
510
50
5
0
201,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role