Player Matchup

Ra
Ra
Ascended5
Ra
Level 129
God Stats
150W - 139L
1,543 SR
Queue Stats
428W - 425L
1,474 Elo+
Party 4
Shiva
Shiva
Fifth
Shiva
Level 128
God Stats
195W - 171L
1,531 SR
Queue Stats
292W - 288L
1,487 Elo+
Party 4
Bellona
Bellona
FlashpointA832
Bellona
Level 129
God Stats
4W - 10L
1,386 SR
Queue Stats
118W - 107L
1,563 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
XbalaoX
Morgan Le Fay
Level 129
God Stats
7W - 14L
1,564 SR
Queue Stats
257W - 251L
1,495 Elo+
Solo
Sylvanus
Sylvanus
drroskii
Sylvanus
Level 159
God Stats
93W - 103L
1,547 SR
Queue Stats
149W - 166L
1,499 Elo+
Party 3
Team Averages
Level 135
1,515 SR
1,503 Elo+

VS

Team Averages
Level 131
1,620 SR
1,531 Elo+
Neith
Neith
Briktop
Neith
Level 28
God Stats
7W - 3L
1,847 SR
Queue Stats
47W - 36L
1,495 Elo+
Party 1
Ah Puch
Ah Puch
Fortunate NO
Ah Puch
Level 138
God Stats
7W - 3L
1,567 SR
Queue Stats
207W - 190L
1,608 Elo+
Party 2
Zhong Kui
Zhong Kui
MarkLost
Zhong Kui
Level 130
God Stats
63W - 67L
1,559 SR
Queue Stats
170W - 187L
1,537 Elo+
Party 2
Odin
Odin
ZenMartian
Odin
Level 233
God Stats
38W - 26L
1,624 SR
Queue Stats
766W - 716L
1,519 Elo+
Solo
Thanatos
Thanatos
whyismari
Thanatos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
6,688
478
4,110
8,740
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shiva
Fifth
Shiva
13
1 / 0 / 1
6,867
491
4,807
10,616
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
0 / 2 / 1
6,538
467
3,959
12,931
10,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
XbalaoX
Morgan Le Fay
14
3 / 3 / 0
7,842
560
6,145
8,735
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
drroskii
Sylvanus
12
1 / 3 / 1
6,494
464
4,777
11,906
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Briktop
Neith
12
0 / 1 / 0
7,176
513
7,909
7,550
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Fortunate NO
Ah Puch
16
5 / 2 / 1
8,977
641
10,760
8,487
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
MarkLost
Zhong Kui
15
1 / 1 / 2
9,020
644
7,967
7,119
5,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
0 / 0 / 2
6,590
471
4,337
9,032
4,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thanatos
whyismari
Thanatos
14
2 / 1 / 4
7,768
555
5,481
8,902
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
8
8
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Neith
Briktop
Neith
0
1
0
0
L
Shiva
Fifth
Shiva
1
0
1
1.5
L
0
2
1
0.25
W
Ah Puch
Fortunate NO
Ah Puch
5
2
1
2.75
W
Zhong Kui
MarkLost
Zhong Kui
1
1
2
2
L
Morgan Le Fay
XbalaoX
Morgan Le Fay
3
3
0
1
W
0
0
2
1
L
Sylvanus
drroskii
Sylvanus
1
3
1
0.5
W
Thanatos
whyismari
Thanatos
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,798
Damage
36,454
52,928
Taken
41,090
32,950
Mitigated
19,070
22,311
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,110
199
2,804
5,893
8,740
6,146
0
2,218
6,336
54,278
0
W
Neith
Briktop
Neith
7,909
1,082
0
2,635
7,550
2,475
868
1,609
5,899
0
57,837
L
Shiva
Fifth
Shiva
4,807
167
273
3,351
10,616
7,885
0
223
10,393
0
31,383
L
3,959
943
0
2,887
12,931
10,990
0
6,868
5,243
0
37,434
W
Ah Puch
Fortunate NO
Ah Puch
10,760
417
0
1,512
8,487
2,602
82
5,508
2,979
69,155
158
W
Zhong Kui
MarkLost
Zhong Kui
7,967
1,254
0
3,615
7,119
5,766
223
414
6,705
55,582
3,667
L
Morgan Le Fay
XbalaoX
Morgan Le Fay
6,145
329
0
1,882
8,735
2,640
0
4,889
3,514
54,612
0
W
4,337
938
0
790
9,032
4,704
0
3,607
5,371
1,288
31,128
L
Sylvanus
drroskii
Sylvanus
4,777
1,426
293
4,928
11,906
5,289
0
3,475
8,203
34,748
15,846
W
Thanatos
whyismari
Thanatos
5,481
991
0
5,672
8,902
3,523
0
3,350
5,480
0
55,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,429
Gold Earned
39,531
426
Minions Killed
499
0
Camps Cleared
0
1,423,710
Distance Traveled
1,451,050
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,688
478
100
7
0
324,071
3
W
Neith
7,176
513
98
7
0
280,753
0
L
Shiva
6,867
491
39
3
0
329,693
6
L
Bellona
6,538
467
78
6
0
252,598
0
W
Ah Puch
8,977
641
149
11
0
306,728
0
W
Zhong Kui
9,020
644
130
9
0
255,287
2
L
Morgan Le Fay
7,842
560
112
8
0
285,836
4
W
Odin
6,590
471
46
3
0
259,808
4
L
Sylvanus
6,494
464
97
7
0
231,512
4
W
Thanatos
7,768
555
76
5
0
348,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role