Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AndresCaboloso
Hades
Level 62
God Stats
2W - 7L
1,205 SR
Queue Stats
165W - 198L
1,472 Elo+
Solo
Ah Puch
Ah Puch
TangentFoil2671
Ah Puch
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
freaknik86
Kukulkan
Level 86
God Stats
3W - 2L
1,572 SR
Queue Stats
125W - 127L
1,444 Elo+
Solo
Olorun
Olorun
shafter191
Olorun
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,513 Elo+
Party 1
Team Averages
Level 91
1,455 SR
1,503 Elo+

VS

Team Averages
Level 122
1,497 SR
1,476 Elo+
Shiva
Shiva
Hermetic_Hermit
Shiva
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 162L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KnownJAIR117
Baron Samedi
Level 109
God Stats
1W - 2L
1,238 SR
Queue Stats
53W - 56L
1,447 Elo+
Solo
Serqet
Serqet
Melissa
Serqet
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 98L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Nerak44
Cthulhu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 64L
1,474 Elo+
Solo
Vulcan
Vulcan
SurMencey
Vulcan
Level 100
God Stats
4W - 2L
1,749 SR
Queue Stats
142W - 167L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 1 / 6
7,629
848
8,526
6,548
2,372
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 0 / 0
6,929
770
634
1,646
480
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
0 / 0 / 6
7,463
829
5,431
6,229
2,269
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kukulkan
freaknik86
Kukulkan
14
3 / 2 / 3
8,181
909
6,989
8,620
3,223
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
shafter191
Olorun
14
3 / 0 / 3
8,346
927
2,514
9,026
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,184
576
0
0
0
Baron Samedi
KnownJAIR117
Baron Samedi
13
0 / 1 / 3
6,508
723
8,760
5,923
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Melissa
Serqet
12
3 / 3 / 0
7,269
808
2,696
7,744
9,184
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
Nerak44
Cthulhu
13
0 / 3 / 2
7,004
778
8,638
7,830
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
SurMencey
Vulcan
14
0 / 2 / 3
7,219
802
8,518
5,406
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
9
Kills
3
3
Deaths
9
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
1
6
4
W
2
0
0
2
L
0
0
0
0
L
Baron Samedi
KnownJAIR117
Baron Samedi
0
1
3
1.5
L
Serqet
Melissa
Serqet
3
3
0
1
L
Cthulhu
Nerak44
Cthulhu
0
3
2
0.33
L
Vulcan
SurMencey
Vulcan
0
2
3
0.75
W
0
0
6
3
W
Kukulkan
freaknik86
Kukulkan
3
2
3
2.25
W
Olorun
shafter191
Olorun
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,094
Damage
28,612
32,069
Taken
26,903
13,274
Mitigated
21,184
20,825
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,526
1,595
1,167
1,668
6,548
2,372
529
4,618
1,885
23,713
861
W
634
72
552
460
1,646
480
140
1,185
461
905
170
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
KnownJAIR117
Baron Samedi
8,760
346
1,015
1,561
5,923
2,631
0
5,326
597
19,833
236
L
Serqet
Melissa
Serqet
2,696
300
392
1,886
7,744
9,184
0
6,439
1,305
0
4,800
L
Cthulhu
Nerak44
Cthulhu
8,638
90
801
1,476
7,830
7,432
0
6,898
932
16,783
0
L
Vulcan
SurMencey
Vulcan
8,518
0
185
726
5,406
1,937
0
5,037
369
20,820
0
W
5,431
262
641
1,523
6,229
2,269
92
5,337
760
17,390
0
W
Kukulkan
freaknik86
Kukulkan
6,989
542
620
1,868
8,620
3,223
280
6,770
1,700
21,050
0
W
Olorun
shafter191
Olorun
2,514
991
6,853
5,473
9,026
4,930
291
7,986
1,040
8,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,548
Gold Earned
33,184
112
Minions Killed
96
0
Camps Cleared
0
795,499
Distance Traveled
665,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,629
848
33
4
0
177,816
0
W
Hades
6,929
770
3
0
0
83,666
0
L
Shiva
5,184
576
0
0
0
0
0
L
Baron Samedi
6,508
723
23
3
0
156,881
0
L
Serqet
7,269
808
3
0
0
153,447
0
L
Cthulhu
7,004
778
22
2
0
170,504
0
L
Vulcan
7,219
802
48
5
0
184,248
0
W
Ah Puch
7,463
829
34
4
0
178,565
0
W
Kukulkan
8,181
909
34
4
0
177,031
0
W
Olorun
8,346
927
8
1
0
178,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role