Player Matchup

Surtr
Surtr
GmHades
Surtr
Level 168
God Stats
18W - 14L
1,552 SR
Queue Stats
154W - 142L
1,470 Elo+
Party 1
Bastet
Bastet
PersephoneThıcc
Bastet
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 150L
1,462 Elo+
Party 1
Arachne
Arachne
ketz_lp
Arachne
Level 140
God Stats
7W - 6L
1,668 SR
Queue Stats
422W - 420L
1,505 Elo+
Solo
Izanami
Izanami
sharkboy22
Izanami
Level 68
God Stats
1W - 0L
1,273 SR
Queue Stats
74W - 55L
1,496 Elo+
Party 3
Zeus
Zeus
sniperx4
Zeus
Level 120
God Stats
3W - 0L
1,814 SR
Queue Stats
179W - 144L
1,480 Elo+
Party 3
Team Averages
Level 129
1,562 SR
1,483 Elo+

VS

Team Averages
Level 80
1,431 SR
1,475 Elo+
Apollo
Apollo
Khrott
Apollo
Level 28
God Stats
2W - 1L
1,425 SR
Queue Stats
18W - 21L
1,526 Elo+
Party 2
Sun Wukong
Sun Wukong
Mayopocalypse
Sun Wukong
Level 128
God Stats
3W - 5L
1,433 SR
Queue Stats
65W - 75L
1,485 Elo+
Solo
Scylla
Scylla
Saicosc89
Scylla
Level 54
God Stats
4W - 2L
1,483 SR
Queue Stats
106W - 110L
1,513 Elo+
Party 2
Lancelot
Lancelot
dios_shiryu
Lancelot
Level 138
God Stats
5W - 13L
1,351 SR
Queue Stats
312W - 297L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
jose11276
Baron Samedi
Level 52
God Stats
20W - 16L
1,463 SR
Queue Stats
36W - 38L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
GmHades
Surtr
13
5 / 1 / 1
8,520
655
7,248
10,959
8,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 1 / 5
7,367
567
3,657
7,757
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
ketz_lp
Arachne
11
0 / 1 / 4
6,870
528
2,860
9,326
5,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
sharkboy22
Izanami
12
1 / 0 / 1
6,852
527
4,428
5,288
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
4 / 3 / 0
8,142
626
5,942
5,846
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Khrott
Apollo
10
0 / 2 / 1
5,740
442
3,166
7,084
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Mayopocalypse
Sun Wukong
11
0 / 4 / 0
5,983
460
4,170
9,968
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Saicosc89
Scylla
11
3 / 1 / 1
6,736
518
4,444
5,815
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
dios_shiryu
Lancelot
13
3 / 5 / 2
7,481
575
4,733
10,833
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
jose11276
Baron Samedi
10
0 / 1 / 1
5,665
436
2,957
6,998
3,450
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
6
6
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
GmHades
Surtr
5
1
1
5.5
L
Apollo
Khrott
Apollo
0
2
1
0.25
L
Sun Wukong
Mayopocalypse
Sun Wukong
0
4
0
0
W
3
1
5
5.5
L
Scylla
Saicosc89
Scylla
3
1
1
3.5
L
Lancelot
dios_shiryu
Lancelot
3
5
2
0.8
L
Baron Samedi
jose11276
Baron Samedi
0
1
1
0.5
W
Arachne
ketz_lp
Arachne
0
1
4
2
W
Izanami
sharkboy22
Izanami
1
0
1
1.5
W
Zeus
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,135
Damage
19,470
39,176
Taken
40,698
19,185
Mitigated
17,705
13,891
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
GmHades
Surtr
7,248
1,786
0
2,914
10,959
8,557
4
0
10,347
1,520
45,575
L
Apollo
Khrott
Apollo
3,166
2,049
0
1,263
7,084
1,856
0
1,743
5,341
0
30,759
L
Sun Wukong
Mayopocalypse
Sun Wukong
4,170
708
0
2,655
9,968
6,334
0
483
9,485
0
37,664
W
3,657
381
0
4,646
7,757
2,070
482
813
6,824
0
39,494
L
Scylla
Saicosc89
Scylla
4,444
401
0
1,219
5,815
1,458
0
2,280
3,535
32,618
939
L
Lancelot
dios_shiryu
Lancelot
4,733
345
0
1,987
10,833
4,607
0
2,005
8,828
0
59,630
L
Baron Samedi
jose11276
Baron Samedi
2,957
158
213
1,848
6,998
3,450
0
156
6,842
30,172
873
W
Arachne
ketz_lp
Arachne
2,860
2,096
0
2,483
9,326
5,478
100
2,989
6,232
0
19,457
W
Izanami
sharkboy22
Izanami
4,428
2,599
0
2,533
5,288
1,556
513
1,870
3,366
0
54,167
W
Zeus
5,942
559
0
1,315
5,846
1,524
521
1,547
4,007
50,579
2,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
31,605
379
Minions Killed
362
0
Camps Cleared
0
1,306,151
Distance Traveled
1,247,330
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,520
655
78
6
0
216,861
2
L
Apollo
5,740
442
63
5
0
259,890
0
L
Sun Wukong
5,983
460
71
5
0
217,591
0
W
Bastet
7,367
567
63
5
0
285,442
4
L
Scylla
6,736
518
73
6
0
261,098
1
L
Lancelot
7,481
575
94
7
0
278,138
0
L
Baron Samedi
5,665
436
61
5
0
230,613
0
W
Arachne
6,870
528
34
3
0
288,701
5
W
Izanami
6,852
527
97
7
0
249,263
4
W
Zeus
8,142
626
107
8
0
265,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role