Player Matchup

Ishtar
Ishtar
DirtySnickers
Ishtar
Level 46
God Stats
11W - 23L
1,735 SR
Queue Stats
182W - 183L
1,467 Elo+
Party 1
Pele
Pele
EspectreGame
Pele
Level 108
God Stats
171W - 110L
1,629 SR
Queue Stats
343W - 316L
1,455 Elo+
Party 1
Achilles
Achilles
ItsySpider
Achilles
Level 89
God Stats
12W - 20L
1,405 SR
Queue Stats
332W - 339L
1,477 Elo+
Party 1
Ares
Ares
pontiffied
Ares
Level 80
God Stats
60W - 63L
1,547 SR
Queue Stats
299W - 325L
1,440 Elo+
Party 1
Chang'e
Chang'e
senogi
Chang'e
Level 47
God Stats
7W - 18L
1,524 SR
Queue Stats
29W - 60L
1,367 Elo+
Party 1
Team Averages
Level 74
1,568 SR
1,441 Elo+

VS

Team Averages
Level 119
1,562 SR
1,516 Elo+
Thanatos
Thanatos
ButterCorn
Thanatos
Level 110
God Stats
50W - 32L
1,615 SR
Queue Stats
754W - 702L
1,531 Elo+
Solo
Skadi
Skadi
ChicoMalo42
Skadi
Level 140
God Stats
1W - 4L
1,288 SR
Queue Stats
481W - 574L
1,528 Elo+
Party 2
Thor
Thor
Chilay
Thor
Level 126
God Stats
19W - 14L
1,621 SR
Queue Stats
357W - 437L
1,500 Elo+
Party 2
Bacchus
Bacchus
Jocarus
Bacchus
Level 109
God Stats
3W - 3L
1,707 SR
Queue Stats
386W - 460L
1,502 Elo+
Party 2
Hel
Hel
atomic516
Hel
Level 108
God Stats
8W - 4L
1,582 SR
Queue Stats
179W - 204L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,449
545
5,676
6,188
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 0 / 1
7,045
705
4,236
6,142
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
ItsySpider
Achilles
11
2 / 0 / 0
6,657
666
5,887
7,236
3,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 1 / 3
5,492
549
3,292
9,251
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
senogi
Chang'e
12
2 / 0 / 1
6,959
696
3,644
3,000
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ButterCorn
Thanatos
9
2 / 4 / 0
5,115
512
4,081
9,158
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 2 / 3
5,094
509
6,251
5,802
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Chilay
Thor
8
0 / 2 / 0
4,646
465
2,064
7,740
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Jocarus
Bacchus
9
1 / 1 / 2
5,338
534
3,857
7,936
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 0
5,090
509
936
4,907
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
3
3
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ButterCorn
Thanatos
2
4
0
0.5
L
0
2
3
0.75
L
Thor
Chilay
Thor
0
2
0
0
W
0
2
3
0.75
W
7
0
1
7.5
W
Achilles
ItsySpider
Achilles
2
0
0
2
L
Bacchus
Jocarus
Bacchus
1
1
2
2
L
0
2
0
0
W
0
1
3
1.5
W
Chang'e
senogi
Chang'e
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,735
Damage
17,189
31,817
Taken
35,543
14,095
Mitigated
13,643
9,906
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ButterCorn
Thanatos
4,081
1,007
0
4,515
9,158
3,176
0
1,688
7,366
0
32,998
L
6,251
2,451
0
750
5,802
1,470
0
1,581
4,221
0
39,323
L
Thor
Chilay
Thor
2,064
144
0
1,890
7,740
1,886
0
171
7,569
0
18,907
W
5,676
3,558
0
2,962
6,188
1,653
0
973
5,215
0
41,352
W
4,236
1,113
0
1,371
6,142
2,202
0
1,303
4,839
0
59,860
W
Achilles
ItsySpider
Achilles
5,887
799
0
2,159
7,236
3,524
0
0
7,236
242
42,677
L
Bacchus
Jocarus
Bacchus
3,857
99
0
2,583
7,936
5,964
0
1,231
6,680
16,309
0
L
936
0
414
2,316
4,907
1,147
0
1,834
2,853
31,675
0
W
3,292
236
0
1,917
9,251
6,031
38
2,217
7,034
16,436
1,300
W
Chang'e
senogi
Chang'e
3,644
148
306
1,191
3,000
685
677
536
2,464
38,892
1,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,602
Gold Earned
25,283
344
Minions Killed
267
0
Camps Cleared
0
1,054,225
Distance Traveled
1,082,532
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,115
512
56
6
0
237,203
0
L
Skadi
5,094
509
77
8
0
190,513
0
L
Thor
4,646
465
40
4
0
219,849
2
W
Ishtar
5,449
545
80
8
0
173,108
1
W
Pele
7,045
705
98
10
0
259,719
1
W
Achilles
6,657
666
71
7
0
198,259
2
L
Bacchus
5,338
534
23
2
0
229,231
0
L
Hel
5,090
509
71
7
0
205,736
1
W
Ares
5,492
549
18
2
0
214,997
2
W
Chang'e
6,959
696
77
8
0
208,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role