Player Matchup

Sylvanus
Sylvanus
Lost_Horizons_
Sylvanus
Level 163
God Stats
4W - 5L
1,384 SR
Queue Stats
291W - 270L
1,467 Elo+
Solo
Amaterasu
Amaterasu
Mythicaleo
Amaterasu
Level 153
God Stats
20W - 11L
1,687 SR
Queue Stats
302W - 209L
1,562 Elo+
Solo
Fenrir
Fenrir
SamuLr
Fenrir
Level 158
God Stats
14W - 16L
1,528 SR
Queue Stats
294W - 287L
1,557 Elo+
Solo
Danzaburou
Danzaburou
jmacin88
Danzaburou
Level 83
God Stats
1W - 1L
1,704 SR
Queue Stats
16W - 23L
1,369 Elo+
Solo
Ao Kuang
Ao Kuang
s4f1r3
Ao Kuang
Level 155
God Stats
1W - 6L
1,260 SR
Queue Stats
425W - 415L
1,531 Elo+
Solo
Team Averages
Level 142
1,513 SR
1,497 Elo+

VS

Team Averages
Level 112
1,525 SR
1,507 Elo+
Ne Zha
Ne Zha
DoubleTheDB
Ne Zha
Level 123
God Stats
8W - 6L
1,514 SR
Queue Stats
72W - 76L
1,525 Elo+
Solo
Chang'e
Chang'e
Lolo78910
Chang'e
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 62L
1,517 Elo+
Solo
Fenrir
Fenrir
Mr_DeafJenks
Fenrir
Level 82
God Stats
32W - 22L
1,601 SR
Queue Stats
304W - 289L
1,444 Elo+
Solo
Sylvanus
Sylvanus
adrussy
Sylvanus
Level 104
God Stats
9W - 5L
1,611 SR
Queue Stats
62W - 59L
1,455 Elo+
Solo
Danzaburou
Danzaburou
icecreammman
Danzaburou
Level 128
God Stats
5W - 7L
1,400 SR
Queue Stats
104W - 103L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 4 / 3
4,458
495
3,745
7,640
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Mythicaleo
Amaterasu
9
4 / 2 / 1
5,423
603
4,616
8,544
4,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
SamuLr
Fenrir
9
0 / 0 / 3
4,655
517
2,368
4,140
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Danzaburou
jmacin88
Danzaburou
6
0 / 2 / 0
4,049
450
854
4,023
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
s4f1r3
Ao Kuang
9
2 / 3 / 0
4,550
506
2,947
5,602
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 0 / 5
5,507
612
4,621
5,595
2,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Lolo78910
Chang'e
10
4 / 0 / 2
6,278
698
5,287
3,868
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
9
3 / 2 / 1
5,146
572
2,796
6,106
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
adrussy
Sylvanus
9
1 / 5 / 1
5,202
578
4,378
6,639
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
icecreammman
Danzaburou
12
3 / 0 / 0
6,565
729
3,062
3,436
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
11
11
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
0
0
5
2.5
W
Chang'e
Lolo78910
Chang'e
4
0
2
5
L
Sylvanus
0
4
3
0.38
W
Fenrir
3
2
1
1.75
L
Amaterasu
Mythicaleo
Amaterasu
4
2
1
2.25
L
Fenrir
SamuLr
Fenrir
0
0
3
1.5
W
Sylvanus
adrussy
Sylvanus
1
5
1
0.3
W
Danzaburou
icecreammman
Danzaburou
3
0
0
3
L
Danzaburou
jmacin88
Danzaburou
0
2
0
0
L
Ao Kuang
s4f1r3
Ao Kuang
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,530
Damage
20,144
29,949
Taken
25,644
13,028
Mitigated
9,480
7,867
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
4,621
906
0
2,204
5,595
2,562
74
2,201
3,360
0
16,828
W
Chang'e
Lolo78910
Chang'e
5,287
356
652
2,357
3,868
1,164
384
2,212
1,656
27,649
0
L
Sylvanus
3,745
651
480
1,983
7,640
4,200
0
2,238
5,172
18,473
8,445
W
Fenrir
2,796
796
0
1,567
6,106
2,183
0
758
5,311
0
24,932
L
Amaterasu
Mythicaleo
Amaterasu
4,616
1,561
0
2,432
8,544
4,714
0
3,751
4,620
0
24,442
L
Fenrir
SamuLr
Fenrir
2,368
1,173
0
654
4,140
1,426
0
400
3,740
0
30,028
W
Sylvanus
adrussy
Sylvanus
4,378
1,288
160
1,168
6,639
2,488
0
657
5,679
16,802
5,824
W
Danzaburou
icecreammman
Danzaburou
3,062
1,059
0
2,534
3,436
1,083
0
550
2,886
0
56,450
L
Danzaburou
jmacin88
Danzaburou
854
455
0
1,096
4,023
1,004
0
0
4,023
0
14,165
L
Ao Kuang
s4f1r3
Ao Kuang
2,947
501
0
1,222
5,602
1,684
0
2,179
3,231
14,208
1,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,135
Gold Earned
28,698
204
Minions Killed
264
0
Camps Cleared
0
865,568
Distance Traveled
926,107
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,507
612
20
2
0
210,660
2
W
Chang'e
6,278
698
63
7
0
201,162
1
L
Sylvanus
4,458
495
47
5
0
159,954
0
W
Fenrir
5,146
572
39
4
0
208,444
2
L
Amaterasu
5,423
603
42
5
0
180,944
1
L
Fenrir
4,655
517
62
7
0
207,277
0
W
Sylvanus
5,202
578
46
5
0
139,694
4
W
Danzaburou
6,565
729
96
11
0
166,147
1
L
Danzaburou
4,049
450
27
3
0
134,609
0
L
Ao Kuang
4,550
506
26
3
0
182,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role