Player Matchup

Maman Brigitte
Maman Brigitte
Crackerknight
Maman Brigitte
Level 125
God Stats
7W - 5L
1,597 SR
Queue Stats
158W - 133L
1,516 Elo+
Solo
Vamana
Vamana
FT_villagu
Vamana
Level 123
God Stats
5W - 8L
1,325 SR
Queue Stats
400W - 383L
1,460 Elo+
Solo
Sylvanus
Sylvanus
OptiNut
Sylvanus
Level 106
God Stats
1W - 1L
1,244 SR
Queue Stats
6W - 6L
1,484 Elo+
Party 2
Ullr
Ullr
Peanut9986
Ullr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,556 Elo+
Party 2
Anubis
Anubis
RodeoRider666
Anubis
Level 66
God Stats
4W - 3L
1,635 SR
Queue Stats
68W - 59L
1,532 Elo+
Solo
Team Averages
Level 115
1,460 SR
1,510 Elo+

VS

Team Averages
Level 102
1,506 SR
1,503 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Brittany762
Surtr
Level 122
God Stats
2W - 3L
1,476 SR
Queue Stats
59W - 54L
1,543 Elo+
Party 1
Chronos
Chronos
Libslol
Chronos
Level 36
God Stats
2W - 4L
1,329 SR
Queue Stats
31W - 40L
1,379 Elo+
Solo
Kuzenbo
Kuzenbo
serah3_6Farron
Kuzenbo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,543 Elo+
Party 1
Medusa
Medusa
x-Morghulis-x
Medusa
Level 121
God Stats
6W - 3L
1,725 SR
Queue Stats
69W - 67L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Crackerknight
Maman Brigitte
12
4 / 3 / 0
6,718
672
3,883
7,759
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
FT_villagu
Vamana
13
3 / 1 / 2
8,038
804
7,831
9,705
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
OptiNut
Sylvanus
8
0 / 1 / 1
5,161
516
3,043
4,801
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
3 / 1 / 0
5,915
592
5,647
6,207
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 2
6,819
682
5,019
7,077
2,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 1 / 1
6,013
601
2,117
7,863
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 4 / 1
5,667
567
4,337
10,828
5,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Libslol
Chronos
11
4 / 3 / 1
6,336
634
5,404
8,105
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
1 / 1 / 2
5,398
540
2,987
8,153
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 3 / 0
5,059
506
4,773
6,904
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
12
Kills
8
8
Deaths
12
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
1
1
2.5
L
0
4
1
0.13
W
Maman Brigitte
Crackerknight
Maman Brigitte
4
3
0
1.33
W
Vamana
FT_villagu
Vamana
3
1
2
4
L
Chronos
Libslol
Chronos
4
3
1
1.5
W
Sylvanus
OptiNut
Sylvanus
0
1
1
0.5
W
3
1
0
3
W
2
2
2
1.5
L
1
1
2
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,423
Damage
19,618
35,549
Taken
41,853
13,229
Mitigated
17,679
8,289
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,117
674
0
5,617
7,863
3,021
0
1,054
6,809
0
47,642
L
4,337
2,105
0
2,165
10,828
5,191
0
0
10,828
963
33,624
W
Maman Brigitte
Crackerknight
Maman Brigitte
3,883
280
0
250
7,759
2,603
0
1,676
5,997
44,378
1,067
W
Vamana
FT_villagu
Vamana
7,831
3,740
0
2,532
9,705
4,520
0
521
8,616
0
65,115
L
Chronos
Libslol
Chronos
5,404
1,856
0
601
8,105
1,974
0
5,355
2,750
32,659
0
W
Sylvanus
OptiNut
Sylvanus
3,043
922
319
1,270
4,801
1,903
456
842
3,959
20,683
5,178
W
5,647
1,463
0
733
6,207
1,851
70
1,726
4,441
0
29,271
W
5,019
159
0
3,185
7,077
2,352
0
3,503
3,314
46,246
832
L
2,987
1,082
0
2,929
8,153
5,369
0
2,521
5,632
17,811
1,743
L
4,773
1,591
0
2,358
6,904
2,124
0
2,754
4,150
0
36,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,651
Gold Earned
28,473
385
Minions Killed
315
0
Camps Cleared
0
1,059,282
Distance Traveled
1,042,819
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,013
601
85
9
0
226,244
0
L
Surtr
5,667
567
70
7
0
201,681
2
W
Maman Brigitte
6,718
672
84
8
0
261,177
3
W
Vamana
8,038
804
141
14
0
209,742
0
L
Chronos
6,336
634
65
7
0
219,303
4
W
Sylvanus
5,161
516
39
4
0
183,751
0
W
Ullr
5,915
592
51
5
0
224,707
0
W
Anubis
6,819
682
70
7
0
179,905
0
L
Kuzenbo
5,398
540
33
3
0
199,575
0
L
Medusa
5,059
506
62
6
0
196,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role