Player Matchup

Hun Batz
Hun Batz
Gold IV
BanjoKazooted
Hun Batz
Gold IV
Level 148
God Stats
6W - 11L
1,491 SR
Queue Stats
419W - 425L
1,320 MMR
Party 2
Skadi
Skadi
Silver I
BolilloDuro4305
Skadi
Silver I
Level 159
God Stats
7W - 1L
1,789 SR
Queue Stats
90W - 97L
1,280 MMR
Party 3
Anubis
Anubis
Gold IV
Itzcolihqui100
Anubis
Gold IV
Level 166
God Stats
8W - 5L
1,695 SR
Queue Stats
176W - 183L
1,401 MMR
Solo
Geb
Geb
Gold V
maticjo
Geb
Gold V
Level 157
God Stats
18W - 16L
1,585 SR
Queue Stats
261W - 281L
1,371 MMR
Party 2
Surtr
Surtr
Silver I
satingecko815
Surtr
Silver I
Level 107
God Stats
6W - 3L
1,749 SR
Queue Stats
8W - 12L
1,454 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,662 SR
1,365 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,522 SR
1,377 MMR
Ares
Ares
Gold V
LEONBP
Ares
Gold V
Level 137
God Stats
3W - 1L
1,426 SR
Queue Stats
167W - 175L
1,246 MMR
Party 4
Cerberus
Cerberus
Gold III
RoB eL TrrOr
Cerberus
Gold III
Level 153
God Stats
12W - 7L
1,645 SR
Queue Stats
212W - 206L
1,396 MMR
Party 4
Fenrir
Fenrir
Bronze III
Solex
Fenrir
Bronze III
Level 142
God Stats
2W - 2L
1,561 SR
Queue Stats
2W - 4L
1,466 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
theonlysmasher22
Kukulkan
Bronze III
Level 68
God Stats
1W - 1L
1,517 SR
Queue Stats
1W - 3L
1,400 MMR
Party 1
Cupid
Cupid
Silver I
ºMijosNetº
Cupid
Silver I
Level 79
God Stats
7W - 6L
1,459 SR
Queue Stats
36W - 30L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BanjoKazooted
Hun Batz
7
0 / 0 / 1
3,722
620
900
4,069
1,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 2 / 0
3,740
623
2,822
3,246
705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 2 / 0
3,597
600
540
2,255
676
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Geb
6
0 / 1 / 1
3,719
620
1,575
6,247
2,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 0
4,711
785
4,014
5,912
2,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ao KuangNu WaBastetMedusa

VS

Bans
Hou YiArachneAwilixSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
LEONBP
Ares
7
0 / 1 / 2
4,252
709
1,709
4,117
2,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
RoB eL TrrOr
Cerberus
7
1 / 2 / 0
4,283
714
2,766
5,592
3,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Solex
Fenrir
8
1 / 0 / 1
4,182
697
1,669
3,599
1,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 1
4,491
749
1,966
1,674
357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
3 / 0 / 0
4,534
756
3,360
2,952
704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
6
6
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BanjoKazooted
Hun Batz
0
0
1
0.5
L
1
2
0
0.5
L
1
2
0
0.5
W
Ares
LEONBP
Ares
0
1
2
1
W
Cerberus
RoB eL TrrOr
Cerberus
1
2
0
0.5
W
Fenrir
Solex
Fenrir
1
0
1
1.5
L
Geb
0
1
1
0.5
L
2
1
0
2
W
1
1
1
1.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,851
Damage
11,470
21,729
Taken
17,934
7,006
Mitigated
8,599
7,324
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BanjoKazooted
Hun Batz
900
181
0
2,600
4,069
1,045
0
454
3,615
0
20,131
L
2,822
588
0
210
3,246
705
0
551
2,695
0
19,013
L
540
84
0
629
2,255
676
0
895
1,360
9,842
0
W
Ares
LEONBP
Ares
1,709
367
0
1,642
4,117
2,327
0
882
3,235
10,701
0
W
Cerberus
RoB eL TrrOr
Cerberus
2,766
142
0
2,459
5,592
3,928
0
103
5,064
19,959
1,157
W
Fenrir
Solex
Fenrir
1,669
127
0
608
3,599
1,283
0
116
3,452
0
24,254
L
Geb
1,575
233
635
1,926
6,247
2,118
0
1,755
4,492
9,210
1,401
L
4,014
1,457
0
1,324
5,912
2,462
0
2,570
3,342
435
27,927
W
1,966
575
0
640
1,674
357
245
459
1,215
22,488
835
W
3,360
1,702
338
1,396
2,952
704
0
525
2,427
0
25,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,489
Gold Earned
21,742
169
Minions Killed
215
0
Camps Cleared
0
599,717
Distance Traveled
673,146
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,722
620
42
7
0
141,621
0
L
Skadi
3,740
623
41
7
0
112,231
0
L
Anubis
3,597
600
21
4
0
75,004
0
W
Ares
4,252
709
14
2
0
146,374
2
W
Cerberus
4,283
714
48
8
0
132,984
0
W
Fenrir
4,182
697
43
7
0
156,607
2
L
Geb
3,719
620
11
2
0
129,877
1
L
Surtr
4,711
785
54
9
0
140,984
0
W
Kukulkan
4,491
749
54
9
0
111,549
0
W
Cupid
4,534
756
56
9
0
125,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role