Player Matchup

Artemis
Artemis
Fixitfeli
Artemis
Level 127
God Stats
1W - 5L
1,392 SR
Queue Stats
102W - 275L
1,270 Elo+
Party 1
Janus
Janus
KS Sayless
Janus
Level 159
God Stats
36W - 42L
1,487 SR
Queue Stats
173W - 173L
1,537 Elo+
Solo
Bellona
Bellona
SolidGoldRN
Bellona
Level 78
God Stats
10W - 32L
1,364 SR
Queue Stats
159W - 343L
1,287 Elo+
Party 1
Sobek
Sobek
SolidSide
Sobek
Level 125
God Stats
2W - 3L
1,380 SR
Queue Stats
93W - 240L
1,254 Elo+
Party 1
Baron Samedi
Baron Samedi
Tenaciousang31
Baron Samedi
Level 122
God Stats
0W - 7L
1,252 SR
Queue Stats
51W - 187L
1,205 Elo+
Party 1
Team Averages
Level 122
1,375 SR
1,311 Elo+

VS

Team Averages
Level 162
1,578 SR
1,462 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KillerProdigyXD
Nu Wa
Level 106
God Stats
33W - 45L
1,539 SR
Queue Stats
44W - 71L
1,367 Elo+
Solo
Raijin
Raijin
Navajowarmer
Raijin
Level 240
God Stats
8W - 8L
1,421 SR
Queue Stats
349W - 340L
1,510 Elo+
Solo
Nox
Nox
Wood-eeeh
Nox
Level 157
God Stats
2W - 1L
1,870 SR
Queue Stats
14W - 18L
1,446 Elo+
Solo
King Arthur
King Arthur
vLuminous
King Arthur
Level 153
God Stats
4W - 3L
1,559 SR
Queue Stats
289W - 293L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fixitfeli
Artemis
12
0 / 7 / 0
6,970
871
2,029
9,432
2,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
11
1 / 4 / 1
6,692
837
3,705
4,746
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SolidGoldRN
Bellona
12
0 / 4 / 0
6,487
811
2,997
10,155
8,068
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
SolidSide
Sobek
12
0 / 1 / 0
6,459
807
3,624
9,365
9,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Tenaciousang31
Baron Samedi
12
1 / 4 / 1
6,738
842
2,198
5,926
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 2 / 8
7,999
1,000
3,971
6,282
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 11
8,324
1,041
7,498
1,517
489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Raijin
15
7 / 0 / 7
8,808
1,101
13,736
6,186
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 0 / 8
8,051
1,006
2,183
3,180
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
vLuminous
King Arthur
14
6 / 0 / 8
8,403
1,050
6,065
7,638
5,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
2
Kills
20
20
Deaths
2
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
2
8
3
L
Artemis
Fixitfeli
Artemis
0
7
0
0
L
Janus
1
4
1
0.38
W
3
0
11
8.5
W
Raijin
7
0
7
10.5
L
Bellona
SolidGoldRN
Bellona
0
4
0
0
L
Sobek
SolidSide
Sobek
0
1
0
0
L
Baron Samedi
Tenaciousang31
Baron Samedi
1
4
1
0.38
W
2
0
8
6
W
King Arthur
vLuminous
King Arthur
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,553
Damage
33,453
39,624
Taken
24,803
24,326
Mitigated
12,292
6,048
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,971
572
3,590
3,346
6,282
2,578
1,005
2,459
3,823
17,125
526
L
Artemis
Fixitfeli
Artemis
2,029
780
0
933
9,432
2,934
20
4,855
4,279
0
19,729
L
Janus
3,705
47
0
491
4,746
1,208
0
3,843
627
15,170
275
W
7,498
2,353
0
0
1,517
489
3,375
496
1,021
21,292
0
W
Raijin
13,736
1,489
0
1,395
6,186
2,364
1,203
1,723
4,463
23,930
906
L
Bellona
SolidGoldRN
Bellona
2,997
816
0
648
10,155
8,068
130
6,696
3,037
0
11,912
L
Sobek
SolidSide
Sobek
3,624
92
0
3,386
9,365
9,893
0
5,539
3,408
16,356
358
L
Baron Samedi
Tenaciousang31
Baron Samedi
2,198
195
87
503
5,926
2,223
0
4,269
1,406
8,477
303
W
2,183
19
0
618
3,180
1,175
704
2,025
1,155
14,612
628
W
King Arthur
vLuminous
King Arthur
6,065
733
0
816
7,638
5,686
449
2,408
5,230
0
12,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
41,585
126
Minions Killed
168
0
Camps Cleared
0
665,317
Distance Traveled
843,511
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,999
1,000
44
6
0
156,767
0
L
Artemis
6,970
871
35
4
0
144,922
1
L
Janus
6,692
837
33
4
0
89,619
0
W
Nu Wa
8,324
1,041
28
4
0
163,896
0
W
Raijin
8,808
1,101
41
5
0
155,145
0
L
Bellona
6,487
811
19
2
0
140,368
0
L
Sobek
6,459
807
20
3
0
155,086
0
L
Baron Samedi
6,738
842
19
2
0
135,322
0
W
Nox
8,051
1,006
36
5
0
165,809
0
W
King Arthur
8,403
1,050
19
2
0
201,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role