Player Matchup

Sobek
Sobek
Platinum IV
GankMiddleLan3
Sobek
Platinum IV
Level 135
God Stats
73W - 78L
1,541 SR
Queue Stats
594W - 591L
1,509 MMR
Party 3
Danzaburou
Danzaburou
Gold III
KingD000777
Danzaburou
Gold III
Level 155
God Stats
30W - 27L
1,576 SR
Queue Stats
655W - 662L
1,294 MMR
Party 3
Loki
Loki
Gold IV
hebernz
Loki
Gold IV
Level 166
God Stats
27W - 21L
1,621 SR
Queue Stats
365W - 363L
1,394 MMR
Solo
Ra
Ra
Gold IV
slaad17
Ra
Gold IV
Level 162
God Stats
40W - 38L
1,550 SR
Queue Stats
507W - 519L
1,401 MMR
Solo
Chaac
Chaac
Bronze III
wolfgamer772
Chaac
Bronze III
Level 118
God Stats
6W - 5L
1,609 SR
Queue Stats
9W - 9L
1,408 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,579 SR
1,401 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,545 SR
1,407 MMR
Ratatoskr
Ratatoskr
Bronze III
CaptDiabetez
Ratatoskr
Bronze III
Level 80
God Stats
0W - 3L
1,487 SR
Queue Stats
3W - 4L
1,400 MMR
Party 2
Guan Yu
Guan Yu
Gold V
IntenseDaberoni
Guan Yu
Gold V
Level 140
God Stats
1W - 1L
1,744 SR
Queue Stats
70W - 76L
1,372 MMR
Party 1
Chronos
Chronos
Gold V
KomradKapoot
Chronos
Gold V
Level 109
God Stats
1W - 3L
1,403 SR
Queue Stats
70W - 76L
1,372 MMR
Party 1
Ah Puch
Ah Puch
Silver II
MrQuackerz
Ah Puch
Silver II
Level 127
God Stats
0W - 1L
1,597 SR
Queue Stats
6W - 9L
1,504 MMR
Party 2
Yu Huang
Yu Huang
Gold IV
SeaofShadow1589
Yu Huang
Gold IV
Level 229
God Stats
22W - 28L
1,496 SR
Queue Stats
235W - 241L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 17
9,844
615
9,503
17,538
20,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
KingD000777
Danzaburou
16
9 / 2 / 8
10,378
649
13,628
9,142
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Loki
hebernz
Loki
15
5 / 1 / 11
9,060
566
7,205
11,348
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
7 / 3 / 6
10,776
674
10,018
10,807
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 0 / 5
10,090
631
9,849
15,872
14,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Cu ChulainnThanatosKukulkanKali

VS

Bans
AresKing ArthurCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CaptDiabetez
Ratatoskr
14
2 / 4 / 1
8,444
528
5,301
11,267
3,997
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 2
7,585
474
4,905
18,790
15,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
KomradKapoot
Chronos
14
0 / 8 / 1
7,704
482
4,073
15,233
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ah Puch
MrQuackerz
Ah Puch
13
2 / 6 / 1
8,435
527
8,856
11,626
6,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
14
1 / 5 / 1
7,880
493
5,725
10,898
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
29
Kills
6
6
Deaths
29
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CaptDiabetez
Ratatoskr
2
4
1
0.63
W
3
0
17
11.5
L
1
6
2
0.33
W
Danzaburou
KingD000777
Danzaburou
9
2
8
6.5
L
Chronos
KomradKapoot
Chronos
0
8
1
0.06
L
Ah Puch
MrQuackerz
Ah Puch
2
6
1
0.42
L
Yu Huang
1
5
1
0.3
W
Loki
hebernz
Loki
5
1
11
10.5
W
7
3
6
3.33
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,203
Damage
28,860
64,707
Taken
67,814
46,440
Mitigated
33,693
22,735
Healing
19,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CaptDiabetez
Ratatoskr
5,301
1,823
0
2,982
11,267
3,997
0
3,160
8,107
0
54,157
W
9,503
702
0
4,437
17,538
20,202
0
4,074
13,300
27,689
1,108
L
4,905
240
2,178
7,807
18,790
15,400
0
6,817
11,896
0
22,692
W
Danzaburou
KingD000777
Danzaburou
13,628
3,601
0
2,140
9,142
3,862
606
2,631
6,506
0
85,166
L
Chronos
KomradKapoot
Chronos
4,073
886
0
1,735
15,233
4,821
645
2,848
12,385
53,099
3,523
L
Ah Puch
MrQuackerz
Ah Puch
8,856
173
0
3,453
11,626
6,126
0
883
10,743
58,843
0
L
Yu Huang
5,725
169
0
1,523
10,898
3,349
0
5,434
5,402
48,823
923
W
Loki
hebernz
Loki
7,205
1,567
0
1,024
11,348
3,596
0
2,261
9,041
0
61,691
W
10,018
589
4,094
4,458
10,807
3,859
135
5,113
5,278
90,341
1,862
W
9,849
1,515
0
6,582
15,872
14,921
0
7,538
8,328
0
72,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,148
Gold Earned
40,048
525
Minions Killed
450
0
Camps Cleared
0
1,771,827
Distance Traveled
1,590,700
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,444
528
79
5
0
354,520
0
W
Sobek
9,844
615
14
1
0
355,884
3
L
Guan Yu
7,585
474
27
2
0
339,099
4
W
Danzaburou
10,378
649
129
8
0
344,740
2
L
Chronos
7,704
482
114
7
0
305,622
2
L
Ah Puch
8,435
527
112
7
0
306,161
2
L
Yu Huang
7,880
493
118
7
0
285,298
0
W
Loki
9,060
566
73
5
0
365,463
0
W
Ra
10,776
674
176
11
0
371,837
4
W
Chaac
10,090
631
133
8
0
333,903
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role