Player Matchup

Osiris
Osiris
Alcaicedo
Osiris
Level 142
God Stats
12W - 16L
1,491 SR
Queue Stats
337W - 304L
1,538 Elo+
Solo
Sylvanus
Sylvanus
Cannibal-Kings
Sylvanus
Level 26
God Stats
1W - 2L
1,476 SR
Queue Stats
1W - 5L
1,238 Elo+
Party 3
Rama
Rama
Snow_Albright
Rama
Level 35
God Stats
5W - 2L
1,829 SR
Queue Stats
15W - 21L
1,391 Elo+
Party 3
Loki
Loki
VIOLAXBURROS
Loki
Level 154
God Stats
1W - 1L
1,873 SR
Queue Stats
158W - 153L
1,521 Elo+
Solo
Vulcan
Vulcan
bigbosssnowman
Vulcan
Level 129
God Stats
14W - 16L
1,494 SR
Queue Stats
69W - 85L
1,394 Elo+
Party 3
Team Averages
Level 97
1,633 SR
1,416 Elo+

VS

Team Averages
Level 126
1,527 SR
1,424 Elo+
Kukulkan
Kukulkan
ByToallin
Kukulkan
Level 108
God Stats
55W - 34L
1,571 SR
Queue Stats
87W - 82L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
Carey577
Danzaburou
Level 143
God Stats
19W - 20L
1,412 SR
Queue Stats
164W - 170L
1,402 Elo+
Party 1
Arachne
Arachne
Jorge_Narcisini
Arachne
Level 103
God Stats
27W - 10L
1,729 SR
Queue Stats
84W - 83L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
The Ita1ian
Gilgamesh
Level 147
God Stats
15W - 24L
1,447 SR
Queue Stats
164W - 172L
1,402 Elo+
Party 1
Yemoja
Yemoja
brkensaint88
Yemoja
Level 127
God Stats
25W - 21L
1,474 SR
Queue Stats
87W - 90L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alcaicedo
Osiris
14
4 / 3 / 1
8,429
602
9,791
12,945
12,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
10
1 / 3 / 0
6,556
468
5,504
15,407
9,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 7 / 0
6,038
431
8,755
13,440
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 1
6,689
478
6,767
9,371
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 4 / 0
7,400
529
2,950
5,532
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ByToallin
Kukulkan
15
3 / 0 / 3
9,267
662
2,441
3,438
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Carey577
Danzaburou
13
5 / 0 / 5
8,083
577
14,099
11,511
3,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 0 / 2
8,388
599
7,638
11,988
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
The Ita1ian
Gilgamesh
11
1 / 5 / 1
6,838
488
6,376
14,101
13,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yemoja
13
4 / 1 / 6
8,563
612
7,926
11,657
7,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
6
Kills
19
19
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
Alcaicedo
Osiris
4
3
1
1.5
W
Kukulkan
ByToallin
Kukulkan
3
0
3
4.5
L
Sylvanus
1
3
0
0.33
W
Danzaburou
Carey577
Danzaburou
5
0
5
7.5
W
6
0
2
7
L
0
7
0
0
W
Gilgamesh
The Ita1ian
Gilgamesh
1
5
1
0.3
L
1
2
1
0.75
L
0
4
0
0
W
Yemoja
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,767
Damage
38,480
56,695
Taken
52,695
30,815
Mitigated
29,406
15,878
Healing
20,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Alcaicedo
Osiris
9,791
3,990
0
3,466
12,945
12,715
349
0
12,360
376
60,223
W
Kukulkan
ByToallin
Kukulkan
2,441
137
0
873
3,438
592
0
2,768
670
67,580
398
L
Sylvanus
5,504
2,211
2,358
3,599
15,407
9,413
0
4,010
11,397
23,175
0
W
Danzaburou
Carey577
Danzaburou
14,099
7,810
201
4,396
11,511
3,740
3,088
1,652
9,859
0
66,732
W
7,638
5,142
0
5,900
11,988
4,498
64
603
11,305
0
51,207
L
8,755
7,198
0
2,388
13,440
3,710
0
3,596
9,844
0
40,563
W
Gilgamesh
The Ita1ian
Gilgamesh
6,376
2,147
0
1,884
14,101
13,315
197
268
13,095
0
34,088
L
6,767
1,253
0
3,829
9,371
2,813
0
468
8,863
0
53,522
L
2,950
38
0
238
5,532
2,164
0
2,131
3,401
47,210
0
W
Yemoja
7,926
1,924
3,638
3,686
11,657
7,261
723
3,431
8,226
24,018
1,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,112
Gold Earned
41,139
404
Minions Killed
414
0
Camps Cleared
0
1,234,382
Distance Traveled
1,308,454
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,429
602
112
8
0
237,992
0
W
Kukulkan
9,267
662
152
11
0
282,046
2
L
Sylvanus
6,556
468
35
3
0
220,829
0
W
Danzaburou
8,083
577
92
7
0
240,117
0
W
Arachne
8,388
599
83
6
0
309,856
2
L
Rama
6,038
431
64
5
0
228,646
0
W
Gilgamesh
6,838
488
56
4
0
250,146
6
L
Loki
6,689
478
90
6
0
318,179
0
L
Vulcan
7,400
529
103
7
0
228,736
3
W
Yemoja
8,563
612
31
2
0
226,289
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role