Player Matchup

Ganesha
Ganesha
AFUZZYPANDA32
Ganesha
Level 134
God Stats
6W - 4L
1,689 SR
Queue Stats
47W - 13L
1,805 Elo+
Party 2
Aphrodite
Aphrodite
ChiCup
Aphrodite
Level 157
God Stats
1W - 0L
1,674 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Cocopie8
Cabrakan
Level 148
God Stats
5W - 2L
1,962 SR
Queue Stats
76W - 33L
1,731 Elo+
Party 2
Horus
Horus
Noblecoboose
Horus
Level 142
God Stats
5W - 1L
1,763 SR
Queue Stats
58W - 63L
1,518 Elo+
Solo
Ullr
Ullr
TTVFateOfSilver
Ullr
Level 157
God Stats
2W - 1L
2,000 SR
Queue Stats
113W - 60L
1,731 Elo+
Party 2
Team Averages
Level 148
1,818 SR
1,657 Elo+

VS

Team Averages
Level 146
1,515 SR
1,514 Elo+
Vulcan
Vulcan
GABOSER0
Vulcan
Level 162
God Stats
4W - 3L
1,571 SR
Queue Stats
99W - 104L
1,516 Elo+
Party 1
Bastet
Bastet
Saantiagopochtli
Bastet
Level 109
God Stats
2W - 2L
1,507 SR
Queue Stats
67W - 80L
1,478 Elo+
Party 1
Tyr
Tyr
Woody_GSW30
Tyr
Level 143
God Stats
22W - 36L
1,405 SR
Queue Stats
552W - 528L
1,570 Elo+
Solo
Agni
Agni
ghorthan
Agni
Level 146
God Stats
0W - 1L
1,793 SR
Queue Stats
124W - 145L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
snivy77
Danzaburou
Level 171
God Stats
0W - 1L
1,301 SR
Queue Stats
52W - 59L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 1 / 20
10,286
935
6,187
14,312
16,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
ChiCup
Aphrodite
16
2 / 0 / 13
9,718
883
6,421
7,438
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
Cocopie8
Cabrakan
16
8 / 7 / 11
10,424
948
15,145
15,621
11,408
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 14
10,699
973
5,418
14,921
14,132
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 1 / 8
11,174
1,016
13,334
9,194
4,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GABOSER0
Vulcan
17
4 / 5 / 5
11,386
1,035
13,761
9,351
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 4 / 3
9,065
824
9,524
10,742
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
1 / 5 / 7
9,537
867
7,025
12,422
11,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
15
3 / 5 / 4
9,690
881
9,469
7,519
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
snivy77
Danzaburou
14
1 / 6 / 4
8,756
796
6,823
10,775
3,401
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
35
25
Kills
12
12
Deaths
25
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
1
20
10
W
Aphrodite
ChiCup
Aphrodite
2
0
13
8.5
W
Cabrakan
Cocopie8
Cabrakan
8
7
11
1.93
L
Vulcan
GABOSER0
Vulcan
4
5
5
1.3
W
5
3
14
4
L
3
4
3
1.13
W
10
1
8
14
L
1
5
7
0.9
L
Agni
3
5
4
1
L
Danzaburou
snivy77
Danzaburou
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,505
Damage
46,602
61,486
Taken
50,809
50,045
Mitigated
23,506
21,142
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
6,187
320
0
2,453
14,312
16,393
334
5,946
8,320
18,789
2,278
W
Aphrodite
ChiCup
Aphrodite
6,421
320
4,806
3,803
7,438
3,774
659
4,090
3,306
26,261
0
W
Cabrakan
Cocopie8
Cabrakan
15,145
1,439
0
1,278
15,621
11,408
0
3,791
11,565
21,427
855
L
Vulcan
GABOSER0
Vulcan
13,761
496
0
375
9,351
3,025
34
6,009
3,342
51,974
330
W
5,418
1,786
2,897
4,302
14,921
14,132
589
4,770
9,990
793
16,972
L
9,524
1,545
0
1,212
10,742
3,264
0
5,959
4,783
0
16,198
W
13,334
5,231
0
1,603
9,194
4,338
4,005
4,792
4,357
0
42,306
L
7,025
174
0
1,512
12,422
11,320
0
5,473
6,949
221
21,013
L
Agni
9,469
1,010
0
245
7,519
2,496
0
4,793
2,726
25,484
0
L
Danzaburou
snivy77
Danzaburou
6,823
1,490
0
563
10,775
3,401
0
5,061
5,714
0
16,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,301
Gold Earned
48,434
215
Minions Killed
211
0
Camps Cleared
0
1,059,964
Distance Traveled
1,024,330
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,286
935
11
1
0
211,795
0
W
Aphrodite
9,718
883
69
6
0
221,662
4
W
Cabrakan
10,424
948
28
3
0
177,250
0
L
Vulcan
11,386
1,035
83
8
0
206,085
0
W
Horus
10,699
973
25
2
0
223,006
0
L
Bastet
9,065
824
12
1
0
223,271
0
W
Ullr
11,174
1,016
82
7
0
226,251
0
L
Tyr
9,537
867
37
3
0
211,384
0
L
Agni
9,690
881
46
4
0
200,595
1
L
Danzaburou
8,756
796
33
3
0
182,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role