Player Matchup

Cerberus
Cerberus
ELmoslate
Cerberus
Level 68
God Stats
4W - 0L
1,760 SR
Queue Stats
234W - 231L
1,471 Elo+
Party 2
Nox
Nox
Raykule
Nox
Level 61
God Stats
11W - 8L
1,401 SR
Queue Stats
16W - 24L
1,248 Elo+
Solo
Da Ji
Da Ji
STOFFALOT
Da Ji
Level 61
God Stats
7W - 7L
1,787 SR
Queue Stats
257W - 250L
1,494 Elo+
Party 2
Team Averages
Level 63
1,649 SR
1,404 Elo+

VS

Team Averages
Level 53
1,646 SR
1,456 Elo+
Poseidon
Poseidon
NolaCrumb
Poseidon
Level 66
God Stats
8W - 9L
1,638 SR
Queue Stats
86W - 81L
1,519 Elo+
Party 1
Geb
Geb
Pelican_Puncher
Geb
Level 44
God Stats
5W - 3L
1,761 SR
Queue Stats
47W - 47L
1,428 Elo+
Party 1
Ravana
Ravana
bunziezz
Ravana
Level 49
God Stats
6W - 5L
1,538 SR
Queue Stats
52W - 46L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ELmoslate
Cerberus
14
4 / 2 / 13
9,673
967
7,303
12,593
11,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nox
15
6 / 3 / 14
9,853
985
6,033
5,064
1,846
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
STOFFALOT
Da Ji
17
13 / 2 / 9
11,160
1,116
14,376
9,179
4,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
NolaCrumb
Poseidon
14
5 / 9 / 1
9,606
961
8,924
10,008
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 6 / 2
7,175
718
4,902
13,705
8,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
bunziezz
Ravana
12
1 / 8 / 3
7,733
773
4,438
10,174
4,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
23
Kills
7
7
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ELmoslate
Cerberus
4
2
13
5.25
L
Poseidon
NolaCrumb
Poseidon
5
9
1
0.61
L
1
6
2
0.33
W
Nox
6
3
14
4.33
W
Da Ji
STOFFALOT
Da Ji
13
2
9
8.75
L
Ravana
bunziezz
Ravana
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,712
Damage
18,264
26,836
Taken
33,887
17,325
Mitigated
15,535
1,623
Healing
1,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ELmoslate
Cerberus
7,303
663
0
1,253
12,593
11,361
655
5,692
6,160
15,876
2,809
L
Poseidon
NolaCrumb
Poseidon
8,924
1,298
0
540
10,008
2,530
125
3,200
6,530
27,041
0
L
4,902
331
0
12
13,705
8,692
144
4,885
8,490
11,875
0
W
Nox
6,033
393
0
270
5,064
1,846
1,378
3,377
1,432
19,394
596
W
Da Ji
STOFFALOT
Da Ji
14,376
3,218
0
100
9,179
4,118
1,019
3,887
5,009
0
37,036
L
Ravana
bunziezz
Ravana
4,438
781
0
723
10,174
4,313
237
3,144
6,832
0
15,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
24,514
113
Minions Killed
87
0
Camps Cleared
0
567,711
Distance Traveled
482,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,673
967
31
3
0
198,886
0
L
Poseidon
9,606
961
44
4
0
151,975
0
L
Geb
7,175
718
17
2
0
174,919
0
W
Nox
9,853
985
37
4
0
168,570
0
W
Da Ji
11,160
1,116
45
5
0
200,255
0
L
Ravana
7,733
773
26
3
0
155,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role