Player Matchup

Rama
Rama
HashaWalaBnB
Rama
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 12L
1,535 Elo+
Solo
Cliodhna
Cliodhna
Lexshoot
Cliodhna
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 217L
1,527 Elo+
Party 2
King Arthur
King Arthur
Orhegon
King Arthur
Level 145
God Stats
5W - 4L
1,598 SR
Queue Stats
158W - 185L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
VectorReborn
Baron Samedi
Level 149
God Stats
8W - 7L
1,601 SR
Queue Stats
194W - 227L
1,528 Elo+
Party 2
Cabrakan
Cabrakan
ironblood404
Cabrakan
Level 147
God Stats
12W - 10L
1,702 SR
Queue Stats
107W - 129L
1,527 Elo+
Party 2
Team Averages
Level 125
1,580 SR
1,532 Elo+

VS

Team Averages
Level 116
1,599 SR
1,556 Elo+
Bacchus
Bacchus
Bornsamoan
Bacchus
Level 69
God Stats
5W - 5L
1,591 SR
Queue Stats
130W - 122L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
CougmanJr
Nu Wa
Level 128
God Stats
5W - 5L
1,589 SR
Queue Stats
147W - 141L
1,491 Elo+
Party 1
Bellona
Bellona
Mythicaleo
Bellona
Level 153
God Stats
11W - 5L
1,664 SR
Queue Stats
344W - 249L
1,575 Elo+
Solo
Ravana
Ravana
PapaSloppyCopy
Ravana
Level 137
God Stats
33W - 18L
1,759 SR
Queue Stats
48W - 27L
1,719 Elo+
Solo
Danzaburou
Danzaburou
ThorOdinsSon19
Danzaburou
Level 93
God Stats
2W - 3L
1,390 SR
Queue Stats
88W - 91L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
9,689
538
9,425
13,530
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Lexshoot
Cliodhna
17
13 / 3 / 5
10,832
602
16,847
15,879
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Orhegon
King Arthur
15
4 / 3 / 5
10,027
557
13,625
23,594
20,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
VectorReborn
Baron Samedi
15
4 / 3 / 5
10,111
562
12,360
12,669
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
ironblood404
Cabrakan
13
0 / 3 / 8
8,524
474
5,481
16,261
16,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bornsamoan
Bacchus
13
3 / 1 / 4
7,627
424
8,434
12,497
17,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
CougmanJr
Nu Wa
14
3 / 8 / 6
9,115
506
15,502
12,708
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
Mythicaleo
Bellona
13
2 / 5 / 2
8,208
456
10,159
20,288
23,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
6 / 4 / 3
9,492
527
12,143
13,998
6,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ThorOdinsSon19
Danzaburou
14
2 / 5 / 2
8,248
458
5,779
12,902
4,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
23
Kills
16
16
Deaths
23
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bornsamoan
Bacchus
3
1
4
5
L
Nu Wa
CougmanJr
Nu Wa
3
8
6
0.75
W
2
4
5
1.13
W
Cliodhna
Lexshoot
Cliodhna
13
3
5
5.17
L
Bellona
Mythicaleo
Bellona
2
5
2
0.6
W
King Arthur
Orhegon
King Arthur
4
3
5
2.17
L
6
4
3
1.88
L
Danzaburou
ThorOdinsSon19
Danzaburou
2
5
2
0.6
W
Baron Samedi
VectorReborn
Baron Samedi
4
3
5
2.17
W
Cabrakan
ironblood404
Cabrakan
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,738
Damage
52,017
81,933
Taken
72,393
52,979
Mitigated
56,681
30,701
Healing
18,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bornsamoan
Bacchus
8,434
1,521
0
3,142
12,497
17,654
0
3,011
9,486
23,434
0
L
Nu Wa
CougmanJr
Nu Wa
15,502
2,838
0
2,610
12,708
4,324
0
6,135
6,573
51,648
0
W
9,425
6,922
0
2,963
13,530
4,930
1,863
5,216
8,117
0
81,692
W
Cliodhna
Lexshoot
Cliodhna
16,847
1,904
0
8,596
15,879
5,519
1,111
5,263
10,230
0
73,030
L
Bellona
Mythicaleo
Bellona
10,159
3,286
0
4,671
20,288
23,897
0
3,137
17,151
443
51,246
W
King Arthur
Orhegon
King Arthur
13,625
1,423
0
7,286
23,594
20,870
154
4,692
18,538
0
73,444
L
12,143
3,534
0
3,974
13,998
6,355
0
3,119
10,879
0
94,867
L
Danzaburou
ThorOdinsSon19
Danzaburou
5,779
1,340
0
3,891
12,902
4,451
0
2,013
10,889
0
57,343
W
Baron Samedi
VectorReborn
Baron Samedi
12,360
736
413
4,270
12,669
5,519
694
5,531
6,669
80,223
3,826
W
Cabrakan
ironblood404
Cabrakan
5,481
936
2,872
4,301
16,261
16,141
275
5,797
10,202
17,112
1,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,183
Gold Earned
42,690
513
Minions Killed
403
0
Camps Cleared
0
1,770,237
Distance Traveled
1,777,951
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,627
424
29
2
0
376,225
1
L
Nu Wa
9,115
506
70
4
0
317,911
4
W
Rama
9,689
538
151
8
0
293,996
1
W
Cliodhna
10,832
602
93
5
0
431,440
0
L
Bellona
8,208
456
86
5
0
343,573
3
W
King Arthur
10,027
557
118
7
0
353,965
0
L
Ravana
9,492
527
122
7
0
405,121
0
L
Danzaburou
8,248
458
96
5
0
335,121
3
W
Baron Samedi
10,111
562
145
8
0
344,593
7
W
Cabrakan
8,524
474
6
0
0
346,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role