Player Matchup

Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold I
ILLIDANSTORM96
Cerberus
Gold I
Level 241
God Stats
1W - 1L
1,821 SR
Queue Stats
332W - 341L
1,526 MMR
Solo
Raijin
Raijin
Gold II
Kemp2000
Raijin
Gold II
Level 100
God Stats
2W - 7L
1,350 SR
Queue Stats
174W - 174L
1,585 MMR
Solo
Chaac
Chaac
Bronze III
Pelangocho
Chaac
Bronze III
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Chronos
Chronos
Gold II
coronelseba888
Chronos
Gold II
Level 159
God Stats
0W - 1L
1,575 SR
Queue Stats
61W - 64L
1,527 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 169
1,549 SR
1,528 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,657 SR
1,548 MMR
Kumbhakarna
Kumbhakarna
Platinum V
ATR0C10US0
Kumbhakarna
Platinum V
Level 60
God Stats
15W - 5L
1,948 SR
Queue Stats
218W - 206L
1,525 MMR
Solo
Ra
Ra
Platinum V
Allstar2024
Ra
Platinum V
Level 125
God Stats
2W - 1L
1,584 SR
Queue Stats
237W - 227L
1,581 MMR
Party 1
Medusa
Medusa
Gold IV
F1-Leo777
Medusa
Gold IV
Level 129
God Stats
2W - 4L
1,324 SR
Queue Stats
104W - 119L
1,479 MMR
Solo
Bastet
Bastet
Gold III
Rigby0307
Bastet
Gold III
Level 181
God Stats
20W - 11L
1,654 SR
Queue Stats
351W - 393L
1,512 MMR
Solo
Cthulhu
Cthulhu
Platinum III
tipleakin
Cthulhu
Platinum III
Level 121
God Stats
20W - 9L
1,773 SR
Queue Stats
167W - 152L
1,641 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 1 / 1
6,457
497
3,530
9,039
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
9
1 / 6 / 2
5,615
432
7,476
13,056
6,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Kemp2000
Raijin
11
0 / 5 / 3
6,364
490
5,129
7,844
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
11
1 / 5 / 0
6,468
498
3,197
12,003
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
0 / 2 / 3
7,006
539
5,023
6,862
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothThanatosAres

VS

Bans
Maman BrigitteHeimdallrHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ATR0C10US0
Kumbhakarna
12
2 / 2 / 8
7,759
597
5,336
13,735
8,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 0 / 3
8,556
658
7,568
6,681
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
F1-Leo777
Medusa
12
4 / 1 / 2
7,776
598
7,303
8,105
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Rigby0307
Bastet
12
2 / 1 / 7
7,020
540
4,461
7,930
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
tipleakin
Cthulhu
15
4 / 1 / 1
9,213
709
10,614
9,761
6,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
19
19
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
1
1
3.5
W
Kumbhakarna
ATR0C10US0
Kumbhakarna
2
2
8
3
W
7
0
3
8.5
W
Medusa
F1-Leo777
Medusa
4
1
2
5
L
Cerberus
1
6
2
0.33
L
Raijin
Kemp2000
Raijin
0
5
3
0.3
L
Chaac
1
5
0
0.2
W
Bastet
Rigby0307
Bastet
2
1
7
5.5
L
0
2
3
0.75
W
Cthulhu
tipleakin
Cthulhu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,355
Damage
35,282
48,804
Taken
46,212
21,269
Mitigated
22,223
12,997
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,530
1,933
0
3,994
9,039
3,142
0
2,689
6,142
0
43,550
W
Kumbhakarna
ATR0C10US0
Kumbhakarna
5,336
240
0
2,405
13,735
8,856
0
6,261
6,768
21,379
1,413
W
7,568
477
1,899
2,841
6,681
2,281
70
2,169
4,243
71,216
1,226
W
Medusa
F1-Leo777
Medusa
7,303
2,786
0
2,688
8,105
2,410
68
4,086
3,827
0
51,730
L
Cerberus
7,476
467
0
2,496
13,056
6,930
0
5,837
6,973
24,121
0
L
Raijin
Kemp2000
Raijin
5,129
541
0
280
7,844
2,364
0
3,694
3,789
37,498
485
L
Chaac
3,197
567
0
4,073
12,003
6,602
0
8,034
3,211
0
33,709
W
Bastet
Rigby0307
Bastet
4,461
918
0
1,628
7,930
2,073
0
2,537
5,071
0
33,841
L
5,023
1,001
0
2,154
6,862
2,231
0
1,150
5,666
52,794
2,753
W
Cthulhu
tipleakin
Cthulhu
10,614
1,483
0
3,573
9,761
6,603
0
2,512
6,603
58,449
1,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,910
Gold Earned
40,324
386
Minions Killed
409
0
Camps Cleared
0
1,355,611
Distance Traveled
1,398,336
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,457
497
73
6
0
338,669
3
W
Kumbhakarna
7,759
597
23
2
0
284,033
5
W
Ra
8,556
658
135
10
0
265,129
5
W
Medusa
7,776
598
77
6
0
281,442
2
L
Cerberus
5,615
432
67
5
0
252,704
0
L
Raijin
6,364
490
90
7
0
233,198
1
L
Chaac
6,468
498
62
5
0
267,431
7
W
Bastet
7,020
540
54
4
0
333,399
5
L
Chronos
7,006
539
94
7
0
263,609
4
W
Cthulhu
9,213
709
120
9
0
234,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role